Player Matchup

Izanami
Izanami
BurntSerpent
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,185 Elo+
Party 2
Achilles
Achilles
DrizzyBowlin
Achilles
Level 85
God Stats
4W - 3L
1,504 SR
Queue Stats
101W - 92L
1,422 Elo+
Party 3
Baron Samedi
Baron Samedi
Golden__Comrade
Baron Samedi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,473 Elo+
Party 2
Ymir
Ymir
Largothread2855
Ymir
Level 36
God Stats
3W - 2L
1,745 SR
Queue Stats
54W - 56L
1,302 Elo+
Party 3
Skadi
Skadi
Magneticshield
Skadi
Level 105
God Stats
1W - 1L
1,665 SR
Queue Stats
86W - 76L
1,443 Elo+
Party 3
Team Averages
Level 66
1,583 SR
1,365 Elo+

VS

Team Averages
Level 86
1,479 SR
1,472 Elo+
Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AtomicSpyder609
Artemis
Level 26
God Stats
35W - 29L
1,563 SR
Queue Stats
111W - 121L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jswiggs2k17
Morgan Le Fay
Level 129
God Stats
4W - 3L
1,643 SR
Queue Stats
315W - 299L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KekPleb7137
Tsukuyomi
Level 37
God Stats
5W - 4L
1,251 SR
Queue Stats
70W - 77L
1,397 Elo+
Solo
Yemoja
Yemoja
SuperiorBacon17
Yemoja
Level 106
God Stats
1W - 3L
1,439 SR
Queue Stats
180W - 166L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurntSerpent
Izanami
17
2 / 7 / 3
11,334
472
6,502
14,069
4,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
DrizzyBowlin
Achilles
20
4 / 4 / 12
12,603
525
10,576
22,328
33,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Golden__Comrade
Baron Samedi
19
11 / 2 / 9
13,450
560
17,798
19,903
10,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 13
10,695
446
6,123
27,148
28,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
16 / 2 / 9
15,626
651
27,966
26,329
11,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 7 / 0
11,323
472
20,804
17,241
12,512
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 6 / 1
11,346
473
16,434
16,827
6,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Jswiggs2k17
Morgan Le Fay
17
2 / 8 / 5
11,023
459
16,651
18,241
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
KekPleb7137
Tsukuyomi
17
3 / 5 / 3
10,816
451
10,392
15,456
6,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 7
9,919
413
8,402
20,128
24,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
33
Kills
18
18
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
7
0
0.71
L
7
6
1
1.25
W
Izanami
BurntSerpent
Izanami
2
7
3
0.5
W
Achilles
DrizzyBowlin
Achilles
4
4
12
2.5
W
Baron Samedi
Golden__Comrade
Baron Samedi
11
2
9
7.75
L
Morgan Le Fay
Jswiggs2k17
Morgan Le Fay
2
8
5
0.56
L
Tsukuyomi
KekPleb7137
Tsukuyomi
3
5
3
0.9
W
0
3
13
2.17
W
16
2
9
10.25
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,965
Damage
72,683
109,777
Taken
87,893
88,579
Mitigated
59,172
42,110
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
20,804
4,422
0
3,616
17,241
12,512
2,432
2,319
14,035
77,144
0
L
16,434
10,359
591
4,411
16,827
6,605
764
5,888
10,884
0
66,977
W
Izanami
BurntSerpent
Izanami
6,502
2,743
0
1,202
14,069
4,216
2,576
3,999
10,070
0
58,989
W
Achilles
DrizzyBowlin
Achilles
10,576
1,760
0
7,613
22,328
33,324
30
12,748
9,580
0
48,592
W
Baron Samedi
Golden__Comrade
Baron Samedi
17,798
1,279
2,603
7,902
19,903
10,808
3,786
9,271
10,632
86,531
0
L
Morgan Le Fay
Jswiggs2k17
Morgan Le Fay
16,651
873
0
2,427
18,241
8,473
974
5,848
12,292
85,169
0
L
Tsukuyomi
KekPleb7137
Tsukuyomi
10,392
2,299
0
4,375
15,456
6,799
0
3,634
11,712
0
60,498
W
6,123
370
788
6,613
27,148
28,992
752
11,305
15,843
29,053
0
W
27,966
16,252
0
15,389
26,329
11,239
3,390
11,077
15,252
0
171,096
L
8,402
1,395
2,218
5,319
20,128
24,783
575
6,232
13,632
33,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,708
Gold Earned
54,427
548
Minions Killed
533
0
Camps Cleared
0
2,218,875
Distance Traveled
1,876,441
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,323
472
141
6
0
306,772
3
L
Artemis
11,346
473
106
4
0
376,678
6
W
Izanami
11,334
472
120
5
0
416,023
1
W
Achilles
12,603
525
64
3
0
437,829
1
W
Baron Samedi
13,450
560
122
5
0
442,346
1
L
Morgan Le Fay
11,023
459
142
6
0
377,118
3
L
Tsukuyomi
10,816
451
105
4
0
474,158
4
W
Ymir
10,695
446
36
2
0
440,304
1
W
Skadi
15,626
651
206
9
0
482,373
1
L
Yemoja
9,919
413
39
2
0
341,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role