Player Matchup

Ra
Ra
I333UFO333I
Ra
Level 86
God Stats
10W - 2L
1,512 SR
Queue Stats
52W - 34L
1,549 Elo+
Party 2
Mulan
Mulan
TNTMay
Mulan
Level 109
God Stats
10W - 8L
1,492 SR
Queue Stats
156W - 112L
1,588 Elo+
Party 2
Izanami
Izanami
Vipper109
Izanami
Level 120
God Stats
4W - 0L
1,576 SR
Queue Stats
177W - 120L
1,571 Elo+
Party 2
Team Averages
Level 105
1,527 SR
1,569 Elo+

VS

Team Averages
Level 87
1,557 SR
1,495 Elo+
Tyr
Tyr
CraigPendersonJr
Tyr
Level 84
God Stats
57W - 51L
1,531 SR
Queue Stats
196W - 203L
1,506 Elo+
Party 1
Sol
Sol
GrimGrimaces
Sol
Level 95
God Stats
9W - 14L
1,619 SR
Queue Stats
262W - 306L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
LilyTheRaccøøn
Gilgamesh
Level 81
God Stats
9W - 7L
1,520 SR
Queue Stats
111W - 100L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
9,630
803
8,298
9,885
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
TNTMay
Mulan
13
3 / 5 / 10
8,752
729
12,455
13,385
8,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Vipper109
Izanami
13
6 / 3 / 6
9,390
783
13,871
11,754
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
7,754
646
6,962
17,679
5,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 4 / 3
8,438
703
10,919
13,262
3,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
11
5 / 5 / 4
8,317
693
11,238
12,926
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
11
11
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
5
4
3
1.63
W
5
3
7
2.83
L
Gilgamesh
5
5
4
1.4
W
Mulan
TNTMay
Mulan
3
5
10
1.6
W
Izanami
Vipper109
Izanami
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
29,119
35,024
Taken
43,867
17,009
Mitigated
21,579
13,719
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,962
733
0
5,504
17,679
5,810
0
2,863
14,622
0
30,236
L
10,919
2,439
0
3,974
13,262
3,631
423
3,144
9,876
30,842
0
W
8,298
707
4,283
4,932
9,885
3,737
571
3,035
6,515
28,203
0
L
Gilgamesh
11,238
3,009
0
702
12,926
12,138
0
2,301
10,401
0
21,176
W
Mulan
TNTMay
Mulan
12,455
2,093
0
2,967
13,385
8,732
564
4,077
9,135
0
28,235
W
Izanami
Vipper109
Izanami
13,871
9,852
0
1,537
11,754
4,540
1,909
3,975
7,515
0
38,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
24,509
135
Minions Killed
106
6
Camps Cleared
6
678,516
Distance Traveled
633,721
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,754
646
53
4
4
219,094
4
L
Sol
8,438
703
41
3
2
204,855
3
W
Ra
9,630
803
51
4
0
253,355
3
L
Gilgamesh
8,317
693
12
1
0
209,772
0
W
Mulan
8,752
729
32
3
3
219,092
2
W
Izanami
9,390
783
52
4
3
206,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role