Player Matchup

Kuzenbo
Kuzenbo
NastyNath
Kuzenbo
Level 66
God Stats
1W - 2L
1,732 SR
Queue Stats
174W - 96L
1,700 Elo+
Party 1
Neith
Neith
endlessenergy12
Neith
Level 20
God Stats
17W - 8L
1,608 SR
Queue Stats
38W - 27L
1,508 Elo+
Party 1
Discordia
Discordia
tomtombom
Discordia
Level 65
God Stats
26W - 20L
1,583 SR
Queue Stats
307W - 229L
1,660 Elo+
Party 1
Team Averages
Level 50
1,641 SR
1,623 Elo+

VS

Team Averages
Level 86
1,440 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AsharkGOD
Olorun
Level 65
God Stats
10W - 10L
1,618 SR
Queue Stats
317W - 313L
1,488 Elo+
Solo
Hachiman
Hachiman
RealTronaldDump
Hachiman
Level 99
God Stats
5W - 9L
1,203 SR
Queue Stats
185W - 281L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NastyNath
Kuzenbo
13
7 / 1 / 11
9,269
927
6,805
10,911
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 0 / 14
8,219
822
6,456
4,275
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Discordia
tomtombom
Discordia
13
8 / 2 / 9
8,703
870
12,974
7,094
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 6 / 1
7,251
725
5,100
12,539
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
AsharkGOD
Olorun
10
2 / 6 / 0
6,938
694
4,048
9,436
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
10
0 / 6 / 2
6,404
640
4,376
7,490
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
3
3
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
1
0.25
L
Olorun
AsharkGOD
Olorun
2
6
0
0.33
W
Kuzenbo
NastyNath
Kuzenbo
7
1
11
12.5
L
Hachiman
0
6
2
0.17
W
3
0
14
10
W
Discordia
tomtombom
Discordia
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
13,524
22,280
Taken
29,465
19,216
Mitigated
13,709
5,745
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,100
295
32
1,703
12,539
7,902
0
6,726
5,437
12,998
0
L
Olorun
AsharkGOD
Olorun
4,048
1,842
293
1,456
9,436
3,310
0
7,210
1,862
18,873
0
W
Kuzenbo
NastyNath
Kuzenbo
6,805
2,149
0
3,178
10,911
14,575
110
4,685
6,226
21,135
0
L
Hachiman
4,376
2,700
0
820
7,490
2,497
0
5,151
2,091
0
21,981
W
6,456
2,737
0
562
4,275
1,867
1,980
2,761
1,514
0
24,792
W
Discordia
tomtombom
Discordia
12,974
359
95
1,910
7,094
2,774
821
2,303
4,791
22,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
20,593
99
Minions Killed
120
5
Camps Cleared
3
554,111
Distance Traveled
480,545
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,251
725
25
3
0
162,577
1
L
Olorun
6,938
694
42
4
3
155,173
2
W
Kuzenbo
9,269
927
20
2
3
201,058
2
L
Hachiman
6,404
640
53
5
0
162,795
1
W
Neith
8,219
822
53
5
1
172,823
0
W
Discordia
8,703
870
26
3
1
180,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role