Player Matchup

Artemis
Artemis
HandOfGod-78-
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
ILoveStaceMc
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,094 Elo+
Party 2
Sun Wukong
Sun Wukong
ImYziaa
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,339 Elo+
Party 3
Medusa
Medusa
KeymoFN
Medusa
Level 39
God Stats
20W - 12L
1,445 SR
Queue Stats
50W - 61L
1,456 Elo+
Party 3
Izanami
Izanami
iV TiiKKY Vi
Izanami
Level 36
God Stats
45W - 68L
1,395 SR
Queue Stats
90W - 119L
1,314 Elo+
Party 2
Team Averages
Level 22
1,468 SR
1,373 Elo+

VS

Team Averages
Level 26
1,331 SR
1,297 Elo+
Chaac
Chaac
DespairedSoul
Chaac
Level 18
God Stats
12W - 13L
1,531 SR
Queue Stats
170W - 169L
1,336 Elo+
Party 1
Neith
Neith
Fatal97230
Neith
Level 7
God Stats
9W - 8L
1,223 SR
Queue Stats
176W - 195L
1,030 Elo+
Party 1
Jormungandr
Jormungandr
djamah10
Jormungandr
Level 45
God Stats
66W - 57L
1,482 SR
Queue Stats
131W - 148L
1,347 Elo+
Party 1
Merlin
Merlin
iShxot_Nxno
Merlin
Level 31
God Stats
8W - 8L
1,443 SR
Queue Stats
107W - 111L
1,383 Elo+
Party 1
Thanatos
Thanatos
sheeshhoe
Thanatos
Level 27
God Stats
2W - 8L
978 SR
Queue Stats
68W - 77L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
5
0 / 5 / 1
6,969
279
2,512
4,146
916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
ILoveStaceMc
Gilgamesh
20
6 / 5 / 5
12,721
509
17,732
21,562
9,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
ImYziaa
Sun Wukong
17
1 / 7 / 8
10,260
410
6,105
16,920
10,107
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
KeymoFN
Medusa
20
9 / 6 / 5
13,981
559
18,183
16,435
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
iV TiiKKY Vi
Izanami
17
1 / 11 / 3
10,789
432
8,799
17,471
5,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 5
14,593
584
19,055
21,973
27,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
16
3 / 5 / 1
11,622
465
5,210
12,949
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
djamah10
Jormungandr
19
4 / 2 / 10
14,078
563
6,715
18,548
23,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
9
1 / 2 / 1
9,395
376
1,474
3,493
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
sheeshhoe
Thanatos
20
15 / 4 / 6
15,813
633
16,053
24,976
13,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
34
34
Deaths
17
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
W
Neith
3
5
1
0.7
L
Artemis
0
5
1
0.1
L
Gilgamesh
ILoveStaceMc
Gilgamesh
6
5
5
1.7
L
Sun Wukong
ImYziaa
Sun Wukong
1
7
8
0.71
L
Medusa
KeymoFN
Medusa
9
6
5
1.92
W
Jormungandr
djamah10
Jormungandr
4
2
10
4.5
W
Merlin
1
2
1
0.75
L
Izanami
iV TiiKKY Vi
Izanami
1
11
3
0.23
W
Thanatos
sheeshhoe
Thanatos
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,331
Damage
48,507
76,534
Taken
81,939
32,691
Mitigated
71,314
16,450
Healing
41,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,055
3,926
0
7,851
21,973
27,585
4,346
0
21,973
0
82,309
W
Neith
5,210
3,041
0
4,105
12,949
5,197
2,804
0
12,949
0
48,036
L
Artemis
2,512
1,192
0
261
4,146
916
0
734
3,412
0
7,053
L
Gilgamesh
ILoveStaceMc
Gilgamesh
17,732
4,897
0
6,878
21,562
9,940
0
1,845
19,717
0
104,143
L
Sun Wukong
ImYziaa
Sun Wukong
6,105
552
0
1,307
16,920
10,107
0
1,655
15,265
0
48,594
L
Medusa
KeymoFN
Medusa
18,183
7,344
554
4,363
16,435
6,159
1,430
1,838
14,597
0
86,598
W
Jormungandr
djamah10
Jormungandr
6,715
1,335
770
4,805
18,548
23,681
2,658
0
18,548
58,972
0
W
Merlin
1,474
87
0
1,261
3,493
882
240
0
3,493
21,210
0
L
Izanami
iV TiiKKY Vi
Izanami
8,799
5,522
0
3,087
17,471
5,569
886
2,302
15,169
0
68,309
W
Thanatos
sheeshhoe
Thanatos
16,053
4,072
0
22,442
24,976
13,969
2,622
0
24,976
0
112,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,720
Gold Earned
65,501
493
Minions Killed
535
0
Camps Cleared
0
1,952,683
Distance Traveled
1,974,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,593
584
146
6
0
470,987
0
W
Neith
11,622
465
102
4
0
408,832
0
L
Artemis
6,969
279
13
1
0
151,210
1
L
Gilgamesh
12,721
509
144
6
0
459,480
3
L
Sun Wukong
10,260
410
75
3
0
460,086
1
L
Medusa
13,981
559
132
5
0
467,460
0
W
Jormungandr
14,078
563
86
3
0
430,002
0
W
Merlin
9,395
376
39
2
0
141,799
4
L
Izanami
10,789
432
129
5
0
414,447
1
W
Thanatos
15,813
633
162
6
0
523,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role