Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daddy of Nattys
Kukulkan
Level 87
God Stats
14W - 13L
1,567 SR
Queue Stats
103W - 89L
1,537 Elo+
Solo
Xbalanque
Xbalanque
UpwindSauce4584
Xbalanque
Level 77
God Stats
6W - 6L
1,454 SR
Queue Stats
189W - 210L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
romiquefreeman57
Zhong Kui
Level 86
God Stats
8W - 10L
1,537 SR
Queue Stats
274W - 323L
1,360 Elo+
Party 2
Team Averages
Level 99
1,512 SR
1,471 Elo+

VS

Team Averages
Level 96
1,444 SR
1,214 Elo+
Charybdis
Charybdis
BipolarPenguin
Charybdis
Level 128
God Stats
0W - 1L
1,182 SR
Queue Stats
15W - 23L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BrightVoid
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,797 SR
Queue Stats
6W - 12L
1,158 Elo+
Party 1
King Arthur
King Arthur
SeraphBeatz
King Arthur
Level 67
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 21L
1,257 Elo+
Party 1
Ne Zha
Ne Zha
enlightendark
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,256 Elo+
Party 1
Ares
Ares
stephanini22
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
12 / 2 / 5
10,796
635
15,818
14,359
19,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
14
4 / 4 / 4
9,153
538
6,491
11,083
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
18
5 / 1 / 4
11,102
653
6,428
6,399
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
UpwindSauce4584
Xbalanque
13
4 / 0 / 12
8,660
509
6,580
10,463
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
14
12 / 0 / 9
9,907
583
12,286
11,296
8,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BipolarPenguin
Charybdis
10
0 / 8 / 1
6,337
373
4,724
9,827
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BrightVoid
Morgan Le Fay
13
2 / 5 / 3
7,927
466
4,691
10,645
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SeraphBeatz
King Arthur
12
1 / 6 / 1
6,997
412
2,772
11,728
6,032
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 9 / 1
7,438
438
3,841
12,739
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

7
0 / 9 / 0
5,159
303
4,190
13,844
10,301
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
37
Kills
6
7
Deaths
37
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
2
5
7.25
W
Cliodhna
 
Cliodhna
4
4
4
1.5
L
Charybdis
BipolarPenguin
Charybdis
0
8
1
0.06
L
Morgan Le Fay
BrightVoid
Morgan Le Fay
2
5
3
0.7
W
Kukulkan
5
1
4
7
L
King Arthur
SeraphBeatz
King Arthur
1
6
1
0.25
W
Xbalanque
UpwindSauce4584
Xbalanque
4
0
12
10
L
3
9
1
0.39
W
Zhong Kui
12
0
9
16.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
20,218
53,600
Taken
58,783
38,040
Mitigated
28,430
20,354
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,818
2,931
329
4,446
14,359
19,306
564
1,492
12,867
5,805
55,498
W
Cliodhna
 
Cliodhna
6,491
456
0
4,742
11,083
3,847
534
2,342
8,741
0
51,260
L
Charybdis
BipolarPenguin
Charybdis
4,724
1,588
0
862
9,827
3,575
130
4,028
5,785
0
38,039
L
Morgan Le Fay
BrightVoid
Morgan Le Fay
4,691
372
0
1,778
10,645
3,755
0
2,337
8,242
40,713
0
W
Kukulkan
6,428
476
0
440
6,399
2,695
2,953
1,309
5,090
84,837
0
L
King Arthur
SeraphBeatz
King Arthur
2,772
725
0
312
11,728
6,032
308
2,314
9,370
0
22,590
W
Xbalanque
UpwindSauce4584
Xbalanque
6,580
2,702
0
3,520
10,463
3,267
4,315
1,379
9,084
0
41,863
L
3,841
1,506
0
1,339
12,739
4,767
0
3,676
9,001
0
28,219
W
Zhong Kui
12,286
1,413
0
6,877
11,296
8,925
3,209
2,409
8,887
41,559
0
L
4,190
422
0
0
13,844
10,301
0
8,330
5,464
6,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,618
Gold Earned
33,858
505
Minions Killed
244
0
Camps Cleared
0
1,597,635
Distance Traveled
1,390,647
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,796
635
110
6
0
335,120
2
W
Cliodhna
9,153
538
88
5
0
305,017
4
L
Charybdis
6,337
373
72
4
0
270,796
3
L
Morgan Le Fay
7,927
466
80
5
0
297,901
10
W
Kukulkan
11,102
653
168
10
0
304,231
3
L
King Arthur
6,997
412
37
2
0
245,062
4
W
Xbalanque
8,660
509
65
4
0
324,999
6
L
Ne Zha
7,438
438
51
3
0
290,869
4
W
Zhong Kui
9,907
583
74
4
0
328,268
1
L
Ares
5,159
303
4
0
0
286,019
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role