Player Matchup

Ymir
Ymir
FatigaArgentoide
Ymir
Level 26
God Stats
0W - 2L
1,295 SR
Queue Stats
55W - 54L
1,486 Elo+
Solo
Tyr
Tyr
artzinS2
Tyr
Level 14
God Stats
0W - 3L
1,187 SR
Queue Stats
16W - 17L
1,445 Elo+
Party 2
Anubis
Anubis
bukowskidog
Anubis
Level 16
God Stats
1W - 2L
1,733 SR
Queue Stats
19W - 16L
1,537 Elo+
Solo
Chernobog
Chernobog
gugablack
Chernobog
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Mercury
Mercury
vook1227
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,412 Elo+
Party 2
Team Averages
Level 15
1,485 SR
1,509 Elo+

VS

Team Averages
Level 27
1,458 SR
1,408 Elo+
Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Defalt_74
Sol
Level 39
God Stats
9W - 5L
1,500 SR
Queue Stats
85W - 116L
1,314 Elo+
Party 1
Vamana
Vamana
DottierCrown7
Vamana
Level 41
God Stats
17W - 27L
1,219 SR
Queue Stats
226W - 265L
1,323 Elo+
Party 1
Rama
Rama
Halck_
Rama
Level 20
God Stats
5W - 6L
1,508 SR
Queue Stats
85W - 105L
1,348 Elo+
Party 1
Da Ji
Da Ji
MíísWonderLand
Da Ji
Level 28
God Stats
35W - 31L
1,565 SR
Queue Stats
109W - 85L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,243
463
207
2,818
1,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 0
3,816
545
214
2,671
1,391
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
2
0 / 1 / 0
3,095
442
310
970
299
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
gugablack
Chernobog
5
0 / 2 / 0
3,523
503
1,904
3,221
836
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
vook1227
Mercury
7
0 / 3 / 0
3,982
569
1,393
5,367
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 0 / 3
4,355
622
1,032
3,548
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 0 / 1
5,343
763
3,086
2,718
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
4,660
666
1,485
2,103
1,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Halck_
Rama
7
2 / 0 / 1
4,318
617
2,752
2,089
460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
3,027
432
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
W
3
0
1
3.5
W
1
0
0
1
L
0
1
0
0
W
Rama
Halck_
Rama
2
0
1
2.5
W
0
0
0
0
L
0
1
0
0
L
Anubis
0
1
0
0
L
Chernobog
gugablack
Chernobog
0
2
0
0
L
Mercury
vook1227
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,028
Damage
8,355
15,047
Taken
10,458
5,742
Mitigated
3,825
3,518
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,032
358
0
1,208
3,548
1,610
182
174
3,374
8,205
0
W
3,086
321
0
959
2,718
604
1,024
343
2,375
20,656
0
W
1,485
147
0
1,087
2,103
1,151
0
0
2,103
1,126
14,960
L
207
0
0
798
2,818
1,343
0
688
2,081
4,451
0
W
Rama
Halck_
Rama
2,752
2,490
0
583
2,089
460
570
0
2,089
0
18,760
W
0
0
0
0
0
0
0
0
0
0
0
L
214
72
0
934
2,671
1,391
79
626
1,867
0
8,196
L
Anubis
310
35
0
285
970
299
0
455
411
3,531
0
L
Chernobog
gugablack
Chernobog
1,904
881
0
0
3,221
836
0
734
2,376
0
10,770
L
Mercury
vook1227
Mercury
1,393
751
0
1,501
5,367
1,873
0
1,446
3,675
0
19,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,659
Gold Earned
21,703
90
Minions Killed
134
0
Camps Cleared
0
470,366
Distance Traveled
556,874
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,355
622
11
2
0
131,025
0
W
Sol
5,343
763
49
7
0
146,540
2
W
Vamana
4,660
666
44
6
0
144,676
2
L
Ymir
3,243
463
11
2
0
72,736
0
W
Rama
4,318
617
30
4
0
134,507
0
W
Da Ji
3,027
432
0
0
0
126
0
L
Tyr
3,816
545
16
2
0
109,003
0
L
Anubis
3,095
442
4
1
0
37,107
1
L
Chernobog
3,523
503
17
2
0
115,994
0
L
Mercury
3,982
569
42
6
0
135,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role