Player Matchup

Fenrir
Fenrir
Crimsonhunts
Fenrir
Level 109
God Stats
162W - 122L
1,683 SR
Queue Stats
722W - 701L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
EvoidFan
Heimdallr
Level 29
God Stats
4W - 4L
1,662 SR
Queue Stats
142W - 125L
1,651 Elo+
Party 1
Bellona
Bellona
OffsideCornet58
Bellona
Level 25
God Stats
1W - 1L
1,556 SR
Queue Stats
4W - 4L
1,209 Elo+
Party 1
Persephone
Persephone
Wvac
Persephone
Level 91
God Stats
0W - 5L
1,334 SR
Queue Stats
116W - 114L
1,498 Elo+
Party 1
Cerberus
Cerberus
xWarlord807x
Cerberus
Level 145
God Stats
48W - 55L
1,329 SR
Queue Stats
457W - 566L
1,281 Elo+
Solo
Team Averages
Level 80
1,513 SR
1,443 Elo+

VS

Team Averages
Level 55
1,628 SR
1,445 Elo+
Chiron
Chiron
AsianEatsRice
Chiron
Level 49
God Stats
25W - 15L
1,754 SR
Queue Stats
356W - 312L
1,584 Elo+
Party 3
Zeus
Zeus
BboyLucas2016
Zeus
Level 104
God Stats
26W - 29L
1,430 SR
Queue Stats
102W - 136L
1,225 Elo+
Party 2
Mulan
Mulan
DaddyJimbo
Mulan
Level 51
God Stats
36W - 31L
1,876 SR
Queue Stats
342W - 306L
1,570 Elo+
Party 3
Ares
Ares
me-embole
Ares
Level 47
God Stats
33W - 42L
1,365 SR
Queue Stats
118W - 161L
1,227 Elo+
Party 2
Odin
Odin
olNodelo
Odin
Level 26
God Stats
35W - 17L
1,716 SR
Queue Stats
120W - 86L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 1
5,950
595
5,113
8,453
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
EvoidFan
Heimdallr
10
2 / 1 / 1
5,612
561
3,101
5,851
1,548
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
5,428
543
6,183
9,525
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Wvac
Persephone
11
0 / 1 / 2
6,155
616
2,351
3,978
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xWarlord807x
Cerberus
3
0 / 1 / 1
3,858
386
345
2,400
690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,233
623
4,906
5,442
1,180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,801
580
2,508
5,072
1,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 1 / 0
6,174
617
5,078
8,234
4,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
9
0 / 0 / 1
4,920
492
1,308
3,671
2,933
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Odin
10
5 / 5 / 1
6,548
655
5,032
7,670
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
8
7
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
0
1
1
0.5
L
Fenrir
3
3
1
1.17
W
Mulan
1
1
0
1
L
Heimdallr
EvoidFan
Heimdallr
2
1
1
2.5
L
2
1
0
2
L
Persephone
Wvac
Persephone
0
1
2
1
W
Ares
0
0
1
0.5
W
Odin
5
5
1
1.1
L
Cerberus
xWarlord807x
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,093
Damage
18,832
30,207
Taken
30,089
14,089
Mitigated
12,667
12,050
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
2,894
367
1,524
5,442
1,180
378
463
4,965
0
40,069
W
2,508
113
0
1,671
5,072
1,334
818
1,127
3,919
31,090
0
L
Fenrir
5,113
900
0
3,567
8,453
3,086
0
1,629
6,824
0
33,156
W
Mulan
5,078
1,421
0
4,107
8,234
4,854
520
0
7,584
0
35,085
L
Heimdallr
EvoidFan
Heimdallr
3,101
1,653
0
2,228
5,851
1,548
0
927
4,924
0
31,177
L
6,183
1,197
0
4,470
9,525
7,739
39
0
9,525
0
25,812
L
Persephone
Wvac
Persephone
2,351
54
0
810
3,978
1,026
0
978
2,999
35,202
0
W
Ares
1,308
0
0
710
3,671
2,933
160
145
3,526
9,248
0
W
Odin
5,032
1,111
0
1,512
7,670
2,366
0
901
6,709
0
25,353
L
Cerberus
xWarlord807x
Cerberus
345
0
0
975
2,400
690
0
282
2,118
3,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
29,676
261
Minions Killed
292
0
Camps Cleared
0
837,241
Distance Traveled
978,856
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,233
623
78
8
0
181,686
2
W
Zeus
5,801
580
77
8
0
168,923
5
L
Fenrir
5,950
595
69
7
0
203,545
0
W
Mulan
6,174
617
63
6
0
179,606
1
L
Heimdallr
5,612
561
57
6
0
176,784
2
L
Bellona
5,428
543
52
5
0
205,610
1
L
Persephone
6,155
616
73
7
0
198,910
1
W
Ares
4,920
492
20
2
0
205,121
1
W
Odin
6,548
655
54
5
0
243,520
4
L
Cerberus
3,858
386
10
1
0
52,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role