Player Matchup

Poseidon
Poseidon
AllRuntz
Poseidon
Level 27
God Stats
6W - 14L
1,388 SR
Queue Stats
86W - 102L
1,368 Elo+
Solo
Kukulkan
Kukulkan
NotPaarthurnax
Kukulkan
Level 7
God Stats
4W - 6L
1,622 SR
Queue Stats
23W - 33L
1,460 Elo+
Solo
Raijin
Raijin
Sliq 06
Raijin
Level 28
God Stats
34W - 39L
1,450 SR
Queue Stats
148W - 134L
1,394 Elo+
Party 1
Eset
Eset
goodguygarms14
Eset
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 38L
1,584 Elo+
Solo
Ymir
Ymir
sB D3ADLY
Ymir
Level 27
God Stats
62W - 46L
1,572 SR
Queue Stats
120W - 111L
1,440 Elo+
Party 1
Team Averages
Level 24
1,506 SR
1,449 Elo+

VS

Team Averages
Level 25
1,447 SR
1,506 Elo+
Charybdis
Charybdis
Arhunt96
Charybdis
Level 28
God Stats
38W - 28L
1,600 SR
Queue Stats
165W - 145L
1,559 Elo+
Party 2
Da Ji
Da Ji
CainSoulRowen
Da Ji
Level 29
God Stats
19W - 13L
1,478 SR
Queue Stats
25W - 30L
1,482 Elo+
Solo
Cerberus
Cerberus
FuzzySalmon113
Cerberus
Level 11
God Stats
3W - 4L
1,287 SR
Queue Stats
14W - 13L
1,471 Elo+
Solo
Amaterasu
Amaterasu
MELCHOR 98
Amaterasu
Level 28
God Stats
2W - 3L
1,235 SR
Queue Stats
199W - 172L
1,561 Elo+
Party 2
Merlin
Merlin
Roget-Prime
Merlin
Level 29
God Stats
12W - 7L
1,636 SR
Queue Stats
83W - 78L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AllRuntz
Poseidon
17
4 / 6 / 4
11,574
1,052
12,763
14,866
4,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
18
1 / 6 / 7
10,536
958
11,167
14,155
5,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Sliq 06
Raijin
17
6 / 8 / 5
11,561
1,051
12,936
14,033
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 13 / 10
11,125
1,011
12,404
19,647
6,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
18
2 / 5 / 7
11,369
1,034
10,896
23,100
12,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

65

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arhunt96
Charybdis
20
18 / 2 / 14
14,689
1,335
27,163
11,730
3,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 4 / 17
12,747
1,159
16,491
13,963
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
19
1 / 4 / 26
11,285
1,026
12,681
21,418
24,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
MELCHOR 98
Amaterasu
20
5 / 1 / 22
12,440
1,131
9,789
16,122
14,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
19
5 / 3 / 14
11,762
1,069
15,348
8,769
5,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
14
Kills
38
38
Deaths
14
33
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AllRuntz
Poseidon
4
6
4
1
W
Charybdis
Arhunt96
Charybdis
18
2
14
12.5
W
9
4
17
4.38
W
Cerberus
1
4
26
3.5
W
Amaterasu
MELCHOR 98
Amaterasu
5
1
22
16
L
Kukulkan
1
6
7
0.75
W
Merlin
5
3
14
4
L
Raijin
Sliq 06
Raijin
6
8
5
1.06
L
1
13
10
0.46
L
Ymir
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
81,472
85,801
Taken
72,002
35,538
Mitigated
54,058
5,273
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AllRuntz
Poseidon
12,763
2,214
372
538
14,866
4,853
0
5,146
9,455
42,421
0
W
Charybdis
Arhunt96
Charybdis
27,163
20,324
0
0
11,730
3,863
0
10,348
1,220
0
51,269
W
16,491
2,452
0
2,855
13,963
6,277
0
11,942
1,857
0
24,447
W
Cerberus
12,681
1,044
0
2,388
21,418
24,056
0
16,597
4,393
36,031
0
W
Amaterasu
MELCHOR 98
Amaterasu
9,789
3,083
0
1,964
16,122
14,797
0
12,582
3,363
0
27,780
L
Kukulkan
11,167
2,588
0
383
14,155
5,608
0
4,780
9,221
24,534
0
W
Merlin
15,348
618
0
753
8,769
5,065
0
7,692
1,003
38,645
0
L
Raijin
Sliq 06
Raijin
12,936
1,184
0
0
14,033
5,853
0
4,393
9,501
25,893
0
L
12,404
1,616
208
1,100
19,647
6,825
0
6,801
12,579
32,106
0
L
Ymir
10,896
788
0
2,672
23,100
12,399
0
6,909
15,998
33,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,165
Gold Earned
62,923
225
Minions Killed
221
4
Camps Cleared
9
979,804
Distance Traveled
1,087,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,574
1,052
57
5
1
187,281
0
W
Charybdis
14,689
1,335
40
4
8
198,743
1
W
Da Ji
12,747
1,159
23
2
0
230,888
0
W
Cerberus
11,285
1,026
56
5
0
211,587
0
W
Amaterasu
12,440
1,131
43
4
0
232,568
0
L
Kukulkan
10,536
958
31
3
2
212,903
0
W
Merlin
11,762
1,069
59
5
1
214,167
0
L
Raijin
11,561
1,051
26
2
1
184,048
0
L
Eset
11,125
1,011
40
4
0
174,687
0
L
Ymir
11,369
1,034
71
6
0
220,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role