Player Matchup

King Arthur
King Arthur
Euxner
King Arthur
Level 29
God Stats
2W - 5L
1,371 SR
Queue Stats
59W - 61L
1,497 Elo+
Party 1
Tiamat
Tiamat
Kapparos
Tiamat
Level 28
God Stats
10W - 10L
1,515 SR
Queue Stats
83W - 88L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
Lapommequirougit
Gilgamesh
Level 16
God Stats
9W - 11L
1,101 SR
Queue Stats
33W - 31L
1,386 Elo+
Party 1
Ymir
Ymir
SaikoBlitz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 1
Hachiman
Hachiman
TheRealSouI
Hachiman
Level 28
God Stats
1W - 1L
1,751 SR
Queue Stats
161W - 148L
1,599 Elo+
Solo
Team Averages
Level 21
1,448 SR
1,408 Elo+

VS

Team Averages
Level 17
1,661 SR
1,494 Elo+
Cupid
Cupid
Chiriari
Cupid
Level 24
God Stats
14W - 7L
1,706 SR
Queue Stats
53W - 54L
1,438 Elo+
Party 2
Thanatos
Thanatos
ChungusThicc
Thanatos
Level 25
God Stats
14W - 14L
1,461 SR
Queue Stats
64W - 69L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
FantomenNr1
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,779 Elo+
Solo
Ares
Ares
Smorsion
Ares
Level 15
God Stats
4W - 1L
1,820 SR
Queue Stats
11W - 12L
1,392 Elo+
Solo
Danzaburou
Danzaburou
erNomada
Danzaburou
Level 11
God Stats
24W - 12L
1,816 SR
Queue Stats
273W - 239L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Euxner
King Arthur
15
1 / 4 / 2
9,075
504
4,625
13,371
8,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Kapparos
Tiamat
15
0 / 7 / 1
8,662
481
2,852
10,018
6,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
2 / 4 / 1
8,042
447
2,289
12,649
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 10 / 2
6,816
379
3,114
14,091
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TheRealSouI
Hachiman
14
3 / 7 / 1
8,668
482
12,721
14,963
4,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chiriari
Cupid
15
5 / 1 / 4
9,576
532
10,442
12,742
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
ChungusThicc
Thanatos
14
6 / 1 / 8
9,827
546
7,392
13,480
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
FantomenNr1
Kukulkan
20
13 / 1 / 3
13,119
729
15,336
10,298
4,590
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
3 / 1 / 7
9,803
545
1,219
10,293
9,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
erNomada
Danzaburou
18
5 / 2 / 3
11,589
644
11,382
12,265
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
32
32
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Chiriari
Cupid
5
1
4
7
W
Thanatos
ChungusThicc
Thanatos
6
1
8
10
L
King Arthur
Euxner
King Arthur
1
4
2
0.5
W
Kukulkan
FantomenNr1
Kukulkan
13
1
3
14.5
L
Tiamat
Kapparos
Tiamat
0
7
1
0.07
L
Gilgamesh
2
4
1
0.63
L
0
10
2
0.1
W
Ares
3
1
7
6.5
L
Hachiman
TheRealSouI
Hachiman
3
7
1
0.5
W
Danzaburou
erNomada
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,601
Damage
45,771
65,092
Taken
59,078
36,140
Mitigated
28,162
14,272
Healing
30,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Chiriari
Cupid
10,442
4,776
53
5,281
12,742
5,483
462
1,430
11,312
0
67,543
W
Thanatos
ChungusThicc
Thanatos
7,392
2,357
0
11,892
13,480
4,174
726
1,429
12,017
0
44,767
L
King Arthur
Euxner
King Arthur
4,625
779
0
3,111
13,371
8,797
182
2,607
10,764
5,661
39,301
W
Kukulkan
FantomenNr1
Kukulkan
15,336
2,271
0
3,318
10,298
4,590
911
3,011
7,175
116,648
0
L
Tiamat
Kapparos
Tiamat
2,852
549
0
1,400
10,018
6,679
218
6,317
3,701
53,689
0
L
Gilgamesh
2,289
582
0
4,215
12,649
5,626
0
3,119
9,530
0
42,555
L
3,114
605
0
706
14,091
11,004
0
3,746
10,345
8,005
0
W
Ares
1,219
20
510
2,815
10,293
9,017
140
1,596
8,697
15,023
0
L
Hachiman
TheRealSouI
Hachiman
12,721
7,424
0
4,840
14,963
4,034
0
766
14,197
0
53,395
W
Danzaburou
erNomada
Danzaburou
11,382
6,305
0
6,251
12,265
4,898
1,984
1,077
11,188
0
87,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,263
Gold Earned
53,914
381
Minions Killed
559
0
Camps Cleared
0
1,630,638
Distance Traveled
1,721,192
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,576
532
107
6
0
298,678
0
W
Thanatos
9,827
546
61
3
0
363,842
0
L
King Arthur
9,075
504
98
5
0
361,890
0
W
Kukulkan
13,119
729
219
12
0
360,939
3
L
Tiamat
8,662
481
127
7
0
315,249
6
L
Gilgamesh
8,042
447
69
4
0
347,111
0
L
Ymir
6,816
379
3
0
0
331,328
1
W
Ares
9,803
545
23
1
0
363,372
6
L
Hachiman
8,668
482
84
5
0
275,060
0
W
Danzaburou
11,589
644
149
8
0
334,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role