Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PuriVenn
Mulan
Level 19
God Stats
9W - 5L
1,769 SR
Queue Stats
25W - 15L
1,653 Elo+
Party 1
Anubis
Anubis
pickpocker
Anubis
Level 25
God Stats
21W - 8L
1,701 SR
Queue Stats
68W - 61L
1,396 Elo+
Party 1
Team Averages
Level 54
1,657 SR
1,516 Elo+

VS

Team Averages
Level 20
1,594 SR
1,727 Elo+
Medusa
Medusa
DaYui
Medusa
Level 25
God Stats
6W - 3L
1,778 SR
Queue Stats
47W - 17L
1,774 Elo+
Party 2
Baron Samedi
Baron Samedi
eldama49
Baron Samedi
Level 21
God Stats
21W - 26L
1,503 SR
Queue Stats
25W - 34L
1,418 Elo+
Solo
Bellona
Bellona
hexypersephone02
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 26L
1,989 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 3 / 6
8,776
878
12,165
14,007
12,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
PuriVenn
Mulan
12
4 / 3 / 9
7,769
777
9,666
11,574
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
pickpocker
Anubis
11
2 / 5 / 8
6,945
695
5,513
7,589
3,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaYui
Medusa
11
6 / 3 / 4
7,651
765
15,586
8,064
2,879
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
eldama49
Baron Samedi
10
2 / 6 / 5
6,715
672
3,565
7,601
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 8
7,140
714
9,636
15,846
14,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
13
Kills
11
11
Deaths
13
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
6
3.33
L
Medusa
DaYui
Medusa
6
3
4
2.67
W
Mulan
PuriVenn
Mulan
4
3
9
2.83
L
Baron Samedi
eldama49
Baron Samedi
2
6
5
0.75
L
3
4
8
1.75
W
Anubis
pickpocker
Anubis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,344
Damage
28,787
33,170
Taken
31,511
23,831
Mitigated
19,522
4,984
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,165
4,295
0
1,036
14,007
12,262
0
2,222
11,785
461
20,888
L
Medusa
DaYui
Medusa
15,586
6,250
0
375
8,064
2,879
410
513
7,385
0
33,841
W
Mulan
PuriVenn
Mulan
9,666
1,937
0
2,410
11,574
8,303
0
1,192
10,382
0
19,976
L
Baron Samedi
eldama49
Baron Samedi
3,565
418
727
372
7,601
2,575
0
2,200
5,186
17,285
0
L
9,636
3,722
40
3,278
15,846
14,068
0
3,307
12,025
0
15,720
W
Anubis
pickpocker
Anubis
5,513
475
0
1,538
7,589
3,266
0
472
7,117
25,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,490
Gold Earned
21,506
105
Minions Killed
88
5
Camps Cleared
4
534,470
Distance Traveled
499,265
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,776
878
30
3
3
193,462
3
L
Medusa
7,651
765
42
4
1
184,445
3
W
Mulan
7,769
777
27
3
0
183,740
2
L
Baron Samedi
6,715
672
34
3
2
150,073
3
L
Bellona
7,140
714
12
1
1
164,747
2
W
Anubis
6,945
695
48
5
2
157,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role