Player Matchup

Cthulhu
Cthulhu
EpicH311hound
Cthulhu
Level 4
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hera
Hera
HAAHAHAAHAHAAHA
Hera
Level 66
God Stats
0W - 1L
1,618 SR
Queue Stats
14W - 34L
1,279 Elo+
Party 1
Hachiman
Hachiman
ItsNotAyX
Hachiman
Level 12
God Stats
0W - 1L
1,846 SR
Queue Stats
11W - 27L
1,195 Elo+
Party 1
Team Averages
Level 27
1,729 SR
1,325 Elo+

VS

Team Averages
Level 39
1,702 SR
1,459 Elo+
Zhong Kui
Zhong Kui
AmphibianRoyalty
Zhong Kui
Level 86
God Stats
1W - 0L
1,578 SR
Queue Stats
18W - 14L
1,634 Elo+
Solo
Xbalanque
Xbalanque
MasterBocianek
Xbalanque
Level 13
God Stats
2W - 0L
1,849 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
MordorMachu
Mulan
Level 17
God Stats
1W - 0L
1,678 SR
Queue Stats
3W - 2L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 6 / 3
7,651
589
7,292
13,810
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 2
9,248
711
9,640
9,213
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
ItsNotAyX
Hachiman
11
3 / 7 / 2
8,467
651
8,738
12,718
4,001
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
6 / 2 / 11
10,384
799
16,863
11,743
7,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MasterBocianek
Xbalanque
15
7 / 1 / 9
10,207
785
9,240
11,028
3,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 3 / 13
9,819
755
5,755
12,837
10,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
18
18
Deaths
6
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
6
2
11
5.75
L
Cthulhu
0
6
3
0.25
L
3
5
2
0.8
L
Hachiman
ItsNotAyX
Hachiman
3
7
2
0.57
W
Xbalanque
MasterBocianek
Xbalanque
7
1
9
11.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,670
Damage
31,858
35,741
Taken
35,608
19,379
Mitigated
21,358
2,329
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
16,863
1,653
0
5,352
11,743
7,322
1,497
5,754
5,507
54,288
0
L
Cthulhu
7,292
881
0
646
13,810
12,170
0
5,168
8,373
14,922
0
L
9,640
2,488
0
564
9,213
3,208
49
4,917
4,216
31,273
0
L
Hachiman
ItsNotAyX
Hachiman
8,738
2,388
0
1,119
12,718
4,001
0
7,296
5,045
0
19,071
W
Xbalanque
MasterBocianek
Xbalanque
9,240
4,506
1,351
3,206
11,028
3,392
994
3,892
6,729
0
45,784
W
5,755
697
0
2,080
12,837
10,644
0
6,356
5,868
4,271
15,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,366
Gold Earned
30,410
116
Minions Killed
178
2
Camps Cleared
10
642,309
Distance Traveled
733,677
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,384
799
81
6
6
237,461
6
L
Cthulhu
7,651
589
20
2
0
223,454
0
L
Hera
9,248
711
61
5
1
211,621
4
L
Hachiman
8,467
651
35
3
1
207,234
2
W
Xbalanque
10,207
785
74
6
4
259,233
1
W
Mulan
9,819
755
23
2
0
236,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role