Player Matchup

Odin
Odin
 
Odin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Matschauge23
Hun Batz
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo
Yemoja
Yemoja
ZAYSMURFF
Yemoja
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 57L
1,470 Elo+
Solo
Artemis
Artemis
magicsanyo96
Artemis
Level 10
God Stats
3W - 4L
1,505 SR
Queue Stats
32W - 36L
1,409 Elo+
Solo
Anubis
Anubis
mgfifas_onecri
Anubis
Level 26
God Stats
4W - 6L
1,472 SR
Queue Stats
102W - 129L
1,352 Elo+
Solo
Team Averages
Level 14
1,495 SR
1,461 Elo+

VS

Team Averages
Level 11
1,507 SR
1,429 Elo+
Hel
Hel
BgRobbins
Hel
Level 21
God Stats
3W - 1L
1,759 SR
Queue Stats
6W - 2L
1,645 Elo+
Party 1
Chernobog
Chernobog
MonsteR_Anisse
Chernobog
Level 7
God Stats
1W - 1L
1,178 SR
Queue Stats
15W - 26L
1,294 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MonsteR_Fay
Tsukuyomi
Level 5
God Stats
10W - 12L
1,290 SR
Queue Stats
23W - 26L
1,310 Elo+
Party 2
Kali
Kali
UpbeatManx3936
Kali
Level 14
God Stats
3W - 0L
1,865 SR
Queue Stats
6W - 4L
1,590 Elo+
Party 1
Pele
Pele
kenZo92Natsu
Pele
Level 9
God Stats
3W - 1L
1,444 SR
Queue Stats
20W - 30L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
7 / 11 / 11
9,359
446
10,955
19,521
12,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Matschauge23
Hun Batz
16
10 / 9 / 5
10,655
507
14,990
18,759
7,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ZAYSMURFF
Yemoja
5
0 / 1 / 0
5,881
280
539
1,639
705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Artemis
magicsanyo96
Artemis
15
10 / 11 / 3
10,185
485
11,740
18,544
4,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 12 / 11
8,525
406
8,659
14,460
4,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
11,162
532
11,399
13,391
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MonsteR_Anisse
Chernobog
16
7 / 8 / 7
11,268
537
6,387
14,732
4,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MonsteR_Fay
Tsukuyomi
14
3 / 8 / 11
10,303
491
7,179
18,120
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
22 / 1 / 8
15,814
753
28,982
29,495
13,570
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 12 / 9
10,420
496
7,517
17,477
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
30
Kills
44
44
Deaths
33
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
7
11
11
1.14
W
6
4
13
3.13
L
Hun Batz
Matschauge23
Hun Batz
10
9
5
1.39
W
Chernobog
MonsteR_Anisse
Chernobog
7
8
7
1.31
W
Tsukuyomi
MonsteR_Fay
Tsukuyomi
3
8
11
1.06
W
22
1
8
26
L
Yemoja
ZAYSMURFF
Yemoja
0
1
0
0
W
6
12
9
0.88
L
Artemis
magicsanyo96
Artemis
10
11
3
1.05
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
61,464
72,923
Taken
93,215
29,947
Mitigated
34,668
6,041
Healing
36,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,955
4,371
0
12
19,521
12,442
393
3,003
16,338
0
33,615
W
11,399
653
3,597
4,648
13,391
3,830
2,011
3,565
9,826
55,792
0
L
Hun Batz
Matschauge23
Hun Batz
14,990
3,289
0
1,729
18,759
7,297
0
4,489
14,018
0
61,021
W
Chernobog
MonsteR_Anisse
Chernobog
6,387
3,432
0
1,470
14,732
4,921
3,518
822
13,910
0
49,504
W
Tsukuyomi
MonsteR_Fay
Tsukuyomi
7,179
1,889
0
5,261
18,120
5,670
296
3,525
14,595
0
37,637
W
28,982
16,106
0
19,644
29,495
13,570
1,017
3,802
25,693
0
139,193
L
Yemoja
ZAYSMURFF
Yemoja
539
244
329
300
1,639
705
0
0
1,639
5,126
0
W
7,517
1,467
0
1,795
17,477
6,677
2,982
2,038
15,439
0
27,183
L
Artemis
magicsanyo96
Artemis
11,740
7,266
0
2,666
18,544
4,740
329
1,328
17,182
0
46,188
L
8,659
230
0
1,005
14,460
4,763
99
2,371
11,843
24,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
58,967
249
Minions Killed
472
0
Camps Cleared
0
1,331,806
Distance Traveled
1,938,107
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,359
446
46
2
0
311,051
1
W
Hel
11,162
532
88
4
0
366,586
1
L
Hun Batz
10,655
507
94
4
0
326,605
1
W
Chernobog
11,268
537
82
4
0
357,971
0
W
Tsukuyomi
10,303
491
60
3
0
392,453
2
W
Kali
15,814
753
202
10
0
427,690
0
L
Yemoja
5,881
280
7
0
0
103,226
1
W
Pele
10,420
496
40
2
0
393,407
1
L
Artemis
10,185
485
63
3
0
290,211
0
L
Anubis
8,525
406
39
2
0
300,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role