Player Matchup

Jormungandr
Jormungandr
MuriloMarquesBR
Jormungandr
Level 28
God Stats
14W - 8L
1,565 SR
Queue Stats
236W - 242L
1,460 Elo+
Solo
Heimdallr
Heimdallr
R1KALV3S
Heimdallr
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
180W - 202L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vastohou
Tsukuyomi
Level 22
God Stats
6W - 1L
1,288 SR
Queue Stats
119W - 51L
1,700 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WorkBIEL PLAY
Morgan Le Fay
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 46L
1,518 Elo+
Party 2
Merlin
Merlin
lLuiSF3lip3l
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,444 Elo+
Party 2
Team Averages
Level 21
1,515 SR
1,520 Elo+

VS

Team Averages
Level 25
1,467 SR
1,437 Elo+
Chang'e
Chang'e
Dolanito
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,411 Elo+
Party 1
Fenrir
Fenrir
Dolanito50
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,260 Elo+
Party 1
Cliodhna
Cliodhna
SamucaBigod
Cliodhna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
aleciogold
Gilgamesh
Level 29
God Stats
0W - 2L
1,195 SR
Queue Stats
70W - 63L
1,420 Elo+
Solo
Vulcan
Vulcan
elwnvolao
Vulcan
Level 16
God Stats
3W - 2L
1,638 SR
Queue Stats
31W - 16L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MuriloMarquesBR
Jormungandr
20
4 / 6 / 34
15,494
1,107
17,360
28,001
34,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
R1KALV3S
Heimdallr
20
7 / 6 / 22
15,241
1,089
22,179
20,245
8,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Vastohou
Tsukuyomi
20
31 / 12 / 11
21,756
1,554
65,247
30,541
10,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Morgan Le Fay
WorkBIEL PLAY
Morgan Le Fay
20
1 / 11 / 24
13,747
982
22,257
28,945
12,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
1 / 7 / 17
12,858
918
13,368
20,272
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dolanito
Chang'e
20
4 / 8 / 31
14,475
1,034
20,292
29,972
11,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Dolanito50
Fenrir
20
13 / 10 / 14
15,618
1,116
17,480
27,481
9,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cliodhna
SamucaBigod
Cliodhna
20
14 / 9 / 21
16,563
1,183
30,913
28,302
8,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
aleciogold
Gilgamesh
20
1 / 10 / 24
14,343
1,025
13,971
39,845
34,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
elwnvolao
Vulcan
20
10 / 7 / 20
16,079
1,149
39,391
19,402
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
152
44
Kills
42
42
Deaths
44
108
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dolanito
Chang'e
4
8
31
2.44
L
Fenrir
Dolanito50
Fenrir
13
10
14
2
W
Jormungandr
MuriloMarquesBR
Jormungandr
4
6
34
3.5
W
Heimdallr
R1KALV3S
Heimdallr
7
6
22
3
L
Cliodhna
SamucaBigod
Cliodhna
14
9
21
2.72
W
Tsukuyomi
Vastohou
Tsukuyomi
31
12
11
3.04
W
Morgan Le Fay
WorkBIEL PLAY
Morgan Le Fay
1
11
24
1.18
L
Gilgamesh
aleciogold
Gilgamesh
1
10
24
1.3
L
Vulcan
elwnvolao
Vulcan
10
7
20
2.86
W
Merlin
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,411
Damage
122,047
128,004
Taken
145,002
73,281
Mitigated
70,167
9,351
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dolanito
Chang'e
20,292
2,557
8,266
8,897
29,972
11,197
0
14,253
15,719
38,581
0
L
Fenrir
Dolanito50
Fenrir
17,480
4,891
0
1,967
27,481
9,697
0
6,374
21,107
0
25,859
W
Jormungandr
MuriloMarquesBR
Jormungandr
17,360
2,064
0
0
28,001
34,899
0
13,761
14,240
35,293
0
W
Heimdallr
R1KALV3S
Heimdallr
22,179
9,963
0
1,083
20,245
8,517
0
8,681
11,564
0
62,758
L
Cliodhna
SamucaBigod
Cliodhna
30,913
2,617
0
989
28,302
8,914
0
9,443
18,859
0
48,978
W
Tsukuyomi
Vastohou
Tsukuyomi
65,247
23,205
0
5,810
30,541
10,972
0
15,662
14,879
0
98,305
W
Morgan Le Fay
WorkBIEL PLAY
Morgan Le Fay
22,257
3,517
62
2,028
28,945
12,447
0
14,609
14,336
43,524
0
L
Gilgamesh
aleciogold
Gilgamesh
13,971
2,313
1,764
1,460
39,845
34,746
0
17,525
22,320
5,033
32,924
L
Vulcan
elwnvolao
Vulcan
39,391
11,301
0
88
19,402
5,613
0
5,390
14,012
80,251
0
W
Merlin
13,368
2,194
0
368
20,272
6,446
0
9,497
10,775
36,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,096
Gold Earned
77,078
264
Minions Killed
249
13
Camps Cleared
3
1,374,510
Distance Traveled
1,607,023
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,475
1,034
40
3
1
286,388
1
L
Fenrir
15,618
1,116
18
1
0
359,731
2
W
Jormungandr
15,494
1,107
35
3
0
274,653
0
W
Heimdallr
15,241
1,089
83
6
4
263,060
0
L
Cliodhna
16,563
1,183
42
3
1
326,360
1
W
Tsukuyomi
21,756
1,554
52
4
7
300,356
2
W
Morgan Le Fay
13,747
982
42
3
2
272,341
0
L
Gilgamesh
14,343
1,025
43
3
1
330,930
1
L
Vulcan
16,079
1,149
106
8
0
303,614
1
W
Merlin
12,858
918
52
4
0
264,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role