Player Matchup

Cthulhu
Cthulhu
Dark220Knight
Cthulhu
Level 11
God Stats
1W - 0L
1,337 SR
Queue Stats
61W - 84L
1,133 Elo+
Solo
Izanami
Izanami
REAL_Bidoof
Izanami
Level 16
God Stats
16W - 8L
1,543 SR
Queue Stats
101W - 98L
1,453 Elo+
Solo
Scylla
Scylla
RubyMosquito949
Scylla
Level 7
God Stats
3W - 8L
1,243 SR
Queue Stats
38W - 42L
1,089 Elo+
Solo
Nu Wa
Nu Wa
SHARKBOYZAO
Nu Wa
Level 25
God Stats
6W - 1L
1,604 SR
Queue Stats
39W - 36L
1,347 Elo+
Solo
Medusa
Medusa
VampyKoumori
Medusa
Level 18
God Stats
13W - 5L
1,595 SR
Queue Stats
42W - 41L
1,385 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,282 Elo+

VS

Team Averages
Level 20
1,461 SR
1,308 Elo+
Xbalanque
Xbalanque
DTBIssy
Xbalanque
Level 15
God Stats
2W - 3L
1,414 SR
Queue Stats
4W - 10L
1,240 Elo+
Solo
Ymir
Ymir
Gdog34
Ymir
Level 18
God Stats
4W - 12L
1,221 SR
Queue Stats
30W - 53L
1,271 Elo+
Party 1
Skadi
Skadi
Trash_Bandit__
Skadi
Level 25
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 12L
1,306 Elo+
Party 1
Vulcan
Vulcan
fulks2054
Vulcan
Level 28
God Stats
22W - 19L
1,427 SR
Queue Stats
38W - 50L
1,255 Elo+
Party 1
Loki
Loki
kinggkaron
Loki
Level 16
God Stats
18W - 15L
1,508 SR
Queue Stats
26W - 21L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 4 / 7
12,505
893
7,406
20,236
22,754
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
REAL_Bidoof
Izanami
19
11 / 5 / 3
14,768
1,055
22,854
12,240
3,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 5 / 7
12,654
904
5,006
11,709
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 4 / 11
13,485
963
23,341
15,538
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
1 / 7 / 9
12,052
861
8,323
14,263
4,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DTBIssy
Xbalanque
20
3 / 4 / 12
13,415
958
22,919
23,236
8,047
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Gdog34
Ymir
18
0 / 3 / 8
11,317
808
1,765
12,758
8,024
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 0 / 1
10,054
718
407
1,573
497
Vulcan
fulks2054
Vulcan
20
1 / 3 / 13
12,626
902
10,774
8,906
3,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
21 / 9 / 4
17,319
1,237
31,756
24,260
8,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
63
19
Kills
25
25
Deaths
19
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DTBIssy
Xbalanque
3
4
12
2.25
W
Cthulhu
2
4
7
1.38
L
Ymir
Gdog34
Ymir
0
3
8
1.33
W
Izanami
REAL_Bidoof
Izanami
11
5
3
2.5
W
1
5
7
0.9
W
4
4
11
2.38
L
0
0
1
0.5
W
Medusa
1
7
9
0.79
L
Vulcan
fulks2054
Vulcan
1
3
13
2.5
L
21
9
4
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,930
Damage
67,621
73,986
Taken
70,733
39,058
Mitigated
28,467
5,094
Healing
885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DTBIssy
Xbalanque
22,919
11,007
0
0
23,236
8,047
0
12,643
10,593
0
54,831
W
Cthulhu
7,406
418
485
0
20,236
22,754
0
3,719
16,165
33,709
0
L
Ymir
Gdog34
Ymir
1,765
0
0
200
12,758
8,024
0
6,957
5,801
7,631
0
W
Izanami
REAL_Bidoof
Izanami
22,854
15,339
0
741
12,240
3,936
0
599
11,641
0
52,300
W
5,006
449
0
1,053
11,709
3,320
0
2,439
9,068
39,503
0
W
23,341
7,854
10
1,714
15,538
4,321
0
3,187
12,351
46,390
0
L
407
36
0
0
1,573
497
0
1,241
332
0
407
W
Medusa
8,323
3,448
0
1,091
14,263
4,727
0
2,595
11,668
79
13,438
L
Vulcan
fulks2054
Vulcan
10,774
3,329
103
582
8,906
3,753
0
4,764
4,142
29,260
0
L
31,756
4,876
0
0
24,260
8,146
0
10,227
14,033
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,464
Gold Earned
64,731
262
Minions Killed
177
3
Camps Cleared
3
1,060,532
Distance Traveled
731,090
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,415
958
57
4
1
226,078
0
W
Cthulhu
12,505
893
58
4
1
242,186
2
L
Ymir
11,317
808
9
1
1
94,625
0
W
Izanami
14,768
1,055
85
6
0
196,424
0
W
Scylla
12,654
904
73
5
2
218,095
0
W
Nu Wa
13,485
963
38
3
0
217,023
0
L
Skadi
10,054
718
0
0
0
30,816
0
W
Medusa
12,052
861
8
1
0
186,804
0
L
Vulcan
12,626
902
55
4
0
129,589
0
L
Loki
17,319
1,237
56
4
1
249,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role