Player Matchup

Scylla
Scylla
Gold II
AvonDaRuler
Scylla
Gold II
Level 107
God Stats
36W - 34L
1,520 SR
Queue Stats
484W - 473L
1,564 MMR
Solo
Serqet
Serqet
Platinum III
DRACULE MlHAWK
Serqet
Platinum III
Level 156
God Stats
43W - 32L
1,599 SR
Queue Stats
137W - 129L
1,592 MMR
Solo
Ganesha
Ganesha
Gold III
NovaPrime2099
Ganesha
Gold III
Level 94
God Stats
3W - 4L
1,583 SR
Queue Stats
210W - 199L
1,562 MMR
Solo
Chiron
Chiron
Gold III
ResidenceDuDjabe
Chiron
Gold III
Level 144
God Stats
29W - 20L
1,646 SR
Queue Stats
56W - 47L
1,631 MMR
Solo
Chaac
Chaac
Gold IV
Stoked Beast830
Chaac
Gold IV
Level 96
God Stats
4W - 5L
1,164 SR
Queue Stats
14W - 11L
1,574 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,502 SR
1,585 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,490 SR
1,585 MMR
Guan Yu
Guan Yu
Gold V
MISTER RAY PUGH
Guan Yu
Gold V
Level 120
God Stats
1W - 1L
1,750 SR
Queue Stats
25W - 21L
1,558 MMR
Solo
Agni
Agni
Gold III
Why do thugs
Agni
Gold III
Level 141
God Stats
0W - 1L
1,214 SR
Queue Stats
71W - 72L
1,597 MMR
Solo
Geb
Geb
Gold II
ghostyeet
Geb
Gold II
Level 143
God Stats
1W - 5L
1,341 SR
Queue Stats
166W - 160L
1,589 MMR
Solo
The Morrigan
The Morrigan
Gold I
tony got hacked
The Morrigan
Gold I
Level 153
God Stats
3W - 6L
1,646 SR
Queue Stats
223W - 221L
1,606 MMR
Solo
Jing Wei
Jing Wei
Bronze III
xXDemon ProzXx
Jing Wei
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 5 / 4
9,098
569
3,468
8,871
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 3
10,324
645
9,732
9,337
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
14
0 / 1 / 18
8,689
543
9,878
12,764
9,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 2 / 4
10,417
651
14,010
9,712
3,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 3
9,159
572
5,041
12,057
6,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SetMorgan Le FayTiamatArtioGilgamesh

VS

Bans
AthenaKukulkanRavanaYmirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,207
513
9,615
14,886
8,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 3
8,371
523
5,129
10,476
2,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 4
6,826
427
3,651
14,613
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
tony got hacked
The Morrigan
14
3 / 4 / 5
8,732
546
7,129
9,703
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
13
2 / 5 / 1
7,833
490
4,353
10,425
2,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
9
10
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
5
4
0.8
W
11
1
3
12.5
L
2
7
1
0.36
W
Ganesha
0
1
18
9
W
9
2
4
5.5
W
2
1
3
3.5
L
2
4
3
0.88
L
0
4
4
0.5
L
The Morrigan
tony got hacked
The Morrigan
3
4
5
1.38
L
Jing Wei
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,129
Damage
29,877
52,741
Taken
60,103
24,790
Mitigated
26,701
19,243
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,468
49
0
1,284
8,871
2,373
960
4,080
4,694
50,375
0
W
9,732
1,934
0
3,758
9,337
3,334
0
2,918
6,371
0
56,891
L
9,615
1,053
87
2,821
14,886
8,398
0
2,382
12,343
0
44,082
W
Ganesha
9,878
1,583
317
1,660
12,764
9,635
645
4,407
8,309
34,913
0
W
14,010
7,642
790
3,198
9,712
3,142
2,148
3,108
6,556
0
82,811
W
5,041
576
0
8,236
12,057
6,306
380
458
10,947
4,519
46,079
L
5,129
179
0
3,579
10,476
2,996
0
3,343
6,729
54,789
0
L
3,651
466
0
2,126
14,613
9,262
0
3,873
10,342
15,633
0
L
The Morrigan
tony got hacked
The Morrigan
7,129
1,018
0
2,221
9,703
3,363
0
2,225
7,277
41,615
8,881
L
Jing Wei
4,353
3,222
270
1,987
10,425
2,682
0
1,510
8,860
0
39,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
39,969
481
Minions Killed
373
0
Camps Cleared
0
1,601,370
Distance Traveled
1,513,935
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,098
569
112
7
0
308,844
8
W
Serqet
10,324
645
111
7
0
384,120
3
L
Guan Yu
8,207
513
95
6
0
279,267
2
W
Ganesha
8,689
543
16
1
0
304,548
0
W
Chiron
10,417
651
140
9
0
291,677
5
W
Chaac
9,159
572
102
6
0
312,181
2
L
Agni
8,371
523
113
7
0
286,195
5
L
Geb
6,826
427
15
1
0
325,096
2
L
The Morrigan
8,732
546
76
5
0
302,043
4
L
Jing Wei
7,833
490
74
5
0
321,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role