Player Matchup

Medusa
Medusa
Mega5963
Medusa
Level 10
God Stats
31W - 27L
1,699 SR
Queue Stats
49W - 52L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
Level 29
God Stats
15W - 12L
1,503 SR
Queue Stats
99W - 107L
1,439 Elo+
Solo
Bellona
Bellona
The_Subway_Guy69
Bellona
Level 9
God Stats
11W - 5L
1,607 SR
Queue Stats
32W - 27L
1,295 Elo+
Party 1
Athena
Athena
oakenshield04
Athena
Level 6
God Stats
2W - 4L
1,530 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 1
Nemesis
Nemesis
xx-WWMG-ASSASIAN
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,300 Elo+
Party 1
Team Averages
Level 12
1,568 SR
1,382 Elo+

VS

Team Averages
Level 19
1,559 SR
1,383 Elo+
Ares
Ares
AstroThaKing
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,066 Elo+
Solo
Tiamat
Tiamat
AuraQuartz_-
Tiamat
Level 23
God Stats
63W - 45L
1,771 SR
Queue Stats
92W - 73L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Skeebs
Heimdallr
Level 26
God Stats
2W - 0L
1,709 SR
Queue Stats
85W - 85L
1,418 Elo+
Solo
Hel
Hel
invictu1007
Hel
Level 17
God Stats
2W - 1L
1,546 SR
Queue Stats
35W - 26L
1,446 Elo+
Solo
Pele
Pele
xZaegenx
Pele
Level 17
God Stats
2W - 1L
1,269 SR
Queue Stats
6W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mega5963
Medusa
9
2 / 6 / 0
6,172
475
6,754
10,699
3,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
10
1 / 3 / 0
6,187
476
4,236
7,179
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 2
5,577
429
3,455
9,515
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,933
379
1,466
11,742
7,006
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 2 / 1
5,526
425
1,894
7,441
2,114
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
6,450
496
7,176
9,822
9,607
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
2 / 1 / 4
7,756
597
6,511
6,957
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Skeebs
Heimdallr
11
4 / 0 / 7
7,247
557
9,093
5,155
2,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 4
6,481
499
3,458
5,226
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
13
9 / 2 / 0
8,145
627
5,612
6,552
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Tiamat
2
1
4
4
L
Medusa
Mega5963
Medusa
2
6
0
0.33
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
1
3
0
0.33
W
Heimdallr
Skeebs
Heimdallr
4
0
7
7.5
L
1
5
2
0.4
W
2
1
4
4
L
0
3
1
0.17
W
Pele
9
2
0
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
31,850
46,576
Taken
33,712
19,597
Mitigated
20,674
4,126
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,176
579
247
557
9,822
9,607
933
1,021
8,801
19,033
0
W
Tiamat
6,511
608
0
2,170
6,957
4,237
2,850
2,560
4,397
42,896
0
L
Medusa
Mega5963
Medusa
6,754
3,164
0
1,913
10,699
3,506
0
3,744
6,955
0
25,925
L
Morgan Le Fay
ShelbyContr0ller
Morgan Le Fay
4,236
559
0
882
7,179
2,442
0
2,828
4,351
36,311
0
W
Heimdallr
Skeebs
Heimdallr
9,093
4,208
0
1,600
5,155
2,156
1,347
405
4,750
0
34,906
L
3,455
1,214
0
1,331
9,515
4,529
0
3,885
5,630
0
19,933
W
3,458
136
1,424
2,041
5,226
1,742
314
1,133
4,093
19,999
0
L
1,466
789
0
0
11,742
7,006
0
4,593
7,149
12,754
0
W
Pele
5,612
1,391
0
1,758
6,552
2,932
264
583
5,969
0
37,590
L
1,894
987
0
0
7,441
2,114
0
2,095
5,346
0
23,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
36,079
223
Minions Killed
260
0
Camps Cleared
0
1,246,637
Distance Traveled
1,198,777
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,450
496
17
1
0
247,654
2
W
Tiamat
7,756
597
67
5
0
209,014
2
L
Medusa
6,172
475
46
4
0
275,817
0
L
Morgan Le Fay
6,187
476
73
6
0
235,734
2
W
Heimdallr
7,247
557
63
5
0
237,395
5
L
Bellona
5,577
429
35
3
0
244,508
1
W
Hel
6,481
499
48
4
0
227,930
3
L
Athena
4,933
379
22
2
0
250,472
2
W
Pele
8,145
627
65
5
0
276,784
0
L
Nemesis
5,526
425
47
4
0
240,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role