Player Matchup

Charybdis
Charybdis
dcarter78101
Charybdis
Level 25
God Stats
14W - 2L
1,693 SR
Queue Stats
30W - 7L
1,783 Elo+
Party 1
Fafnir
Fafnir
putridpariah08
Fafnir
Level 65
God Stats
13W - 4L
1,781 SR
Queue Stats
549W - 381L
1,660 Elo+
Party 1
Susano
Susano
some1namedjoe
Susano
Level 156
God Stats
1W - 0L
1,385 SR
Queue Stats
17W - 8L
1,739 Elo+
Party 1
Team Averages
Level 82
1,619 SR
1,727 Elo+

VS

Team Averages
Level 30
1,494 SR
1,238 Elo+
Nemesis
Nemesis
Lysyra
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,309 Elo+
Party 2
Ra
Ra
SergeantShrimp
Ra
Level 27
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,071 Elo+
Party 2
Skadi
Skadi
ilubnsm
Skadi
Level 48
God Stats
0W - 4L
1,684 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
dcarter78101
Charybdis
15
4 / 2 / 5
10,763
673
11,605
11,227
3,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 15
12,038
752
10,153
19,661
25,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
15 / 3 / 5
13,116
820
21,702
12,499
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lysyra
Nemesis
15
6 / 7 / 1
11,794
737
9,375
20,629
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 8 / 5
9,636
602
10,987
13,480
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
ilubnsm
Skadi
13
0 / 7 / 4
9,481
593
5,915
13,866
3,886
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
6
7
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Lysyra
Nemesis
6
7
1
0.93
L
0
8
5
0.31
W
Charybdis
dcarter78101
Charybdis
4
2
5
3.25
L
Skadi
ilubnsm
Skadi
0
7
4
0.29
W
3
2
15
5.25
W
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
26,277
43,387
Taken
47,975
34,313
Mitigated
15,399
7,586
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Lysyra
Nemesis
9,375
4,175
0
1,537
20,629
7,297
0
4,698
15,931
0
25,753
L
10,987
694
1,922
3,772
13,480
4,216
0
3,701
9,779
37,621
0
W
Charybdis
dcarter78101
Charybdis
11,605
5,729
0
1,513
11,227
3,561
1,446
3,726
7,245
0
62,004
L
Skadi
ilubnsm
Skadi
5,915
1,836
0
517
13,866
3,886
208
2,119
11,747
0
30,280
W
10,153
2,513
219
3,678
19,661
25,469
351
4,189
15,008
24,585
0
W
21,702
2,102
0
2,176
12,499
5,283
642
2,734
8,042
0
51,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,917
Gold Earned
30,911
190
Minions Killed
138
9
Camps Cleared
5
910,654
Distance Traveled
814,355
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,794
737
29
2
3
268,866
3
L
Ra
9,636
602
66
4
1
272,309
3
W
Charybdis
10,763
673
98
6
7
287,357
1
L
Skadi
9,481
593
43
3
1
273,180
3
W
Fafnir
12,038
752
20
1
0
325,370
6
W
Susano
13,116
820
72
5
2
297,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role