Player Matchup

Odin
Odin
Braampie
Odin
Level 37
God Stats
5W - 4L
1,442 SR
Queue Stats
137W - 155L
1,426 Elo+
Party 1
Mulan
Mulan
EKPOESJOUDOOD
Mulan
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 217L
1,427 Elo+
Party 1
Bacchus
Bacchus
KayMera09
Bacchus
Level 39
God Stats
2W - 1L
1,491 SR
Queue Stats
44W - 85L
1,303 Elo+
Solo
Neith
Neith
THX RainDrops
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,423 Elo+
Solo
Terra
Terra
Сиринити
Terra
Level 89
God Stats
10W - 8L
1,462 SR
Queue Stats
261W - 271L
1,281 Elo+
Solo
Team Averages
Level 78
1,479 SR
1,372 Elo+

VS

Team Averages
Level 93
1,438 SR
1,366 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Alex1stikhonov
Chaac
Level 62
God Stats
3W - 2L
1,627 SR
Queue Stats
415W - 428L
1,329 Elo+
Solo
Ra
Ra
Mankarran
Ra
Level 85
God Stats
4W - 5L
1,309 SR
Queue Stats
253W - 276L
1,371 Elo+
Solo
Chiron
Chiron
cmpuck
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,359 Elo+
Solo
Vulcan
Vulcan
trollkiller99
Vulcan
Level 88
God Stats
3W - 5L
1,256 SR
Queue Stats
387W - 514L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
4 / 4 / 21
11,828
696
13,873
30,411
23,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
10 / 4 / 14
11,769
692
19,298
17,559
10,026
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
KayMera09
Bacchus
20
6 / 1 / 17
12,325
725
10,394
18,659
22,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 1 / 16
12,984
764
20,611
20,333
8,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 22
12,209
718
5,747
21,640
12,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
5 / 9 / 5
12,735
749
22,748
18,287
8,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 7
10,447
615
18,049
20,296
25,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 6 / 6
11,313
665
17,531
18,823
11,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
cmpuck
Chiron
3
0 / 2 / 1
4,621
272
0
1,226
154
15
0 / 10 / 5
9,429
555
13,778
17,807
8,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
31
Kills
10
11
Deaths
31
90
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
5
9
5
0.83
L
2
4
7
1.38
W
Odin
4
4
21
3.63
W
10
4
14
4.25
W
Bacchus
KayMera09
Bacchus
6
1
17
14.5
L
3
6
6
1
W
7
1
16
15
L
Chiron
cmpuck
Chiron
0
2
1
0.25
L
0
10
5
0.25
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,923
Damage
72,106
108,602
Taken
76,439
75,999
Mitigated
53,939
68,735
Healing
28,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
22,748
816
1,581
2,062
18,287
8,782
1,080
4,082
14,205
56,170
0
L
18,049
979
598
6,411
20,296
25,230
339
3,509
16,787
0
23,363
W
Odin
13,873
1,201
1,255
7,360
30,411
23,068
1,631
11,561
18,339
0
35,081
W
19,298
4,341
2,327
2,423
17,559
10,026
1,280
9,302
8,021
0
28,768
W
Bacchus
KayMera09
Bacchus
10,394
378
3,710
3,530
18,659
22,089
58
8,236
9,944
23,971
0
L
17,531
660
7,064
7,814
18,823
11,231
766
4,343
14,480
39,940
0
W
20,611
8,382
2,304
8,362
20,333
8,645
2,823
11,752
8,239
0
60,584
L
Chiron
cmpuck
Chiron
0
0
0
0
1,226
154
0
0
1,226
0
0
L
13,778
6,181
972
2,142
17,807
8,542
431
4,207
13,600
21,321
0
W
5,747
615
24,922
12,542
21,640
12,171
114
13,206
8,196
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,115
Gold Earned
48,545
183
Minions Killed
139
0
Camps Cleared
0
1,570,720
Distance Traveled
1,110,142
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,735
749
66
4
0
234,606
0
L
Chaac
10,447
615
15
1
0
312,251
1
W
Odin
11,828
696
70
4
0
310,856
0
W
Mulan
11,769
692
21
1
0
288,173
0
W
Bacchus
12,325
725
14
1
0
328,215
0
L
Ra
11,313
665
39
2
0
319,770
1
W
Neith
12,984
764
65
4
0
306,977
0
L
Chiron
4,621
272
0
0
0
405
0
L
Vulcan
9,429
555
19
1
0
243,110
0
W
Terra
12,209
718
13
1
0
336,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role