Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
JohnnyJack
Scylla
Gold III
Level 159
God Stats
53W - 37L
1,637 SR
Queue Stats
325W - 332L
1,349 MMR
Solo
Izanami
Izanami
Silver III
Makizim
Izanami
Silver III
Level 135
God Stats
14W - 15L
1,540 SR
Queue Stats
150W - 161L
953 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
iCHopperY
Kumbhakarna
Silver V
Level 142
God Stats
2W - 4L
1,381 SR
Queue Stats
41W - 55L
944 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,511 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,504 SR
1,186 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
CleoTorres
Sobek
Silver V
Level 80
God Stats
0W - 1L
1,323 SR
Queue Stats
8W - 13L
1,269 MMR
Solo
Hou Yi
Hou Yi
Gold II
LeonRevolutionlr
Hou Yi
Gold II
Level 121
God Stats
8W - 17L
1,570 SR
Queue Stats
91W - 83L
1,501 MMR
Solo
Guan Yu
Guan Yu
Silver IV
MrAtano
Guan Yu
Silver IV
Level 143
God Stats
38W - 37L
1,539 SR
Queue Stats
623W - 665L
750 MMR
Solo
The Morrigan
The Morrigan
Silver III
Tmzs
The Morrigan
Silver III
Level 109
God Stats
76W - 73L
1,586 SR
Queue Stats
316W - 318L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 3
8,568
612
6,785
6,830
5,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
 
Ravana
14
5 / 1 / 7
8,271
591
7,492
4,863
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
JohnnyJack
Scylla
13
2 / 0 / 6
7,732
552
7,018
4,276
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Makizim
Izanami
15
2 / 2 / 2
8,288
592
6,756
6,963
2,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
iCHopperY
Kumbhakarna
13
4 / 0 / 4
7,282
520
4,045
9,810
7,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneAthenaMorgan Le FayGebArtio

VS

Bans
TiamatGilgameshThanatosKhepriOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 5 / 1
6,711
479
2,096
11,280
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
9
0 / 2 / 2
5,825
416
3,314
12,066
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 0
7,336
524
4,366
8,158
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
MrAtano
Guan Yu
13
0 / 1 / 0
7,549
539
2,206
10,862
8,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Tmzs
The Morrigan
11
0 / 4 / 1
6,926
495
3,888
7,308
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
3
3
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
W
Ravana
 
Ravana
5
1
7
8.5
L
Kali
 
Kali
0
5
1
0.1
L
Sobek
0
2
2
0.5
W
Scylla
JohnnyJack
Scylla
2
0
6
5
L
3
3
0
1
W
Izanami
Makizim
Izanami
2
2
2
1.5
L
Guan Yu
MrAtano
Guan Yu
0
1
0
0
L
The Morrigan
Tmzs
The Morrigan
0
4
1
0.13
W
Kumbhakarna
iCHopperY
Kumbhakarna
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
15,870
32,742
Taken
49,674
18,875
Mitigated
26,584
12,319
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,785
602
0
4,047
6,830
5,955
355
258
6,572
58,158
0
W
Ravana
 
Ravana
7,492
2,169
0
2,338
4,863
1,775
0
447
4,376
0
51,794
L
Kali
 
Kali
2,096
646
0
3,724
11,280
5,024
0
2,103
9,137
0
43,061
L
Sobek
3,314
349
0
4,224
12,066
8,660
0
4,267
7,656
13,216
0
W
Scylla
JohnnyJack
Scylla
7,018
458
0
2,242
4,276
1,374
0
1,426
2,694
48,916
0
L
4,366
2,474
0
933
8,158
2,237
0
1,411
6,707
0
39,521
W
Izanami
Makizim
Izanami
6,756
4,297
0
2,171
6,963
2,174
1,345
650
6,285
0
73,042
L
Guan Yu
MrAtano
Guan Yu
2,206
123
0
3,929
10,862
8,331
211
5,591
5,271
0
50,271
L
The Morrigan
Tmzs
The Morrigan
3,888
514
75
1,509
7,308
2,332
0
3,947
3,055
44,480
1,608
W
Kumbhakarna
iCHopperY
Kumbhakarna
4,045
407
165
1,356
9,810
7,597
253
3,570
6,134
24,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
34,347
513
Minions Killed
401
0
Camps Cleared
0
1,448,067
Distance Traveled
1,364,722
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,568
612
153
11
0
252,779
4
W
Ravana
8,271
591
103
7
0
316,330
3
L
Kali
6,711
479
87
6
0
303,773
6
L
Sobek
5,825
416
23
2
0
290,930
5
W
Scylla
7,732
552
98
7
0
282,738
8
L
Hou Yi
7,336
524
75
5
0
234,972
2
W
Izanami
8,288
592
139
10
0
272,072
4
L
Guan Yu
7,549
539
122
9
0
280,405
4
L
The Morrigan
6,926
495
94
7
0
254,642
3
W
Kumbhakarna
7,282
520
20
1
0
324,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role