Player Matchup

Hel
Hel
Frodobaginns420
Hel
Level 122
God Stats
7W - 6L
1,534 SR
Queue Stats
274W - 430L
1,223 Elo+
Party 2
Anhur
Anhur
shelbay565
Anhur
Level 106
God Stats
6W - 18L
1,411 SR
Queue Stats
126W - 206L
1,223 Elo+
Party 2
Cthulhu
Cthulhu
whitewolf834
Cthulhu
Level 28
God Stats
1W - 2L
1,093 SR
Queue Stats
16W - 18L
1,400 Elo+
Solo
Team Averages
Level 85
1,346 SR
1,282 Elo+

VS

Team Averages
Level 40
1,500 SR
1,216 Elo+
Fenrir
Fenrir
BLACKSPACE133
Fenrir
Level 43
God Stats
4W - 5L
1,501 SR
Queue Stats
16W - 35L
1,208 Elo+
Party 1
Agni
Agni
Demonkiller1329
Agni
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
157W - 185L
1,369 Elo+
Solo
Terra
Terra
zazzzaa14
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,070 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
13,156
774
19,393
13,060
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
8 / 7 / 8
12,177
716
12,657
17,447
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
whitewolf834
Cthulhu
16
3 / 0 / 14
11,969
704
13,654
14,732
12,927
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
9,072
534
6,289
19,694
11,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 10 / 0
11,698
688
18,531
14,705
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
zazzzaa14
Terra
15
2 / 5 / 4
10,470
616
7,054
21,485
24,002
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
9
9
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
7
10
0
0.7
W
12
2
7
7.75
W
Anhur
8
7
8
1.71
W
Cthulhu
whitewolf834
Cthulhu
3
0
14
10
L
Terra
zazzzaa14
Terra
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
31,874
45,239
Taken
55,884
26,388
Mitigated
39,535
16,220
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,289
1,825
0
1,199
19,694
11,393
0
11,699
7,995
0
19,972
L
18,531
1,166
0
33
14,705
4,140
0
7,995
6,710
36,998
0
W
19,393
1,360
5,689
7,808
13,060
6,762
1,304
7,539
5,119
44,766
0
W
Anhur
12,657
6,011
292
1,541
17,447
6,699
538
11,370
5,723
0
42,919
W
Cthulhu
whitewolf834
Cthulhu
13,654
1,083
116
774
14,732
12,927
445
5,309
8,965
39,696
0
L
Terra
zazzzaa14
Terra
7,054
1,776
1,125
3,920
21,485
24,002
0
13,730
7,755
27,145
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
31,240
171
Minions Killed
116
7
Camps Cleared
4
882,972
Distance Traveled
816,632
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,072
534
41
2
1
279,652
2
L
Agni
11,698
688
42
2
0
252,011
4
W
Hel
13,156
774
64
4
2
333,889
0
W
Anhur
12,177
716
49
3
4
242,449
3
W
Cthulhu
11,969
704
58
3
1
306,634
0
L
Terra
10,470
616
33
2
3
284,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role