Player Matchup

Neith
Neith
NickChuis
Neith
Level 122
God Stats
2W - 5L
1,494 SR
Queue Stats
289W - 168L
1,738 Elo+
Party 2
Ra
Ra
Pedro74
Ra
Level 89
God Stats
6W - 10L
1,542 SR
Queue Stats
105W - 69L
1,770 Elo+
Party 2
Guan Yu
Guan Yu
saggywithabaggy
Guan Yu
Level 98
God Stats
9W - 12L
1,750 SR
Queue Stats
242W - 221L
1,777 Elo+
Solo
Team Averages
Level 103
1,595 SR
1,762 Elo+

VS

Team Averages
Level 151
1,730 SR
1,681 Elo+
Tiamat
Tiamat
Lanceaf
Tiamat
Level 147
God Stats
23W - 22L
1,589 SR
Queue Stats
222W - 186L
1,734 Elo+
Party 1
Geb
Geb
Shadowfall777
Geb
Level 158
God Stats
4W - 1L
1,916 SR
Queue Stats
260W - 208L
1,727 Elo+
Party 1
Hou Yi
Hou Yi
Uldranax
Hou Yi
Level 147
God Stats
5W - 3L
1,686 SR
Queue Stats
108W - 119L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NickChuis
Neith
10
0 / 2 / 3
6,422
642
4,923
7,629
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 0
6,308
631
3,446
7,324
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 1
7,359
736
6,202
11,446
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lanceaf
Tiamat
11
0 / 0 / 5
6,930
693
7,487
5,131
3,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 3
7,927
793
4,829
9,611
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Uldranax
Hou Yi
11
4 / 1 / 2
7,445
745
11,843
9,226
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
7
7
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Lanceaf
Tiamat
0
0
5
2.5
L
Neith
NickChuis
Neith
0
2
3
0.75
L
1
5
0
0.2
W
3
2
3
2.25
W
Hou Yi
Uldranax
Hou Yi
4
1
2
5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
24,159
26,399
Taken
23,968
16,223
Mitigated
15,899
10,353
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Lanceaf
Tiamat
7,487
671
0
2,243
5,131
3,580
492
1,012
4,061
29,556
0
L
Neith
NickChuis
Neith
4,923
2,487
0
1,545
7,629
2,731
50
4,773
2,856
0
15,200
L
3,446
142
1,531
1,217
7,324
2,657
0
3,522
3,802
25,527
0
W
4,829
659
0
1,006
9,611
9,334
200
1,627
7,820
12,767
0
W
Hou Yi
Uldranax
Hou Yi
11,843
5,747
0
2,171
9,226
2,985
635
835
8,321
0
28,717
L
6,202
1,195
1,855
4,205
11,446
10,835
0
4,234
7,212
0
12,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
22,302
128
Minions Killed
117
3
Camps Cleared
6
602,878
Distance Traveled
614,737
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,930
693
60
6
4
213,271
1
L
Neith
6,422
642
50
5
1
190,997
3
L
Ra
6,308
631
54
5
1
195,502
0
W
Geb
7,927
793
19
2
1
214,444
2
W
Hou Yi
7,445
745
38
4
1
187,022
2
L
Guan Yu
7,359
736
24
2
1
216,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role