Player Matchup

Scylla
Scylla
DeathCough
Scylla
Level 85
God Stats
8W - 4L
1,616 SR
Queue Stats
449W - 461L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
loriengalvez
Hou Yi
Level 69
God Stats
2W - 0L
1,845 SR
Queue Stats
28W - 35L
1,478 Elo+
Solo
Bacchus
Bacchus
ローキー
Bacchus
Level 81
God Stats
88W - 50L
1,655 SR
Queue Stats
183W - 164L
1,511 Elo+
Party 1
Team Averages
Level 78
1,705 SR
1,509 Elo+

VS

Team Averages
Level 55
1,565 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FutureOfMid
Tiamat
Level 45
God Stats
1W - 2L
1,561 SR
Queue Stats
28W - 26L
1,518 Elo+
Party 2
King Arthur
King Arthur
MrBunny4
King Arthur
Level 32
God Stats
7W - 8L
1,635 SR
Queue Stats
7W - 11L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeathCough
Scylla
15
10 / 3 / 5
10,222
786
11,139
8,768
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
14
4 / 1 / 10
9,434
726
12,462
8,992
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ローキー
Bacchus
13
2 / 0 / 14
9,976
767
6,950
14,004
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 6 / 1
8,793
676
9,244
11,019
4,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
0 / 4 / 1
7,586
584
7,878
10,561
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MrBunny4
King Arthur
11
1 / 6 / 2
7,723
594
5,719
14,007
10,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
1
0.58
W
Scylla
DeathCough
Scylla
10
3
5
4.17
L
Tiamat
0
4
1
0.13
L
King Arthur
MrBunny4
King Arthur
1
6
2
0.33
W
Hou Yi
4
1
10
9
W
Bacchus
ローキー
Bacchus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,551
Damage
22,841
31,764
Taken
35,587
26,216
Mitigated
19,891
6,939
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,244
4,812
0
1,378
11,019
4,198
0
7,349
3,670
0
24,947
W
Scylla
DeathCough
Scylla
11,139
747
0
0
8,768
3,030
846
2,209
6,327
42,022
0
L
Tiamat
7,878
742
0
1,763
10,561
5,627
0
5,636
4,925
26,863
0
L
King Arthur
MrBunny4
King Arthur
5,719
440
0
2,234
14,007
10,066
0
5,216
8,791
1,173
16,181
W
Hou Yi
12,462
6,343
0
2,031
8,992
4,192
1,097
2,835
5,991
0
40,299
W
Bacchus
ローキー
Bacchus
6,950
1,036
0
4,908
14,004
18,994
756
3,143
10,403
14,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
24,102
171
Minions Killed
123
7
Camps Cleared
4
703,985
Distance Traveled
665,878
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,793
676
27
2
1
197,452
4
W
Scylla
10,222
786
76
6
3
236,938
3
L
Tiamat
7,586
584
59
5
2
231,723
4
L
King Arthur
7,723
594
37
3
1
236,703
1
W
Hou Yi
9,434
726
77
6
4
207,954
4
W
Bacchus
9,976
767
18
1
0
259,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role