Player Matchup

Ares
Ares
Diamond IV
BROWKENY
Ares
Diamond IV
Level 156
God Stats
4W - 1L
1,398 SR
Queue Stats
353W - 340L
2,054 MMR
Party 2
Awilix
Awilix
Diamond IV
Clarisuhhh
Awilix
Diamond IV
Level 124
God Stats
13W - 12L
1,617 SR
Queue Stats
26W - 24L
2,156 MMR
Party 1
Achilles
Achilles
Diamond V
Coldstone13
Achilles
Diamond V
Level 50
God Stats
1W - 0L
1,307 SR
Queue Stats
44W - 32L
2,073 MMR
Party 1
Hel
Hel
Diamond III
eric_zonato
Hel
Diamond III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 399L
2,231 MMR
Party 2
Heimdallr
Heimdallr
Masters
oPapaPrime
Heimdallr
Masters
Level 160
God Stats
8W - 10L
1,535 SR
Queue Stats
283W - 283L
2,126 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,471 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,607 SR
2,010 MMR
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Nox1438
Cabrakan
Diamond III
Level 68
God Stats
8W - 7L
1,620 SR
Queue Stats
191W - 160L
2,261 MMR
Party 3
Chang'e
Chang'e
Diamond IV
SolarrSoldier
Chang'e
Diamond IV
Level 146
God Stats
23W - 25L
1,608 SR
Queue Stats
906W - 902L
2,108 MMR
Solo
Bacchus
Bacchus
Platinum I
StudioPonoc
Bacchus
Platinum I
Level 107
God Stats
1W - 2L
1,693 SR
Queue Stats
89W - 75L
2,070 MMR
Solo
Ullr
Ullr
Masters
xNotoriousBAMF
Ullr
Masters
Level 160
God Stats
9W - 10L
1,611 SR
Queue Stats
411W - 390L
2,112 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 1 / 9
12,023
523
7,121
20,688
26,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
Clarisuhhh
Awilix
20
3 / 1 / 8
12,962
564
5,649
15,838
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Coldstone13
Achilles
20
11 / 0 / 5
14,663
638
17,690
25,553
37,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 2 / 11
13,098
569
16,420
14,534
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
oPapaPrime
Heimdallr
20
3 / 2 / 6
13,760
598
23,993
17,036
8,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Bans
GilgameshArtioOdinGebTiamat

VS

Bans
LokiCu ChulainnJanusSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 11 / 2
7,019
305
5,811
13,853
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Nox1438
Cabrakan
17
1 / 2 / 1
10,258
446
8,596
16,866
14,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
14
1 / 6 / 1
8,844
385
9,828
18,831
6,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
StudioPonoc
Bacchus
10
1 / 3 / 3
8,401
365
6,418
23,266
30,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 2
10,794
469
11,522
17,321
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
25
Kills
6
6
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
11
2
0.09
W
Ares
3
1
9
7.5
W
Awilix
Clarisuhhh
Awilix
3
1
8
7
W
Achilles
Coldstone13
Achilles
11
0
5
13.5
L
Cabrakan
Nox1438
Cabrakan
1
2
1
0.75
L
Chang'e
1
6
1
0.25
L
Bacchus
StudioPonoc
Bacchus
1
3
3
0.83
W
5
2
11
5.25
W
Heimdallr
oPapaPrime
Heimdallr
3
2
6
3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
42,175
93,649
Taken
90,137
85,924
Mitigated
62,833
48,782
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,811
1,456
0
1,518
13,853
5,092
0
3,834
10,018
0
21,725
W
Ares
7,121
112
1,096
3,920
20,688
26,607
1,020
9,012
11,343
27,939
0
W
Awilix
Clarisuhhh
Awilix
5,649
1,782
0
7,982
15,838
6,405
6,585
4,155
11,683
0
95,998
W
Achilles
Coldstone13
Achilles
17,690
2,996
0
8,614
25,553
37,477
2,040
6,948
15,548
26,119
74,883
L
Cabrakan
Nox1438
Cabrakan
8,596
828
0
1,849
16,866
14,096
0
3,253
13,613
73,932
4,377
L
Chang'e
9,828
382
1,088
6,074
18,831
6,566
0
7,141
11,690
57,756
0
L
Bacchus
StudioPonoc
Bacchus
6,418
849
0
2,514
23,266
30,870
0
7,064
16,202
25,101
0
W
16,420
646
13,176
9,517
14,534
6,673
667
6,454
8,080
99,279
0
W
Heimdallr
oPapaPrime
Heimdallr
23,993
12,630
0
4,477
17,036
8,762
4,360
2,905
14,131
0
146,112
L
11,522
4,664
0
2,648
17,321
6,209
0
5,422
11,899
0
79,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,506
Gold Earned
45,316
766
Minions Killed
502
0
Camps Cleared
0
2,323,786
Distance Traveled
1,972,723
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,019
305
38
2
0
380,579
2
W
Ares
12,023
523
39
2
0
453,764
2
W
Awilix
12,962
564
152
7
0
495,662
3
W
Achilles
14,663
638
208
9
0
473,486
2
L
Cabrakan
10,258
446
145
6
0
398,540
5
L
Chang'e
8,844
385
100
4
0
377,837
5
L
Bacchus
8,401
365
43
2
0
381,029
2
W
Hel
13,098
569
156
7
0
482,901
0
W
Heimdallr
13,760
598
211
9
0
417,973
5
L
Ullr
10,794
469
176
8
0
434,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role