Player Matchup

Baron Samedi
Baron Samedi
Dolanito
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,440 Elo+
Party 1
Hachiman
Hachiman
Dolanito50
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
SENTAnaMINHA
Ao Kuang
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 25L
1,585 Elo+
Party 2
Cerberus
Cerberus
Windstone
Cerberus
Level 109
God Stats
4W - 1L
1,854 SR
Queue Stats
42W - 41L
1,681 Elo+
Party 2
Nemesis
Nemesis
ezepl2013
Nemesis
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 3L
1,428 Elo+
Solo
Team Averages
Level 36
1,523 SR
1,515 Elo+

VS

Team Averages
Level 19
1,498 SR
1,479 Elo+
Thor
Thor
CheerfulLamb845
Thor
Level 18
God Stats
70W - 62L
1,578 SR
Queue Stats
120W - 107L
1,491 Elo+
Solo
Izanami
Izanami
NomaKi²
Izanami
Level 22
God Stats
25W - 16L
1,677 SR
Queue Stats
77W - 65L
1,521 Elo+
Party 3
Ra
Ra
SrBeninha
Ra
Level 26
God Stats
6W - 3L
1,557 SR
Queue Stats
172W - 120L
1,544 Elo+
Party 3
Medusa
Medusa
Yaminha
Medusa
Level 22
God Stats
17W - 8L
1,593 SR
Queue Stats
159W - 107L
1,550 Elo+
Party 3
Bellona
Bellona
rxRafael
Bellona
Level 9
God Stats
1W - 0L
1,085 SR
Queue Stats
4W - 5L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dolanito
Baron Samedi
20
7 / 7 / 12
13,944
1,162
22,176
19,036
11,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Dolanito50
Hachiman
20
1 / 10 / 15
12,093
1,008
15,237
20,131
9,631
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SENTAnaMINHA
Ao Kuang
19
8 / 16 / 10
13,662
1,139
20,131
31,433
16,133
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Windstone
Cerberus
20
5 / 8 / 11
13,391
1,116
11,037
33,347
54,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ezepl2013
Nemesis
19
3 / 9 / 10
12,003
1,000
12,142
21,406
12,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 26
12,868
1,072
13,252
21,400
11,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
NomaKi²
Izanami
20
15 / 5 / 22
14,820
1,235
33,561
18,187
6,443
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 4 / 32
13,998
1,167
19,770
9,026
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Yaminha
Medusa
20
21 / 5 / 13
16,251
1,354
34,308
17,159
6,602
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
rxRafael
Bellona
20
5 / 4 / 26
13,314
1,110
16,679
19,523
22,624
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
169
24
Kills
50
50
Deaths
24
58
Assists
119
Player
Kills
Deaths
Assists
KDA
W
4
6
26
2.83
L
Baron Samedi
Dolanito
Baron Samedi
7
7
12
1.86
L
Hachiman
Dolanito50
Hachiman
1
10
15
0.85
W
Izanami
NomaKi²
Izanami
15
5
22
5.2
L
Ao Kuang
SENTAnaMINHA
Ao Kuang
8
16
10
0.81
W
5
4
32
5.25
L
Cerberus
Windstone
Cerberus
5
8
11
1.31
W
Medusa
Yaminha
Medusa
21
5
13
5.5
L
Nemesis
ezepl2013
Nemesis
3
9
10
0.89
W
Bellona
rxRafael
Bellona
5
4
26
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,723
Damage
117,570
125,353
Taken
85,295
104,868
Mitigated
50,165
14,056
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,252
2,348
0
1,375
21,400
11,236
0
13,758
7,642
0
23,827
L
Baron Samedi
Dolanito
Baron Samedi
22,176
3,513
3,470
4,093
19,036
11,957
0
3,524
15,512
56,875
0
L
Hachiman
Dolanito50
Hachiman
15,237
7,237
0
240
20,131
9,631
0
4,358
15,773
0
40,802
W
Izanami
NomaKi²
Izanami
33,561
28,537
0
0
18,187
6,443
0
13,014
5,173
0
46,695
L
Ao Kuang
SENTAnaMINHA
Ao Kuang
20,131
6,699
0
2,974
31,433
16,133
0
5,441
25,992
27,124
0
W
19,770
1,221
1,721
923
9,026
3,260
0
4,971
4,055
58,662
0
L
Cerberus
Windstone
Cerberus
11,037
543
0
1,989
33,347
54,730
0
6,902
26,445
42,469
0
W
Medusa
Yaminha
Medusa
34,308
28,909
0
361
17,159
6,602
0
10,326
6,833
0
58,139
L
Nemesis
ezepl2013
Nemesis
12,142
4,187
0
1,290
21,406
12,417
0
3,834
17,368
0
32,172
W
Bellona
rxRafael
Bellona
16,679
2,254
0
1,963
19,523
22,624
0
11,275
8,248
8,847
21,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
71,251
243
Minions Killed
217
7
Camps Cleared
9
1,179,753
Distance Traveled
1,152,255
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,868
1,072
20
2
2
215,549
2
L
Baron Samedi
13,944
1,162
86
7
0
224,025
0
L
Hachiman
12,093
1,008
43
4
1
216,690
0
W
Izanami
14,820
1,235
32
3
0
225,503
0
L
Ao Kuang
13,662
1,139
15
1
3
221,202
0
W
Ra
13,998
1,167
77
6
2
266,255
2
L
Cerberus
13,391
1,116
52
4
1
253,119
0
W
Medusa
16,251
1,354
65
5
4
217,202
0
L
Nemesis
12,003
1,000
47
4
2
264,717
2
W
Bellona
13,314
1,110
23
2
1
227,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role