Player Matchup

Scylla
Scylla
BarrelDwarf
Scylla
Level 66
God Stats
1W - 1L
1,314 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 2
Medusa
Medusa
FelicityDragon
Medusa
Level 80
God Stats
3W - 0L
1,421 SR
Queue Stats
49W - 49L
1,493 Elo+
Party 2
Mercury
Mercury
Octivus
Mercury
Level 86
God Stats
2W - 4L
1,190 SR
Queue Stats
72W - 63L
1,452 Elo+
Party 3
Discordia
Discordia
XazelPR
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,455 Elo+
Party 3
Freya
Freya
gmanhandley
Freya
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 28L
1,459 Elo+
Party 2
Team Averages
Level 77
1,385 SR
1,483 Elo+

VS

Team Averages
Level 126
1,577 SR
1,420 Elo+
Kukulkan
Kukulkan
His Jigginess
Kukulkan
Level 108
God Stats
6W - 10L
1,475 SR
Queue Stats
370W - 394L
1,453 Elo+
Solo
Awilix
Awilix
ImperfectHelix
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
Jergn
Zhong Kui
Level 153
God Stats
4W - 2L
1,718 SR
Queue Stats
90W - 109L
1,387 Elo+
Solo
Artio
Artio
SinisterSnugglez
Artio
Level 116
God Stats
0W - 1L
1,842 SR
Queue Stats
66W - 65L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
jsjohnstine
Xing Tian
Level 147
God Stats
9W - 8L
1,349 SR
Queue Stats
868W - 876L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 4 / 19
12,277
767
10,807
11,005
4,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 6 / 19
12,890
806
12,354
18,057
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Octivus
Mercury
19
10 / 4 / 14
12,154
760
12,086
12,068
5,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
XazelPR
Discordia
20
5 / 5 / 24
12,240
765
21,085
13,188
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 6 / 18
13,064
817
24,473
21,839
9,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
His Jigginess
Kukulkan
20
6 / 7 / 7
12,509
782
13,512
15,738
5,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 8 / 7
9,028
564
8,500
11,910
4,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Jergn
Zhong Kui
20
8 / 8 / 8
12,440
778
18,478
19,046
12,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 7 / 8
9,116
570
5,358
13,426
8,718
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
jsjohnstine
Xing Tian
20
5 / 8 / 14
12,214
763
16,926
29,062
26,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
38
Kills
21
25
Deaths
38
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
4
19
3.38
W
7
6
19
2.75
L
Kukulkan
His Jigginess
Kukulkan
6
7
7
1.36
L
1
8
7
0.56
L
Zhong Kui
Jergn
Zhong Kui
8
8
8
1.5
W
Mercury
Octivus
Mercury
10
4
14
4.25
L
1
7
8
0.71
W
Discordia
XazelPR
Discordia
5
5
24
3.4
W
12
6
18
3.5
L
Xing Tian
jsjohnstine
Xing Tian
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,805
Damage
62,774
76,157
Taken
89,182
31,848
Mitigated
58,690
33,821
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,807
1,870
1,504
1,432
11,005
4,306
883
8,392
2,613
33,798
0
W
12,354
5,716
2,672
5,011
18,057
7,579
2,177
14,273
3,784
0
35,960
L
Kukulkan
His Jigginess
Kukulkan
13,512
1,690
1,001
3,892
15,738
5,986
622
11,597
4,141
44,661
0
L
8,500
3,083
118
601
11,910
4,389
657
7,446
4,464
0
9,502
L
Zhong Kui
Jergn
Zhong Kui
18,478
1,701
928
3,448
19,046
12,655
1,406
12,511
6,535
40,256
0
W
Mercury
Octivus
Mercury
12,086
5,734
3,853
2,354
12,068
5,241
2,151
7,940
4,128
0
21,033
L
5,358
56
696
1,715
13,426
8,718
228
9,372
4,054
8,866
0
W
Discordia
XazelPR
Discordia
21,085
2,952
2,096
2,178
13,188
5,538
655
9,359
3,829
33,344
0
W
24,473
6,895
2,755
9,966
21,839
9,184
1,182
14,310
7,529
36,114
0
L
Xing Tian
jsjohnstine
Xing Tian
16,926
972
265
4,971
29,062
26,942
538
15,439
13,623
26,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,625
Gold Earned
55,307
159
Minions Killed
142
0
Camps Cleared
0
1,460,621
Distance Traveled
1,069,250
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,277
767
58
4
0
304,017
0
W
Medusa
12,890
806
39
2
0
290,943
0
L
Kukulkan
12,509
782
63
4
0
230,795
4
L
Awilix
9,028
564
3
0
0
193,479
0
L
Zhong Kui
12,440
778
55
3
0
211,092
0
W
Mercury
12,154
760
17
1
0
324,298
0
L
Artio
9,116
570
2
0
0
199,620
0
W
Discordia
12,240
765
24
2
0
266,522
0
W
Freya
13,064
817
21
1
0
274,841
1
L
Xing Tian
12,214
763
19
1
0
234,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role