Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KysonsBetter
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,383 Elo+
Solo
Odin
Odin
Minkdinker
Odin
Level 119
God Stats
3W - 1L
1,566 SR
Queue Stats
84W - 100L
1,437 Elo+
Party 2
Kukulkan
Kukulkan
Scotsman09
Kukulkan
Level 29
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 6L
1,459 Elo+
Party 2
Team Averages
Level 71
1,513 SR
1,426 Elo+

VS

Team Averages
Level 74
1,476 SR
1,430 Elo+
Izanami
Izanami
Animalio
Izanami
Level 28
God Stats
16W - 15L
1,488 SR
Queue Stats
150W - 194L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
Catastroph3
Amaterasu
Level 126
God Stats
15W - 11L
1,616 SR
Queue Stats
185W - 190L
1,521 Elo+
Party 1
Zeus
Zeus
GunnerMW
Zeus
Level 69
God Stats
2W - 4L
1,323 SR
Queue Stats
50W - 87L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KysonsBetter
Ah Muzen Cab
13
5 / 8 / 1
10,177
678
14,676
13,528
4,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 5
10,646
710
12,656
21,900
17,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Scotsman09
Kukulkan
13
0 / 8 / 6
9,277
618
6,783
12,862
5,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Animalio
Izanami
15
10 / 4 / 7
11,794
786
15,371
13,974
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Catastroph3
Amaterasu
15
6 / 2 / 14
12,204
814
16,072
20,734
18,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
15
5 / 4 / 10
10,982
732
10,854
9,520
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
21
21
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Animalio
Izanami
10
4
7
3.38
W
Amaterasu
Catastroph3
Amaterasu
6
2
14
6.5
W
Zeus
5
4
10
2.5
L
Ah Muzen Cab
KysonsBetter
Ah Muzen Cab
5
8
1
0.69
L
4
5
5
1.3
L
Kukulkan
Scotsman09
Kukulkan
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
42,297
48,290
Taken
44,228
26,739
Mitigated
27,422
5,561
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Animalio
Izanami
15,371
9,670
0
3,310
13,974
6,093
1,314
2,623
11,351
0
50,279
W
Amaterasu
Catastroph3
Amaterasu
16,072
9,043
644
8,404
20,734
18,308
776
3,328
17,406
0
31,934
W
Zeus
10,854
1,831
105
2,733
9,520
3,021
786
1,451
8,069
39,501
0
L
Ah Muzen Cab
KysonsBetter
Ah Muzen Cab
14,676
7,410
0
2,115
13,528
4,585
572
2,830
10,456
0
31,288
L
12,656
2,816
0
3,446
21,900
17,079
0
6,112
15,434
0
27,034
L
Kukulkan
Scotsman09
Kukulkan
6,783
350
0
0
12,862
5,075
0
1,550
11,182
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
34,980
142
Minions Killed
184
5
Camps Cleared
9
708,056
Distance Traveled
816,664
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,794
786
87
6
3
247,829
2
W
Amaterasu
12,204
814
37
2
1
318,694
1
W
Zeus
10,982
732
60
4
5
250,141
7
L
Ah Muzen Cab
10,177
678
34
2
2
193,518
4
L
Odin
10,646
710
22
1
2
281,358
3
L
Kukulkan
9,277
618
86
6
1
233,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role