Player Matchup

Merlin
Merlin
AlmostHaditGG
Merlin
Level 67
God Stats
1W - 3L
1,279 SR
Queue Stats
67W - 66L
1,522 Elo+
Solo
Artemis
Artemis
Christianrocket
Artemis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 43L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
MaskedCheshire
Sylvanus
Level 106
God Stats
3W - 3L
1,262 SR
Queue Stats
74W - 50L
1,601 Elo+
Party 2
Team Averages
Level 93
1,347 SR
1,575 Elo+

VS

Team Averages
Level 90
1,727 SR
1,645 Elo+
Odin
Odin
attilafreak6969
Odin
Level 38
God Stats
10W - 5L
1,739 SR
Queue Stats
66W - 48L
1,619 Elo+
Party 1
Zeus
Zeus
belovèd
Zeus
Level 114
God Stats
27W - 13L
1,685 SR
Queue Stats
394W - 244L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
doktordekay
Danzaburou
Level 119
God Stats
88W - 32L
1,757 SR
Queue Stats
393W - 244L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,573
612
5,406
8,747
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 2
9,507
679
11,175
12,623
4,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
2 / 6 / 3
8,727
623
4,315
11,423
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
9,109
651
4,410
7,658
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
8 / 1 / 5
10,510
751
19,414
6,706
1,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
doktordekay
Danzaburou
15
7 / 3 / 7
10,355
740
6,125
11,898
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
16
16
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
3
5
2
0.8
L
Sylvanus
2
6
3
0.58
W
1
1
12
7
W
Zeus
8
1
5
10.5
W
Danzaburou
doktordekay
Danzaburou
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
29,949
32,793
Taken
26,262
18,325
Mitigated
10,405
7,447
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,406
161
141
1,092
8,747
3,038
0
5,728
2,473
41,903
0
L
11,175
6,083
0
3,154
12,623
4,257
0
6,456
5,557
0
31,633
L
Sylvanus
4,315
853
1,257
1,803
11,423
11,030
0
6,371
4,361
9,213
1,287
W
4,410
620
698
1,718
7,658
4,598
460
3,429
4,089
0
11,438
W
Zeus
19,414
814
0
932
6,706
1,864
400
1,428
5,112
49,217
0
W
Danzaburou
doktordekay
Danzaburou
6,125
1,223
0
2,519
11,898
3,943
465
4,430
7,214
0
33,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
29,974
174
Minions Killed
179
8
Camps Cleared
6
742,306
Distance Traveled
800,034
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,573
612
94
7
4
250,113
6
L
Artemis
9,507
679
58
4
2
252,411
4
L
Sylvanus
8,727
623
22
2
2
239,782
3
W
Odin
9,109
651
21
2
1
282,313
3
W
Zeus
10,510
751
81
6
2
256,099
3
W
Danzaburou
10,355
740
77
6
3
261,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role