Player Matchup

Baron Samedi
Baron Samedi
KuroVerse
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
berumen
Cthulhu
Level 101
God Stats
0W - 1L
1,639 SR
Queue Stats
15W - 17L
1,532 Elo+
Party 2
Anhur
Anhur
herpefreesince02
Anhur
Level 12
God Stats
0W - 4L
1,352 SR
Queue Stats
11W - 11L
1,634 Elo+
Solo
Team Averages
Level 42
1,497 SR
1,527 Elo+

VS

Team Averages
Level 99
1,711 SR
1,697 Elo+
Anubis
Anubis
CrackPipe
Anubis
Level 29
God Stats
32W - 8L
1,815 SR
Queue Stats
53W - 17L
1,727 Elo+
Party 1
Geb
Geb
FosterGloster13
Geb
Level 146
God Stats
8W - 7L
1,796 SR
Queue Stats
360W - 327L
1,681 Elo+
Party 1
Apollo
Apollo
Jon7711
Apollo
Level 122
God Stats
15W - 14L
1,524 SR
Queue Stats
264W - 245L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KuroVerse
Baron Samedi
15
3 / 5 / 6
10,691
629
7,024
10,784
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
berumen
Cthulhu
15
5 / 2 / 7
11,013
648
16,166
16,525
22,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 3
10,684
628
14,252
11,941
4,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrackPipe
Anubis
14
2 / 6 / 7
10,649
626
8,456
13,653
6,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 8
11,158
656
10,761
21,387
22,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Jon7711
Apollo
15
7 / 7 / 4
11,894
700
12,440
15,473
5,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
11
11
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
CrackPipe
Anubis
2
6
7
0.92
W
2
1
8
6
W
Apollo
Jon7711
Apollo
7
7
4
1.29
L
Baron Samedi
KuroVerse
Baron Samedi
3
5
6
1.2
L
Cthulhu
berumen
Cthulhu
5
2
7
4.25
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
31,657
39,250
Taken
50,513
32,287
Mitigated
34,509
10,914
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CrackPipe
Anubis
8,456
403
104
3,588
13,653
6,217
563
8,794
4,246
28,604
0
W
10,761
1,138
145
6,723
21,387
22,838
374
5,689
14,947
25,341
0
W
Apollo
Jon7711
Apollo
12,440
6,544
0
1,620
15,473
5,454
1,943
7,577
7,387
0
54,157
L
Baron Samedi
KuroVerse
Baron Samedi
7,024
758
2,314
2,578
10,784
5,547
583
6,507
4,277
40,098
0
L
Cthulhu
berumen
Cthulhu
16,166
1,104
298
3,204
16,525
22,589
636
6,432
10,093
30,956
0
L
14,252
8,213
0
2,520
11,941
4,151
651
6,920
5,021
0
45,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,388
Gold Earned
33,701
203
Minions Killed
161
10
Camps Cleared
5
895,588
Distance Traveled
869,894
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,649
626
55
3
2
237,949
2
W
Geb
11,158
656
14
1
0
355,460
3
W
Apollo
11,894
700
92
5
3
276,485
1
L
Baron Samedi
10,691
629
74
4
4
287,203
3
L
Cthulhu
11,013
648
57
3
1
307,075
5
L
Anhur
10,684
628
72
4
5
301,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role