Player Matchup

Hera
Hera
Ai-XiV
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,401 Elo+
Solo
Neith
Neith
Jaypaine1190
Neith
Level 5
God Stats
2W - 2L
1,650 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Kali
Kali
Muninn7152
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,437 Elo+
Solo
Anubis
Anubis
TokeNChoke504
Anubis
Level 14
God Stats
3W - 4L
1,394 SR
Queue Stats
6W - 6L
1,287 Elo+
Solo
Xing Tian
Xing Tian
xXNobleKnightXx
Xing Tian
Level 28
God Stats
0W - 2L
1,524 SR
Queue Stats
5W - 4L
1,432 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,386 Elo+

VS

Team Averages
Level 46
1,553 SR
1,461 Elo+
Janus
Janus
ArnaldoCerdo
Janus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Davidmello7
Baron Samedi
Level 21
God Stats
5W - 9L
1,466 SR
Queue Stats
12W - 19L
1,383 Elo+
Solo
Chaac
Chaac
EISacaCaca
Chaac
Level 140
God Stats
38W - 22L
1,659 SR
Queue Stats
290W - 237L
1,488 Elo+
Party 1
King Arthur
King Arthur
NohopeNaldo
King Arthur
Level 40
God Stats
6W - 3L
1,545 SR
Queue Stats
105W - 77L
1,552 Elo+
Party 1
Neith
Neith
SuhMyDude22
Neith
Level 28
God Stats
6W - 4L
1,594 SR
Queue Stats
128W - 127L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ai-XiV
Hera
12
3 / 3 / 2
7,268
519
7,567
9,219
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 8 / 1
5,307
379
3,049
8,365
1,822
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 3 / 2
6,667
476
3,982
9,641
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 7 / 3
5,834
417
3,277
9,712
3,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
xXNobleKnightXx
Xing Tian
10
0 / 3 / 0
5,656
404
2,638
8,898
5,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
8,363
597
7,301
6,889
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Davidmello7
Baron Samedi
10
0 / 3 / 3
6,482
463
1,422
8,794
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chaac
15
11 / 0 / 7
9,499
679
9,577
8,805
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
NohopeNaldo
King Arthur
13
4 / 0 / 5
8,293
592
7,133
10,857
7,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 3
7,969
569
7,138
7,342
2,262
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
24
24
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
Ai-XiV
Hera
3
3
2
1.33
W
4
3
9
2.83
W
Baron Samedi
Davidmello7
Baron Samedi
0
3
3
0.5
W
Chaac
11
0
7
14.5
L
1
8
1
0.19
L
2
3
2
1
W
King Arthur
NohopeNaldo
King Arthur
4
0
5
6.5
W
5
1
3
6.5
L
1
7
3
0.36
L
Xing Tian
xXNobleKnightXx
Xing Tian
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
32,571
45,835
Taken
42,687
17,749
Mitigated
22,189
9,091
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ai-XiV
Hera
7,567
2,709
0
2,276
9,219
2,594
53
1,166
8,053
41,838
0
W
7,301
301
0
476
6,889
1,728
93
1,628
5,261
49,302
0
W
Baron Samedi
Davidmello7
Baron Samedi
1,422
0
131
2,973
8,794
6,148
417
4,399
4,048
24,414
0
W
Chaac
9,577
884
0
6,499
8,805
4,665
0
1,950
6,851
0
54,328
L
3,049
1,114
0
1,294
8,365
1,822
454
1,801
6,564
0
12,649
L
3,982
1,779
0
3,222
9,641
4,310
0
1,879
7,762
0
28,066
W
King Arthur
NohopeNaldo
King Arthur
7,133
566
0
3,843
10,857
7,386
38
2,512
8,345
6,602
40,696
W
7,138
3,135
0
2,356
7,342
2,262
2,675
2,564
4,700
0
42,234
L
3,277
247
0
1,452
9,712
3,198
124
4,080
5,632
23,372
0
L
Xing Tian
xXNobleKnightXx
Xing Tian
2,638
218
0
847
8,898
5,825
332
694
8,204
25,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
40,606
218
Minions Killed
408
0
Camps Cleared
0
1,273,498
Distance Traveled
1,391,552
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,268
519
73
5
0
245,777
3
W
Janus
8,363
597
82
6
0
268,364
3
W
Baron Samedi
6,482
463
39
3
0
244,043
5
W
Chaac
9,499
679
118
8
0
328,526
0
L
Neith
5,307
379
20
1
0
253,150
2
L
Kali
6,667
476
50
4
0
287,014
7
W
King Arthur
8,293
592
94
7
0
293,329
5
W
Neith
7,969
569
75
5
0
257,290
3
L
Anubis
5,834
417
39
3
0
221,913
2
L
Xing Tian
5,656
404
36
3
0
265,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role