Player Matchup

Artemis
Artemis
CRACKERZ 89
Artemis
Level 156
God Stats
2W - 0L
1,528 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo
Geb
Geb
ChanceKnife
Geb
Level 126
God Stats
3W - 2L
1,658 SR
Queue Stats
23W - 17L
1,524 Elo+
Party 2
Merlin
Merlin
Chucky96
Merlin
Level 27
God Stats
1W - 0L
1,562 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
JbobOnLedge
Mercury
Level 128
God Stats
1W - 0L
1,327 SR
Queue Stats
26W - 17L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
Kritz
Gilgamesh
Level 81
God Stats
1W - 0L
1,656 SR
Queue Stats
22W - 15L
1,530 Elo+
Party 2
Team Averages
Level 104
1,546 SR
1,484 Elo+

VS

Team Averages
Level 93
1,527 SR
1,498 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KrisisKros
Nox
Level 158
God Stats
0W - 1L
1,658 SR
Queue Stats
90W - 116L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
MlSAT0
Sylvanus
Level 26
God Stats
5W - 10L
1,500 SR
Queue Stats
41W - 32L
1,560 Elo+
Solo
Merlin
Merlin
Yajima
Merlin
Level 29
God Stats
1W - 1L
1,475 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRACKERZ 89
Artemis
15
2 / 1 / 5
8,050
732
8,201
6,954
2,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 11
7,970
725
5,252
8,892
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Chucky96
Merlin
14
2 / 1 / 6
7,894
718
2,814
5,400
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
JbobOnLedge
Mercury
15
4 / 3 / 7
8,970
815
6,383
6,988
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kritz
Gilgamesh
14
7 / 0 / 7
9,827
893
13,453
10,505
10,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 4 / 1
7,522
684
2,697
9,172
3,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
 
Chaac
13
2 / 3 / 3
7,413
674
8,808
10,999
9,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
7,015
638
4,744
7,599
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MlSAT0
Sylvanus
15
1 / 1 / 5
8,078
734
5,945
11,112
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Yajima
Merlin
13
0 / 4 / 3
6,669
606
7,431
6,641
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
16
Kills
6
6
Deaths
16
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
L
Chaac
 
Chaac
2
3
3
1.17
W
Artemis
CRACKERZ 89
Artemis
2
1
5
4.5
W
1
1
11
6.5
W
Merlin
Chucky96
Merlin
2
1
6
5
W
Mercury
JbobOnLedge
Mercury
4
3
7
2.5
L
1
4
2
0.5
W
Gilgamesh
Kritz
Gilgamesh
7
0
7
10.5
L
Sylvanus
MlSAT0
Sylvanus
1
1
5
3.5
L
Merlin
Yajima
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
29,625
38,739
Taken
45,523
27,894
Mitigated
33,399
5,822
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,697
211
150
1,116
9,172
3,965
0
1,762
7,410
0
27,837
L
Chaac
 
Chaac
8,808
1,313
0
2,482
10,999
9,180
0
2,663
8,336
23
21,102
W
Artemis
CRACKERZ 89
Artemis
8,201
1,872
0
2,115
6,954
2,702
1,062
3,843
3,049
0
34,019
W
5,252
565
0
1,260
8,892
8,481
115
3,690
5,106
15,275
0
W
Merlin
Chucky96
Merlin
2,814
576
478
355
5,400
2,282
602
2,455
2,883
22,365
0
W
Mercury
JbobOnLedge
Mercury
6,383
2,878
0
128
6,988
3,479
172
3,847
3,043
0
27,090
L
4,744
415
0
0
7,599
4,034
0
1,722
5,877
17,667
0
W
Gilgamesh
Kritz
Gilgamesh
13,453
3,557
645
841
10,505
10,950
66
3,969
6,456
3,395
18,631
L
Sylvanus
MlSAT0
Sylvanus
5,945
1,161
4,696
5,227
11,112
13,617
0
3,478
7,634
19,820
0
L
Merlin
Yajima
Merlin
7,431
345
0
0
6,641
2,603
0
688
5,953
29,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
36,697
259
Minions Killed
221
4
Camps Cleared
11
1,058,634
Distance Traveled
965,451
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,522
684
58
5
5
215,477
3
L
Chaac
7,413
674
42
4
1
179,109
1
W
Artemis
8,050
732
87
8
2
197,197
2
W
Geb
7,970
725
23
2
0
214,697
2
W
Merlin
7,894
718
70
6
0
176,740
0
W
Mercury
8,970
815
54
5
2
244,760
0
L
Nox
7,015
638
44
4
1
186,512
4
W
Gilgamesh
9,827
893
25
2
0
225,240
0
L
Sylvanus
8,078
734
30
3
1
195,993
1
L
Merlin
6,669
606
47
4
3
188,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role