Player Matchup

Medusa
Medusa
Pipenall
Medusa
Level 17
God Stats
56W - 58L
1,533 SR
Queue Stats
79W - 101L
1,365 Elo+
Party 1
Chaac
Chaac
Schmiighty
Chaac
Level 69
God Stats
21W - 24L
1,490 SR
Queue Stats
99W - 139L
1,349 Elo+
Party 1
Merlin
Merlin
percman305
Merlin
Level 52
God Stats
9W - 11L
1,459 SR
Queue Stats
110W - 156L
1,361 Elo+
Party 1
Team Averages
Level 46
1,494 SR
1,358 Elo+

VS

Team Averages
Level 7
1,468 SR
1,409 Elo+
Da Ji
Da Ji
Cres12
Da Ji
Level 7
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Losime
Hel
Level 7
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
sujisa2000
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pipenall
Medusa
15
16 / 0 / 7
10,777
898
12,896
7,632
3,064
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
14
7 / 2 / 15
9,778
815
11,043
9,178
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Merlin
percman305
Merlin
12
2 / 2 / 15
8,508
709
4,315
5,278
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cres12
Da Ji
10
3 / 9 / 1
8,110
676
7,242
11,352
4,251
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Losime
Hel
11
0 / 8 / 2
6,942
579
3,767
10,329
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
sujisa2000
Guan Yu
10
1 / 8 / 0
6,872
573
2,724
12,055
12,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
25
Kills
4
4
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cres12
Da Ji
3
9
1
0.39
L
Hel
Losime
Hel
0
8
2
0.13
W
Medusa
Pipenall
Medusa
16
0
7
19.5
W
Chaac
7
2
15
7.25
W
Merlin
percman305
Merlin
2
2
15
4.75
L
Guan Yu
sujisa2000
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
13,733
22,088
Taken
33,736
10,747
Mitigated
22,091
8,462
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cres12
Da Ji
7,242
1,506
0
50
11,352
4,251
0
2,127
8,857
0
17,083
L
Hel
Losime
Hel
3,767
990
1,271
1,296
10,329
5,038
0
589
9,660
18,965
0
W
Medusa
Pipenall
Medusa
12,896
7,172
0
3,748
7,632
3,064
1,774
2,275
5,357
0
30,234
W
Chaac
11,043
1,803
0
3,370
9,178
5,706
45
1,817
7,361
0
35,051
W
Merlin
percman305
Merlin
4,315
472
0
1,344
5,278
1,977
378
285
4,993
21,411
0
L
Guan Yu
sujisa2000
Guan Yu
2,724
767
971
2,013
12,055
12,802
0
1,446
10,327
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,063
Gold Earned
21,924
138
Minions Killed
83
7
Camps Cleared
3
717,348
Distance Traveled
567,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,110
676
16
1
3
190,044
3
L
Hel
6,942
579
36
3
0
184,225
0
W
Medusa
10,777
898
45
4
0
229,436
2
W
Chaac
9,778
815
57
5
4
271,091
5
W
Merlin
8,508
709
36
3
3
216,821
3
L
Guan Yu
6,872
573
31
3
0
193,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role