Player Matchup

Gilgamesh
Gilgamesh
Aaronbobaron01
Gilgamesh
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 51L
1,388 Elo+
Party 3
Sobek
Sobek
BeanBripp
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,310 Elo+
Party 3
Pele
Pele
BraevHermit
Pele
Level 7
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
FremontGG
Baron Samedi
Level 28
God Stats
13W - 15L
1,454 SR
Queue Stats
123W - 146L
1,371 Elo+
Solo
Chernobog
Chernobog
Warsonggultch
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,349 Elo+
Party 1
Team Averages
Level 17
1,535 SR
1,354 Elo+

VS

Team Averages
Level 55
1,496 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
BLACK00001
Morgan Le Fay
Level 20
God Stats
11W - 7L
1,500 SR
Queue Stats
34W - 37L
1,331 Elo+
Solo
Yemoja
Yemoja
Bellra
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Susano
Susano
DukeNeaffy
Susano
Level 160
God Stats
2W - 1L
1,523 SR
Queue Stats
23W - 14L
1,588 Elo+
Party 2
Chaac
Chaac
peanutthewoozle
Chaac
Level 86
God Stats
1W - 0L
1,227 SR
Queue Stats
12W - 6L
1,651 Elo+
Party 2
Neith
Neith
skgodhand
Neith
Level 3
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aaronbobaron01
Gilgamesh
8
1 / 4 / 3
5,202
520
3,715
6,879
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
BeanBripp
Sobek
5
0 / 3 / 2
4,287
429
1,140
6,077
2,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 2 / 3
5,607
561
3,626
5,057
1,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FremontGG
Baron Samedi
8
2 / 8 / 2
5,104
510
2,413
8,146
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Warsonggultch
Chernobog
8
2 / 5 / 2
5,690
569
3,577
6,364
1,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLACK00001
Morgan Le Fay
10
2 / 3 / 8
6,183
618
5,102
5,111
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Bellra
Yemoja
8
1 / 1 / 4
5,474
547
2,279
5,573
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Susano
DukeNeaffy
Susano
10
11 / 1 / 2
6,964
696
7,406
4,696
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 1 / 2
6,506
651
5,988
7,208
4,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
skgodhand
Neith
8
2 / 2 / 4
4,929
493
2,781
4,427
1,018
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
22
22
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aaronbobaron01
Gilgamesh
1
4
3
0.63
W
Morgan Le Fay
BLACK00001
Morgan Le Fay
2
3
8
2
L
Sobek
BeanBripp
Sobek
0
3
2
0.33
W
Yemoja
Bellra
Yemoja
1
1
4
3
L
3
2
3
2.25
W
Susano
DukeNeaffy
Susano
11
1
2
12
L
Baron Samedi
FremontGG
Baron Samedi
2
8
2
0.38
L
Chernobog
Warsonggultch
Chernobog
2
5
2
0.6
W
6
1
2
7
W
Neith
skgodhand
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,471
Damage
23,556
32,523
Taken
27,015
13,098
Mitigated
12,304
7,040
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aaronbobaron01
Gilgamesh
3,715
1,168
0
1,243
6,879
4,435
0
570
6,263
0
13,242
W
Morgan Le Fay
BLACK00001
Morgan Le Fay
5,102
524
0
746
5,111
1,624
242
1,418
3,693
24,974
0
L
Sobek
BeanBripp
Sobek
1,140
245
466
1,636
6,077
2,069
0
1,352
4,683
2,720
0
W
Yemoja
Bellra
Yemoja
2,279
744
548
1,036
5,573
2,885
81
808
4,765
9,749
0
L
3,626
695
0
1,269
5,057
1,787
0
1,521
3,500
0
23,407
W
Susano
DukeNeaffy
Susano
7,406
2,171
0
1,353
4,696
1,894
0
876
3,820
0
29,069
L
Baron Samedi
FremontGG
Baron Samedi
2,413
184
108
1,342
8,146
3,202
0
2,997
4,871
17,777
0
L
Chernobog
Warsonggultch
Chernobog
3,577
1,512
0
976
6,364
1,605
0
1,186
5,160
0
15,658
W
5,988
885
0
3,470
7,208
4,883
411
54
7,154
793
27,571
W
Neith
skgodhand
Neith
2,781
1,571
447
1,287
4,427
1,018
1,020
397
4,030
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
30,056
137
Minions Killed
211
0
Camps Cleared
0
860,015
Distance Traveled
950,500
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,202
520
27
3
0
203,941
2
W
Morgan Le Fay
6,183
618
51
5
0
184,059
0
L
Sobek
4,287
429
4
0
0
135,411
0
W
Yemoja
5,474
547
17
2
0
181,493
1
L
Pele
5,607
561
49
5
0
201,514
0
W
Susano
6,964
696
56
6
0
223,367
1
L
Baron Samedi
5,104
510
23
2
0
156,082
3
L
Chernobog
5,690
569
34
3
0
163,067
0
W
Chaac
6,506
651
55
6
0
196,621
2
W
Neith
4,929
493
32
3
0
164,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role