Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
BoomDizzleXx
Guan Yu
Platinum II
Level 100
God Stats
18W - 13L
1,625 SR
Queue Stats
188W - 179L
1,863 MMR
Solo
Thoth
Thoth
Platinum I
DwarfyP
Thoth
Platinum I
Level 123
God Stats
36W - 26L
1,639 SR
Queue Stats
451W - 439L
1,924 MMR
Solo
Geb
Geb
Platinum III
Marwn
Geb
Platinum III
Level 159
God Stats
8W - 3L
1,747 SR
Queue Stats
157W - 152L
1,715 MMR
Solo
Charybdis
Charybdis
Platinum II
soulweeper616
Charybdis
Platinum II
Level 126
God Stats
16W - 15L
1,547 SR
Queue Stats
381W - 377L
1,942 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,612 SR
1,789 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,585 SR
1,775 MMR
Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
ButterFingurs
Sylvanus
Platinum III
Level 139
God Stats
27W - 24L
1,640 SR
Queue Stats
280W - 275L
1,869 MMR
Solo
Rama
Rama
Platinum II
Hvck
Rama
Platinum II
Level 146
God Stats
1W - 2L
1,548 SR
Queue Stats
78W - 79L
1,860 MMR
Solo
Athena
Athena
Platinum IV
X3oN23
Athena
Platinum IV
Level 160
God Stats
0W - 4L
1,658 SR
Queue Stats
79W - 69L
1,967 MMR
Solo
Mercury
Mercury
Platinum IV
erjous
Mercury
Platinum IV
Level 129
God Stats
9W - 12L
1,578 SR
Queue Stats
286W - 273L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
7 / 1 / 7
15,419
642
18,402
12,792
7,088
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
BoomDizzleXx
Guan Yu
20
1 / 2 / 9
13,893
579
5,732
21,594
29,368
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
DwarfyP
Thoth
20
13 / 3 / 9
15,551
648
23,640
14,151
6,289
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Marwn
Geb
19
4 / 1 / 15
13,340
556
12,490
20,250
27,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
soulweeper616
Charybdis
20
3 / 5 / 11
13,607
567
10,970
24,645
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
TiamatArtioMorgan Le FayOdinGilgamesh

VS

Bans
SolNikeSun WukongAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 4 / 3
11,640
485
10,277
11,693
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ButterFingurs
Sylvanus
13
2 / 9 / 4
8,854
369
7,368
21,269
18,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Hvck
Rama
17
2 / 6 / 3
11,234
468
13,090
20,192
6,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
X3oN23
Athena
17
1 / 4 / 5
11,408
475
17,683
20,082
30,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
erjous
Mercury
19
5 / 5 / 4
12,094
504
7,819
20,397
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
28
Kills
12
12
Deaths
28
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
7
10.5
L
Merlin
 
Merlin
2
4
3
0.88
W
Guan Yu
BoomDizzleXx
Guan Yu
1
2
9
2.75
L
Sylvanus
ButterFingurs
Sylvanus
2
9
4
0.44
W
Thoth
DwarfyP
Thoth
13
3
9
5.83
L
Rama
Hvck
Rama
2
6
3
0.58
W
Geb
Marwn
Geb
4
1
15
11.5
L
Athena
X3oN23
Athena
1
4
5
0.88
L
Mercury
erjous
Mercury
5
5
4
1.4
W
Charybdis
soulweeper616
Charybdis
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,234
Damage
56,237
93,432
Taken
93,633
79,514
Mitigated
67,923
50,014
Healing
27,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
18,402
3,518
0
5,744
12,792
7,088
7,589
3,798
8,683
0
145,576
L
Merlin
 
Merlin
10,277
373
473
2,553
11,693
4,344
0
6,834
4,516
86,429
0
W
Guan Yu
BoomDizzleXx
Guan Yu
5,732
1,006
6,638
15,541
21,594
29,368
1,850
8,961
11,143
0
86,295
L
Sylvanus
ButterFingurs
Sylvanus
7,368
1,923
4,376
6,451
21,269
18,758
136
10,490
10,583
18,128
5,302
W
Thoth
DwarfyP
Thoth
23,640
431
465
4,202
14,151
6,289
858
5,788
7,891
112,115
0
L
Rama
Hvck
Rama
13,090
10,241
0
5,262
20,192
6,177
776
4,804
15,310
0
96,547
W
Geb
Marwn
Geb
12,490
1,083
0
4,419
20,250
27,574
492
8,622
11,051
38,350
0
L
Athena
X3oN23
Athena
17,683
4,048
0
3,435
20,082
30,804
52
8,032
11,938
72,719
0
L
Mercury
erjous
Mercury
7,819
5,701
0
5,112
20,397
7,840
1,033
5,499
14,792
0
91,391
W
Charybdis
soulweeper616
Charybdis
10,970
5,356
0
13,005
24,645
9,195
2,736
5,022
19,227
0
129,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,810
Gold Earned
55,230
817
Minions Killed
636
0
Camps Cleared
0
2,525,343
Distance Traveled
2,372,055
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,419
642
210
9
0
579,232
2
L
Merlin
11,640
485
165
7
0
479,658
1
W
Guan Yu
13,893
579
188
8
0
520,490
5
L
Sylvanus
8,854
369
21
1
0
443,403
8
W
Thoth
15,551
648
194
8
0
504,589
7
L
Rama
11,234
468
159
7
0
411,453
4
W
Geb
13,340
556
45
2
0
507,955
7
L
Athena
11,408
475
139
6
0
502,766
7
L
Mercury
12,094
504
152
6
0
534,775
7
W
Charybdis
13,607
567
180
8
0
413,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role