Player Matchup

Chiron
Chiron
HunterJay8
Chiron
Level 69
God Stats
3W - 2L
1,584 SR
Queue Stats
113W - 117L
1,547 Elo+
Party 1
King Arthur
King Arthur
Karamolegos
King Arthur
Level 8
God Stats
9W - 3L
1,742 SR
Queue Stats
13W - 7L
1,641 Elo+
Party 2
Fenrir
Fenrir
LingLiGwun
Fenrir
Level 9
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 7L
1,551 Elo+
Party 1
Ares
Ares
PsychoShooter7
Ares
Level 27
God Stats
5W - 1L
1,634 SR
Queue Stats
98W - 83L
1,539 Elo+
Party 2
Ra
Ra
towfish
Ra
Level 42
God Stats
5W - 6L
1,434 SR
Queue Stats
177W - 148L
1,523 Elo+
Party 2
Team Averages
Level 31
1,626 SR
1,560 Elo+

VS

Team Averages
Level 32
1,564 SR
1,486 Elo+
Nemesis
Nemesis
KatyaZamoStan
Nemesis
Level 68
God Stats
4W - 6L
1,496 SR
Queue Stats
42W - 32L
1,536 Elo+
Party 3
Cliodhna
Cliodhna
L4ZARU3
Cliodhna
Level 29
God Stats
18W - 17L
1,325 SR
Queue Stats
166W - 164L
1,492 Elo+
Solo
Fenrir
Fenrir
TotteryBrute25
Fenrir
Level 25
God Stats
7W - 5L
1,610 SR
Queue Stats
34W - 26L
1,517 Elo+
Party 3
Olorun
Olorun
YaBoiPan25
Olorun
Level 23
God Stats
4W - 4L
1,718 SR
Queue Stats
86W - 130L
1,358 Elo+
Solo
Neith
Neith
Zars00
Neith
Level 17
God Stats
5W - 3L
1,669 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HunterJay8
Chiron
17
10 / 4 / 5
10,326
574
11,898
12,969
4,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Karamolegos
King Arthur
16
5 / 5 / 4
10,283
571
8,992
14,001
11,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
LingLiGwun
Fenrir
18
13 / 6 / 6
11,372
632
15,241
15,154
7,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 3 / 10
9,023
501
7,472
15,380
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 6 / 3
10,100
561
9,846
14,331
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
13 / 7 / 3
10,836
602
11,172
16,892
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
L4ZARU3
Cliodhna
15
0 / 4 / 4
9,222
512
4,754
10,815
7,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 8 / 1
7,630
424
5,101
12,819
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
YaBoiPan25
Olorun
15
2 / 6 / 5
9,658
537
13,389
18,192
6,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Zars00
Neith
15
6 / 7 / 1
9,710
539
9,472
11,279
3,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
32
Kills
24
24
Deaths
32
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
HunterJay8
Chiron
10
4
5
3.13
W
King Arthur
Karamolegos
King Arthur
5
5
4
1.4
L
Nemesis
13
7
3
2.07
L
Cliodhna
L4ZARU3
Cliodhna
0
4
4
0.5
W
Fenrir
LingLiGwun
Fenrir
13
6
6
2.67
W
0
3
10
1.67
L
3
8
1
0.44
L
Olorun
YaBoiPan25
Olorun
2
6
5
0.75
L
Neith
Zars00
Neith
6
7
1
0.93
W
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,449
Damage
43,888
71,835
Taken
69,997
44,251
Mitigated
29,904
23,138
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
HunterJay8
Chiron
11,898
4,416
891
4,230
12,969
4,366
316
1,365
11,603
0
69,191
W
King Arthur
Karamolegos
King Arthur
8,992
2,101
0
1,910
14,001
11,333
276
3,070
10,931
0
62,025
L
Nemesis
11,172
4,742
0
1,983
16,892
5,690
62
2,893
13,897
0
58,972
L
Cliodhna
L4ZARU3
Cliodhna
4,754
172
0
2,030
10,815
7,909
0
2,850
7,941
0
53,089
W
Fenrir
LingLiGwun
Fenrir
15,241
5,079
0
4,603
15,154
7,304
0
1,205
13,949
0
76,512
W
7,472
246
0
4,524
15,380
16,136
316
2,132
13,248
33,345
0
L
5,101
1,240
0
1,858
12,819
7,166
0
2,189
10,586
210
15,517
L
Olorun
YaBoiPan25
Olorun
13,389
7,580
340
8,310
18,192
6,071
1,824
5,916
11,996
65,363
0
L
Neith
Zars00
Neith
9,472
6,338
0
2,961
11,279
3,068
0
3,004
8,259
0
48,798
W
9,846
2,757
1,382
5,598
14,331
5,112
92
5,827
8,504
68,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
47,056
513
Minions Killed
443
0
Camps Cleared
0
1,778,178
Distance Traveled
1,571,704
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,326
574
98
5
0
343,620
4
W
King Arthur
10,283
571
113
6
0
341,198
3
L
Nemesis
10,836
602
94
5
0
350,287
0
L
Cliodhna
9,222
512
121
7
0
327,977
4
W
Fenrir
11,372
632
114
6
0
405,176
2
W
Ares
9,023
501
44
2
0
339,489
8
L
Fenrir
7,630
424
23
1
0
327,996
1
L
Olorun
9,658
537
116
6
0
282,023
0
L
Neith
9,710
539
89
5
0
283,421
2
W
Ra
10,100
561
144
8
0
348,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role