Player Matchup

Baba Yaga
Baba Yaga
Avendan
Baba Yaga
Level 14
God Stats
2W - 5L
1,162 SR
Queue Stats
6W - 14L
1,194 Elo+
Party 2
Gilgamesh
Gilgamesh
Nathansuce
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,139 Elo+
Party 4
Sylvanus
Sylvanus
TheCosmicOne
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,314 Elo+
Solo
Neith
Neith
gomitaaaa
Neith
Level 18
God Stats
6W - 7L
1,401 SR
Queue Stats
17W - 31L
1,244 Elo+
Party 2
Fenrir
Fenrir
osoriix
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 4
Team Averages
Level 13
1,413 SR
1,206 Elo+

VS

Team Averages
Level 18
1,492 SR
1,395 Elo+
Thor
Thor
EchoStream
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,321 Elo+
Party 1
Ares
Ares
LuButhrowpoo
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
OleSplitDiccc
Discordia
Level 29
God Stats
0W - 1L
1,569 SR
Queue Stats
2W - 9L
1,381 Elo+
Party 3
Mulan
Mulan
Shosstah
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
sobriquet
Hachiman
Level 21
God Stats
22W - 30L
1,392 SR
Queue Stats
38W - 56L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Avendan
Baba Yaga
19
7 / 8 / 9
12,456
498
12,767
18,011
7,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Nathansuce
Gilgamesh
18
8 / 3 / 8
11,955
478
15,679
19,593
19,644
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
TheCosmicOne
Sylvanus
15
2 / 4 / 8
10,475
419
7,115
18,838
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
gomitaaaa
Neith
16
0 / 6 / 1
9,725
389
6,107
19,872
14,180
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
osoriix
Fenrir
20
16 / 2 / 9
13,610
544
19,437
17,424
15,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 4
12,702
508
18,995
18,784
12,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 11 / 10
8,609
344
4,004
19,056
10,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
OleSplitDiccc
Discordia
15
4 / 10 / 6
10,420
417
18,208
16,625
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Shosstah
Mulan
15
0 / 6 / 1
9,642
386
7,277
17,872
13,847
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
sobriquet
Hachiman
17
4 / 2 / 8
11,061
442
14,017
14,210
5,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
33
Kills
23
23
Deaths
34
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Avendan
Baba Yaga
7
8
9
1.44
L
15
5
4
3.4
L
0
11
10
0.45
W
Gilgamesh
Nathansuce
Gilgamesh
8
3
8
4
L
Discordia
OleSplitDiccc
Discordia
4
10
6
0.7
L
Mulan
Shosstah
Mulan
0
6
1
0.08
W
Sylvanus
TheCosmicOne
Sylvanus
2
4
8
1.5
W
Neith
gomitaaaa
Neith
0
6
1
0.08
W
Fenrir
osoriix
Fenrir
16
2
9
10.25
L
Hachiman
sobriquet
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
62,501
93,738
Taken
86,547
80,645
Mitigated
48,288
29,148
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Avendan
Baba Yaga
12,767
952
283
4,425
18,011
7,831
1,216
6,990
10,551
78,811
0
L
18,995
7,761
0
1,640
18,784
12,874
150
5,165
13,619
0
81,495
L
4,004
709
0
0
19,056
10,652
25
4,936
13,247
11,366
0
W
Gilgamesh
Nathansuce
Gilgamesh
15,679
4,234
73
4,670
19,593
19,644
729
6,049
13,103
0
53,058
L
Discordia
OleSplitDiccc
Discordia
18,208
2,552
0
2,297
16,625
5,369
315
4,763
11,862
52,047
0
L
Mulan
Shosstah
Mulan
7,277
1,320
0
1,148
17,872
13,847
110
1,783
16,089
0
39,513
W
Sylvanus
TheCosmicOne
Sylvanus
7,115
2,439
3,967
4,248
18,838
23,246
27
4,132
14,455
27,903
0
W
Neith
gomitaaaa
Neith
6,107
3,589
619
4,793
19,872
14,180
1,195
439
19,397
0
64,865
W
Fenrir
osoriix
Fenrir
19,437
4,957
0
6,070
17,424
15,744
338
3,252
14,020
0
93,173
L
Hachiman
sobriquet
Hachiman
14,017
8,853
0
5,771
14,210
5,546
730
3,235
10,975
0
72,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,221
Gold Earned
52,434
472
Minions Killed
437
0
Camps Cleared
0
2,115,462
Distance Traveled
2,174,278
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,456
498
145
6
0
392,683
0
L
Thor
12,702
508
104
4
0
458,751
0
L
Ares
8,609
344
16
1
0
440,154
4
W
Gilgamesh
11,955
478
72
3
0
479,754
0
L
Discordia
10,420
417
100
4
0
408,328
3
L
Mulan
9,642
386
85
3
0
448,086
2
W
Sylvanus
10,475
419
39
2
0
387,403
0
W
Neith
9,725
389
106
4
0
360,715
1
W
Fenrir
13,610
544
110
4
0
494,907
2
L
Hachiman
11,061
442
132
5
0
418,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role