Player Matchup

Nox
Nox
Fantasy5K
Nox
Level 134
God Stats
1W - 2L
1,548 SR
Queue Stats
357W - 260L
1,803 Elo+
Party 1
Terra
Terra
OneShotBert
Terra
Level 99
God Stats
8W - 4L
1,798 SR
Queue Stats
122W - 70L
1,708 Elo+
Party 1
Ne Zha
Ne Zha
swordsfate
Ne Zha
Level 129
God Stats
17W - 5L
1,907 SR
Queue Stats
207W - 136L
1,725 Elo+
Solo
Team Averages
Level 121
1,751 SR
1,745 Elo+

VS

Team Averages
Level 134
1,546 SR
1,703 Elo+
Nu Wa
Nu Wa
Dsxz
Nu Wa
Level 147
God Stats
2W - 6L
1,643 SR
Queue Stats
31W - 40L
1,645 Elo+
Solo
Fenrir
Fenrir
Evolvе
Fenrir
Level 94
God Stats
2W - 1L
1,524 SR
Queue Stats
136W - 122L
1,722 Elo+
Party 2
Thor
Thor
KaijuxKaiju
Thor
Level 160
God Stats
30W - 31L
1,471 SR
Queue Stats
932W - 885L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
10,784
719
11,824
14,140
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 6
11,047
736
10,052
18,378
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
swordsfate
Ne Zha
14
5 / 10 / 2
10,254
684
14,523
16,704
6,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dsxz
Nu Wa
15
3 / 3 / 13
10,805
720
15,901
11,778
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Evolvе
Fenrir
15
6 / 3 / 14
11,576
772
13,243
22,595
21,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
12 / 6 / 8
12,245
816
13,830
15,740
10,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
21
21
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dsxz
Nu Wa
3
3
13
3.17
W
Fenrir
Evolvе
Fenrir
6
3
14
4.33
L
4
7
5
0.93
W
12
6
8
2.67
L
3
4
6
1.5
L
Ne Zha
swordsfate
Ne Zha
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
42,974
49,222
Taken
50,113
33,553
Mitigated
35,891
7,053
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dsxz
Nu Wa
15,901
5,728
112
1,114
11,778
4,279
1,885
3,736
8,042
58,344
0
W
Fenrir
Evolvе
Fenrir
13,243
4,092
445
5,539
22,595
21,585
406
12,382
10,213
340
31,588
L
11,824
1,639
0
680
14,140
7,456
469
3,609
10,367
55,908
0
W
13,830
3,401
0
735
15,740
10,027
624
6,673
9,067
0
29,367
L
10,052
592
1,311
3,453
18,378
19,929
216
7,461
10,404
33,434
0
L
Ne Zha
swordsfate
Ne Zha
14,523
3,338
0
1,609
16,704
6,168
550
4,484
11,938
0
42,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
34,626
218
Minions Killed
173
5
Camps Cleared
8
788,078
Distance Traveled
820,039
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,805
720
93
6
3
267,076
2
W
Fenrir
11,576
772
45
3
4
288,919
4
L
Nox
10,784
719
115
8
4
244,439
6
W
Thor
12,245
816
35
2
1
264,044
1
L
Terra
11,047
736
55
4
1
290,297
0
L
Ne Zha
10,254
684
48
3
0
253,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role