Player Matchup

Mercury
Mercury
Dark_Gb22
Mercury
Level 115
God Stats
2W - 3L
1,293 SR
Queue Stats
539W - 568L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Huedorz
Sun Wukong
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 394L
1,481 Elo+
Party 1
Neith
Neith
Mozzerfc
Neith
Level 73
God Stats
65W - 49L
1,548 SR
Queue Stats
306W - 336L
1,545 Elo+
Party 1
Zeus
Zeus
lSKNlGhost
Zeus
Level 108
God Stats
46W - 36L
1,570 SR
Queue Stats
340W - 318L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
zuninho11
Erlang Shen
Level 44
God Stats
5W - 5L
1,529 SR
Queue Stats
101W - 119L
1,412 Elo+
Party 1
Team Averages
Level 88
1,488 SR
1,488 Elo+

VS

Team Averages
Level 99
1,571 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MennySage
Arachne
Level 93
God Stats
6W - 6L
1,483 SR
Queue Stats
193W - 240L
1,432 Elo+
Party 2
Ganesha
Ganesha
Sendokay88
Ganesha
Level 109
God Stats
4W - 5L
1,586 SR
Queue Stats
441W - 474L
1,482 Elo+
Party 2
Izanami
Izanami
Suli410
Izanami
Level 125
God Stats
72W - 59L
1,529 SR
Queue Stats
400W - 460L
1,469 Elo+
Solo
Kukulkan
Kukulkan
housenetwork1
Kukulkan
Level 48
God Stats
10W - 4L
1,760 SR
Queue Stats
298W - 313L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark_Gb22
Mercury
7
1 / 0 / 5
4,218
703
1,273
4,028
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Huedorz
Sun Wukong
6
0 / 0 / 3
3,738
623
1,598
4,053
1,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mozzerfc
Neith
7
1 / 0 / 0
3,762
627
1,668
2,039
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 0 / 1
4,781
797
3,271
2,009
532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
zuninho11
Erlang Shen
6
0 / 1 / 2
3,711
619
514
4,494
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
4
0 / 0 / 0
3,251
542
857
1,396
429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
MennySage
Arachne
5
0 / 2 / 0
3,342
557
1,498
3,595
1,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
Sendokay88
Ganesha
7
1 / 1 / 0
4,092
682
2,333
2,697
1,517
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
Suli410
Izanami
6
0 / 1 / 0
3,705
618
1,564
3,769
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
housenetwork1
Kukulkan
5
0 / 2 / 0
3,370
562
848
2,161
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Mercury
Dark_Gb22
Mercury
1
0
5
3.5
W
Sun Wukong
Huedorz
Sun Wukong
0
0
3
1.5
L
Arachne
MennySage
Arachne
0
2
0
0
W
Neith
Mozzerfc
Neith
1
0
0
1
L
Ganesha
Sendokay88
Ganesha
1
1
0
1
L
Izanami
Suli410
Izanami
0
1
0
0
L
Kukulkan
housenetwork1
Kukulkan
0
2
0
0
W
4
0
1
4.5
W
Erlang Shen
zuninho11
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,324
Damage
7,100
16,623
Taken
13,618
5,307
Mitigated
4,473
6,254
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
857
30
0
762
1,396
429
0
0
1,396
4,650
0
W
Mercury
Dark_Gb22
Mercury
1,273
496
0
265
4,028
1,009
0
84
3,922
0
18,205
W
Sun Wukong
Huedorz
Sun Wukong
1,598
273
491
1,122
4,053
1,414
0
661
3,392
0
7,013
L
Arachne
MennySage
Arachne
1,498
1,110
0
1,052
3,595
1,227
0
1,238
2,357
0
10,443
W
Neith
Mozzerfc
Neith
1,668
738
0
881
2,039
548
0
412
1,627
0
17,653
L
Ganesha
Sendokay88
Ganesha
2,333
154
0
851
2,697
1,517
0
993
1,704
16,531
0
L
Izanami
Suli410
Izanami
1,564
1,352
0
1,480
3,769
685
0
0
3,769
0
19,731
L
Kukulkan
housenetwork1
Kukulkan
848
0
0
260
2,161
615
0
1,040
1,121
12,519
0
W
3,271
861
0
1,081
2,009
532
0
842
1,031
19,521
0
W
Erlang Shen
zuninho11
Erlang Shen
514
166
0
2,414
4,494
1,804
0
1,881
2,613
0
12,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,210
Gold Earned
17,760
179
Minions Killed
127
0
Camps Cleared
0
611,931
Distance Traveled
520,787
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,251
542
4
1
0
88,258
0
W
Mercury
4,218
703
38
6
0
134,878
3
W
Sun Wukong
3,738
623
15
3
0
133,184
2
L
Arachne
3,342
557
24
4
0
140,180
1
W
Neith
3,762
627
38
6
0
108,980
2
L
Ganesha
4,092
682
25
4
0
108,026
2
L
Izanami
3,705
618
45
8
0
110,129
1
L
Kukulkan
3,370
562
29
5
0
74,194
1
W
Zeus
4,781
797
51
9
0
112,392
2
W
Erlang Shen
3,711
619
37
6
0
122,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role