Player Matchup

Ullr
Ullr
HardwellX
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JefestO22
Gilgamesh
Level 86
God Stats
9W - 12L
1,540 SR
Queue Stats
97W - 116L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
STEALIXZ
Ao Kuang
Level 26
God Stats
0W - 1L
1,388 SR
Queue Stats
9W - 16L
1,398 Elo+
Solo
Team Averages
Level 43
1,476 SR
1,436 Elo+

VS

Team Averages
Level 16
1,575 SR
1,511 Elo+
Ares
Ares
Bielzeraaaa
Ares
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 92L
1,406 Elo+
Solo
Charybdis
Charybdis
TerrP
Charybdis
Level 7
God Stats
4W - 1L
1,725 SR
Queue Stats
8W - 7L
1,819 Elo+
Solo
Neith
Neith
quinge3
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 8 / 2
8,517
568
3,493
11,934
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
JefestO22
Gilgamesh
15
2 / 3 / 5
10,168
678
9,575
15,124
12,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
STEALIXZ
Ao Kuang
14
7 / 9 / 1
10,978
732
12,033
17,794
5,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 15
9,965
664
7,825
13,032
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
TerrP
Charybdis
17
11 / 2 / 7
11,763
784
19,423
8,087
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
quinge3
Neith
15
7 / 4 / 10
10,896
726
9,842
8,216
3,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
20
20
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
L
Ullr
1
8
2
0.25
L
Gilgamesh
JefestO22
Gilgamesh
2
3
5
1.5
L
Ao Kuang
STEALIXZ
Ao Kuang
7
9
1
0.83
W
Charybdis
TerrP
Charybdis
11
2
7
7.25
W
Neith
quinge3
Neith
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
37,090
44,852
Taken
29,335
23,750
Mitigated
17,600
6,580
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,825
619
0
1,680
13,032
10,362
0
6,720
5,595
17,426
0
L
Ullr
3,493
1,585
0
1,394
11,934
5,266
0
1,541
10,252
0
16,067
L
Gilgamesh
JefestO22
Gilgamesh
9,575
923
260
1,388
15,124
12,604
0
2,151
12,550
5,701
35,810
L
Ao Kuang
STEALIXZ
Ao Kuang
12,033
2,804
0
3,538
17,794
5,880
0
3,839
13,432
22,481
0
W
Charybdis
TerrP
Charybdis
19,423
11,098
0
2,664
8,087
3,500
851
2,159
5,840
0
63,990
W
Neith
quinge3
Neith
9,842
4,038
0
694
8,216
3,738
672
4,850
3,285
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
32,624
134
Minions Killed
165
4
Camps Cleared
9
675,206
Distance Traveled
759,226
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,965
664
16
1
3
251,259
4
L
Ullr
8,517
568
28
2
1
145,071
0
L
Gilgamesh
10,168
678
78
5
1
296,694
2
L
Ao Kuang
10,978
732
28
2
2
233,441
0
W
Charybdis
11,763
784
117
8
5
268,851
4
W
Neith
10,896
726
32
2
1
239,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role