Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Deadeye2802
Persephone
Level 156
God Stats
6W - 3L
1,591 SR
Queue Stats
235W - 242L
1,486 Elo+
Solo
Hel
Hel
OpalescentFaye
Hel
Level 127
God Stats
1W - 0L
1,878 SR
Queue Stats
6W - 4L
1,147 Elo+
Party 1
Freya
Freya
TheDarkMatew2
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ullrpendragon
Khepri
Level 61
God Stats
1W - 0L
1,420 SR
Queue Stats
11W - 15L
1,448 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,416 Elo+

VS

Team Averages
Level 59
1,441 SR
1,424 Elo+
Hel
Hel
Lokococo21
Hel
Level 85
God Stats
2W - 2L
1,503 SR
Queue Stats
149W - 171L
1,495 Elo+
Party 2
Ravana
Ravana
OldMan_Jenkins24
Ravana
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
43W - 58L
1,280 Elo+
Solo
Artio
Artio
Slaaayer13
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
rick-reaper-
Danzaburou
Level 106
God Stats
5W - 4L
1,406 SR
Queue Stats
579W - 608L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
russianalpaca2
Sun Wukong
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
6 / 3 / 22
10,964
843
28,072
13,992
11,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Deadeye2802
Persephone
18
9 / 0 / 9
10,642
819
14,117
4,830
2,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 1 / 17
10,785
830
14,460
14,004
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 4 / 15
10,038
772
14,005
17,894
9,024
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 2 / 20
10,184
783
7,728
22,043
31,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
8,755
673
15,960
16,215
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 10 / 4
7,350
565
6,483
16,382
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
17
4 / 4 / 6
9,567
736
6,327
20,297
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
rick-reaper-
Danzaburou
16
1 / 6 / 8
8,720
671
16,361
17,956
7,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
russianalpaca2
Sun Wukong
15
3 / 5 / 7
8,954
689
9,532
16,632
9,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
30
Kills
10
10
Deaths
30
83
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
22
5.67
W
Persephone
Deadeye2802
Persephone
9
0
9
13.5
L
2
5
6
1
L
0
10
4
0.2
W
9
1
17
17.5
L
Artio
4
4
6
1.75
W
4
4
15
2.88
L
Danzaburou
rick-reaper-
Danzaburou
1
6
8
0.83
L
Sun Wukong
russianalpaca2
Sun Wukong
3
5
7
1.3
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,382
Damage
54,663
72,763
Taken
87,482
61,672
Mitigated
53,939
47,742
Healing
38,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
28,072
2,689
2,216
4,786
13,992
11,128
1,329
5,030
8,962
43,620
0
W
Persephone
Deadeye2802
Persephone
14,117
1,817
2,844
1,716
4,830
2,330
804
547
4,283
27,452
0
L
15,960
1,000
15,399
7,702
16,215
6,775
0
15,002
1,037
28,340
0
L
6,483
1,147
710
1,803
16,382
6,082
0
14,719
1,324
0
14,428
W
14,460
1,229
13,025
9,639
14,004
7,781
783
4,761
9,243
28,690
0
L
Artio
6,327
806
1,254
4,432
20,297
24,653
0
17,694
2,199
10,812
0
W
14,005
4,441
442
5,832
17,894
9,024
1,124
8,535
9,359
26,604
0
L
Danzaburou
rick-reaper-
Danzaburou
16,361
3,808
1,582
3,837
17,956
7,378
635
14,422
3,266
0
34,574
L
Sun Wukong
russianalpaca2
Sun Wukong
9,532
696
261
1,434
16,632
9,051
0
15,050
1,274
3,425
18,492
W
7,728
643
2,143
5,099
22,043
31,409
215
5,663
16,380
14,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
43,346
156
Minions Killed
114
0
Camps Cleared
0
1,171,345
Distance Traveled
1,049,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,964
843
46
4
0
219,850
2
W
Persephone
10,642
819
40
3
0
260,492
2
L
Hel
8,755
673
36
3
0
226,157
0
L
Ravana
7,350
565
9
1
0
210,121
1
W
Hel
10,785
830
29
2
0
271,358
1
L
Artio
9,567
736
7
1
0
229,677
1
W
Freya
10,038
772
24
2
0
189,855
0
L
Danzaburou
8,720
671
44
3
0
188,183
0
L
Sun Wukong
8,954
689
18
1
0
194,997
0
W
Khepri
10,184
783
17
1
0
229,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role