Player Matchup

Chaac
Chaac
Essayons_6_12_12
Chaac
Level 64
God Stats
28W - 26L
1,395 SR
Queue Stats
356W - 490L
1,386 Elo+
Solo
Medusa
Medusa
Ripcitypilot
Medusa
Level 73
God Stats
4W - 1L
1,630 SR
Queue Stats
29W - 50L
1,391 Elo+
Party 1
Terra
Terra
ThirstyGandalf
Terra
Level 104
God Stats
0W - 3L
1,194 SR
Queue Stats
14W - 25L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
WonkierToast390
Cu Chulainn
Level 91
God Stats
10W - 24L
1,353 SR
Queue Stats
208W - 394L
1,359 Elo+
Solo
Scylla
Scylla
xTylan
Scylla
Level 117
God Stats
1W - 6L
1,414 SR
Queue Stats
209W - 243L
1,507 Elo+
Party 1
Team Averages
Level 90
1,397 SR
1,396 Elo+

VS

Team Averages
Level 101
1,551 SR
1,429 Elo+
Baron Samedi
Baron Samedi
MercifulWrath77
Baron Samedi
Level 156
God Stats
8W - 11L
1,444 SR
Queue Stats
376W - 427L
1,448 Elo+
Solo
Ymir
Ymir
Niiko75
Ymir
Level 82
God Stats
2W - 1L
1,455 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo
Cliodhna
Cliodhna
Ribeiro Master
Cliodhna
Level 107
God Stats
4W - 4L
1,531 SR
Queue Stats
553W - 574L
1,431 Elo+
Solo
Zeus
Zeus
Seder16
Zeus
Level 58
God Stats
285W - 248L
1,492 SR
Queue Stats
455W - 469L
1,422 Elo+
Solo
Apollo
Apollo
darknessfang19
Apollo
Level 104
God Stats
8W - 6L
1,834 SR
Queue Stats
897W - 966L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
9,942
904
10,132
20,070
10,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
2 / 6 / 6
10,922
993
13,216
17,921
5,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 6 / 4
9,780
889
1,738
18,537
16,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
WonkierToast390
Cu Chulainn
16
0 / 7 / 2
9,114
829
781
15,719
8,570
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
xTylan
Scylla
17
5 / 4 / 1
11,338
1,031
18,138
13,902
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MercifulWrath77
Baron Samedi
18
6 / 1 / 17
12,027
1,093
14,609
7,949
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Niiko75
Ymir
18
2 / 4 / 17
11,012
1,001
8,838
15,182
17,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
18
5 / 1 / 15
11,349
1,032
16,662
12,322
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Seder16
Zeus
19
12 / 0 / 12
12,567
1,142
35,993
5,811
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 15
10,593
963
3,424
9,037
10,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
8
Kills
28
29
Deaths
8
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Baron Samedi
MercifulWrath77
Baron Samedi
6
1
17
14.5
W
Ymir
Niiko75
Ymir
2
4
17
2.63
W
Cliodhna
5
1
15
12.5
L
Medusa
2
6
6
0.83
W
Zeus
Seder16
Zeus
12
0
12
18
L
0
6
4
0.33
L
Cu Chulainn
WonkierToast390
Cu Chulainn
0
7
2
0.14
W
3
2
15
5.25
L
Scylla
xTylan
Scylla
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,005
Damage
79,526
86,149
Taken
50,301
44,276
Mitigated
37,664
10,959
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,132
1,539
201
2,613
20,070
10,281
0
12,680
6,691
0
31,055
W
Baron Samedi
MercifulWrath77
Baron Samedi
14,609
1,201
5,346
4,132
7,949
3,489
0
3,128
4,821
33,131
0
W
Ymir
Niiko75
Ymir
8,838
776
0
1,476
15,182
17,252
0
6,276
8,906
26,775
0
W
Cliodhna
16,662
1,710
0
550
12,322
4,659
0
4,805
7,517
0
35,649
L
Medusa
13,216
6,178
0
1,060
17,921
5,227
0
12,136
5,075
0
48,700
W
Zeus
Seder16
Zeus
35,993
2,720
0
1,354
5,811
1,932
0
2,082
3,729
53,687
0
L
1,738
467
2,248
3,010
18,537
16,544
0
11,732
6,307
8,321
0
L
Cu Chulainn
WonkierToast390
Cu Chulainn
781
389
0
219
15,719
8,570
0
10,285
4,687
3,271
3,305
W
3,424
1,778
0
0
9,037
10,332
0
3,977
5,060
0
13,813
L
Scylla
xTylan
Scylla
18,138
846
0
1,608
13,902
3,654
0
10,058
3,525
42,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,096
Gold Earned
57,548
204
Minions Killed
200
5
Camps Cleared
9
931,238
Distance Traveled
951,935
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,942
904
51
5
3
204,281
1
W
Baron Samedi
12,027
1,093
42
4
3
174,520
0
W
Ymir
11,012
1,001
26
2
2
164,996
0
W
Cliodhna
11,349
1,032
51
5
2
204,017
0
L
Medusa
10,922
993
77
7
1
182,034
0
W
Zeus
12,567
1,142
61
6
2
186,813
0
L
Terra
9,780
889
8
1
0
182,687
0
L
Cu Chulainn
9,114
829
7
1
0
158,575
1
W
Apollo
10,593
963
20
2
0
221,589
5
L
Scylla
11,338
1,031
61
6
1
203,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role