Player Matchup

Hercules
Hercules
ANDRIUSZ71
Hercules
Level 28
God Stats
3W - 4L
1,520 SR
Queue Stats
159W - 158L
1,499 Elo+
Solo
Mercury
Mercury
Kiraa_Queen
Mercury
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,166 Elo+
Solo
He Bo
He Bo
NobiIe
He Bo
Level 27
God Stats
3W - 1L
1,837 SR
Queue Stats
141W - 102L
1,619 Elo+
Solo
Skadi
Skadi
sanewater
Skadi
Level 28
God Stats
6W - 6L
1,320 SR
Queue Stats
119W - 108L
1,463 Elo+
Solo
Mulan
Mulan
ygorfaria1001
Mulan
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 26L
1,571 Elo+
Solo
Team Averages
Level 22
1,536 SR
1,464 Elo+

VS

Team Averages
Level 24
1,561 SR
1,510 Elo+
Zhong Kui
Zhong Kui
Redbull392
Zhong Kui
Level 29
God Stats
2W - 0L
1,467 SR
Queue Stats
132W - 93L
1,550 Elo+
Solo
Mercury
Mercury
VitaminaV
Mercury
Level 22
God Stats
4W - 0L
1,760 SR
Queue Stats
11W - 2L
1,738 Elo+
Solo
Ullr
Ullr
eldestructiño
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,241 Elo+
Solo
Terra
Terra
indJHINNginado
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
Level 28
God Stats
10W - 7L
1,581 SR
Queue Stats
50W - 43L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANDRIUSZ71
Hercules
20
1 / 8 / 7
15,177
422
16,158
49,281
62,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Kiraa_Queen
Mercury
6
0 / 0 / 0
9,319
259
365
1,731
503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
NobiIe
He Bo
20
14 / 8 / 5
21,138
587
35,357
34,957
17,199
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
sanewater
Skadi
20
5 / 12 / 3
15,474
430
16,003
31,579
12,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 8 / 10
15,060
418
15,863
46,920
59,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Redbull392
Zhong Kui
20
18 / 5 / 2
25,002
695
61,990
46,519
59,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
VitaminaV
Mercury
20
16 / 5 / 2
22,950
638
31,505
36,894
19,155
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 1
12,291
341
1,668
3,285
823
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 2 / 23
19,043
529
12,874
29,973
62,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
yMlopesZ2
Morgan Le Fay
20
0 / 9 / 15
16,656
463
29,001
28,253
16,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
23
Kills
36
36
Deaths
23
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANDRIUSZ71
Hercules
1
8
7
0.56
L
Mercury
Kiraa_Queen
Mercury
0
0
0
0
L
He Bo
NobiIe
He Bo
14
8
5
2.06
W
Zhong Kui
Redbull392
Zhong Kui
18
5
2
3.8
W
Mercury
VitaminaV
Mercury
16
5
2
3.4
W
1
2
1
0.75
W
1
2
23
6.25
L
Skadi
sanewater
Skadi
5
12
3
0.54
W
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
0
9
15
0.83
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,746
Damage
137,038
164,468
Taken
144,924
151,738
Mitigated
158,016
35,207
Healing
78,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANDRIUSZ71
Hercules
16,158
1,854
0
19,862
49,281
62,526
229
30,297
18,984
0
94,777
L
Mercury
Kiraa_Queen
Mercury
365
215
0
686
1,731
503
0
0
1,731
0
9,142
L
He Bo
NobiIe
He Bo
35,357
617
519
6,647
34,957
17,199
0
20,957
14,000
178,959
0
W
Zhong Kui
Redbull392
Zhong Kui
61,990
8,055
0
44,137
46,519
59,113
9,169
10,851
34,100
224,795
0
W
Mercury
VitaminaV
Mercury
31,505
23,191
0
10,746
36,894
19,155
616
10,132
26,389
0
319,376
W
1,668
728
0
500
3,285
823
0
0
3,285
0
14,945
W
12,874
3,455
6,003
10,204
29,973
62,015
1,032
9,311
20,286
78,924
0
L
Skadi
sanewater
Skadi
16,003
6,103
0
753
31,579
12,378
3,882
20,384
11,195
0
118,765
W
Morgan Le Fay
yMlopesZ2
Morgan Le Fay
29,001
2,526
178
6,597
28,253
16,910
1,944
13,937
13,905
113,710
0
L
15,863
1,245
0
6,740
46,920
59,132
0
33,385
13,535
12,970
59,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,168
Gold Earned
95,942
728
Minions Killed
911
0
Camps Cleared
0
2,445,306
Distance Traveled
2,981,036
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,177
422
166
5
0
639,421
5
L
Mercury
9,319
259
25
1
0
82,953
0
L
He Bo
21,138
587
234
7
0
613,837
5
W
Zhong Kui
25,002
695
344
10
0
612,664
3
W
Mercury
22,950
638
281
8
0
790,427
0
W
Ullr
12,291
341
25
1
0
167,648
2
W
Terra
19,043
529
113
3
0
752,400
1
L
Skadi
15,474
430
187
5
0
497,921
0
W
Morgan Le Fay
16,656
463
148
4
0
657,897
8
L
Mulan
15,060
418
116
3
0
611,174
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role