Player Matchup

Thoth
Thoth
CoxyMama9
Thoth
Level 60
God Stats
2W - 4L
1,456 SR
Queue Stats
313W - 300L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FearTheDeer101
Ah Muzen Cab
Level 81
God Stats
7W - 10L
1,313 SR
Queue Stats
305W - 284L
1,428 Elo+
Party 1
Agni
Agni
Klappman26
Agni
Level 104
God Stats
6W - 2L
1,695 SR
Queue Stats
395W - 376L
1,508 Elo+
Party 1
Mercury
Mercury
SHORTYZANW
Mercury
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,489 Elo+
Solo
Mulan
Mulan
husky12830
Mulan
Level 122
God Stats
19W - 16L
1,475 SR
Queue Stats
579W - 556L
1,534 Elo+
Party 1
Team Averages
Level 103
1,488 SR
1,483 Elo+

VS

Team Averages
Level 108
1,582 SR
1,472 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eslarep
King Arthur
Level 89
God Stats
5W - 4L
1,639 SR
Queue Stats
290W - 268L
1,492 Elo+
Solo
Artemis
Artemis
l33tGangsterz
Artemis
Level 156
God Stats
5W - 3L
1,469 SR
Queue Stats
167W - 177L
1,490 Elo+
Party 2
Artio
Artio
last-survivor420
Artio
Level 119
God Stats
2W - 1L
1,800 SR
Queue Stats
95W - 110L
1,465 Elo+
Party 2
Arachne
Arachne
nexto102
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CoxyMama9
Thoth
18
8 / 5 / 9
11,751
783
8,155
9,949
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FearTheDeer101
Ah Muzen Cab
20
5 / 2 / 23
12,391
826
19,791
13,784
6,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 17
12,534
836
25,210
10,715
4,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SHORTYZANW
Mercury
16
2 / 8 / 17
10,915
728
5,710
16,785
10,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
19
6 / 3 / 23
11,678
779
19,139
28,703
28,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
12 / 6 / 6
12,964
864
20,662
20,705
27,724
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Eslarep
King Arthur
18
2 / 7 / 9
10,889
726
11,937
16,954
23,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
17
1 / 6 / 10
10,211
681
18,104
13,533
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 10
10,064
671
5,480
18,098
17,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
nexto102
Arachne
15
1 / 6 / 14
9,793
653
9,165
16,476
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
69
31
Kills
20
21
Deaths
31
89
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
12
6
6
2.5
W
Thoth
CoxyMama9
Thoth
8
5
9
2.5
L
King Arthur
Eslarep
King Arthur
2
7
9
0.93
W
Ah Muzen Cab
FearTheDeer101
Ah Muzen Cab
5
2
23
8.25
W
10
3
17
6.17
W
Mercury
SHORTYZANW
Mercury
2
8
17
1.31
W
Mulan
6
3
23
5.83
L
Artemis
1
6
10
1
L
4
6
10
1.5
L
Arachne
nexto102
Arachne
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,005
Damage
65,348
79,936
Taken
85,766
54,414
Mitigated
82,194
33,282
Healing
25,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
20,662
3,651
1,886
4,274
20,705
27,724
738
9,435
11,261
47,386
0
W
Thoth
CoxyMama9
Thoth
8,155
984
2,105
917
9,949
3,626
1,086
4,413
5,536
17,600
0
L
King Arthur
Eslarep
King Arthur
11,937
539
329
2,686
16,954
23,753
0
6,488
10,466
0
25,479
W
Ah Muzen Cab
FearTheDeer101
Ah Muzen Cab
19,791
8,722
1,209
5,259
13,784
6,642
2,036
4,867
8,917
0
49,688
W
25,210
1,948
4,237
2,934
10,715
4,547
1,256
4,383
6,332
60,065
0
W
Mercury
SHORTYZANW
Mercury
5,710
2,563
1,209
1,232
16,785
10,853
335
5,282
11,503
0
12,101
W
Mulan
19,139
1,412
2,693
11,487
28,703
28,746
705
7,197
21,506
0
29,859
L
Artemis
18,104
4,110
1,269
1,774
13,533
6,201
393
3,953
9,580
0
34,968
L
5,480
883
3,129
3,064
18,098
17,713
144
6,024
12,074
10,500
0
L
Arachne
nexto102
Arachne
9,165
6,184
1,424
5,177
16,476
6,803
624
7,465
9,011
0
11,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,269
Gold Earned
53,921
193
Minions Killed
155
0
Camps Cleared
0
1,259,115
Distance Traveled
1,227,528
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,964
864
54
4
0
241,493
2
W
Thoth
11,751
783
13
1
0
207,362
0
L
King Arthur
10,889
726
38
3
0
267,335
2
W
Ah Muzen Cab
12,391
826
77
5
0
247,556
0
W
Agni
12,534
836
71
5
0
268,262
0
W
Mercury
10,915
728
13
1
0
261,467
0
W
Mulan
11,678
779
19
1
0
274,468
5
L
Artemis
10,211
681
46
3
0
224,779
0
L
Artio
10,064
671
10
1
0
252,216
0
L
Arachne
9,793
653
7
0
0
241,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role