Player Matchup

Loki
Loki
Krick3
Loki
Level 41
God Stats
5W - 5L
1,510 SR
Queue Stats
155W - 147L
1,507 Elo+
Solo
Odin
Odin
PTRNT
Odin
Level 128
God Stats
2W - 1L
1,531 SR
Queue Stats
48W - 50L
1,491 Elo+
Party 2
Janus
Janus
lkansu
Janus
Level 128
God Stats
3W - 5L
1,247 SR
Queue Stats
100W - 106L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
marcosfranco96
Zhong Kui
Level 121
God Stats
14W - 10L
1,632 SR
Queue Stats
99W - 110L
1,464 Elo+
Party 2
Charybdis
Charybdis
v3rm1nx
Charybdis
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 5L
2,042 Elo+
Solo
Team Averages
Level 91
1,484 SR
1,600 Elo+

VS

Team Averages
Level 81
1,615 SR
1,574 Elo+
Achilles
Achilles
Hum39k
Achilles
Level 72
God Stats
3W - 8L
1,182 SR
Queue Stats
399W - 352L
1,600 Elo+
Party 1
Chiron
Chiron
Mûgûs
Chiron
Level 142
God Stats
7W - 9L
1,561 SR
Queue Stats
715W - 657L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Robrobrain
Ne Zha
Level 47
God Stats
8W - 9L
1,529 SR
Queue Stats
234W - 202L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
TópShágger
Zhong Kui
Level 35
God Stats
6W - 1L
1,985 SR
Queue Stats
136W - 109L
1,571 Elo+
Solo
Hades
Hades
franciscofmgbf
Hades
Level 111
God Stats
4W - 2L
1,820 SR
Queue Stats
360W - 301L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Krick3
Loki
19
5 / 2 / 5
12,036
669
8,117
12,488
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
PTRNT
Odin
15
0 / 1 / 11
9,449
525
3,460
15,106
11,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
lkansu
Janus
16
2 / 6 / 6
10,866
604
6,829
10,271
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
marcosfranco96
Zhong Kui
17
7 / 2 / 4
11,384
632
12,093
17,051
12,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
v3rm1nx
Charybdis
20
6 / 0 / 2
12,690
705
16,362
15,174
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hum39k
Achilles
15
3 / 3 / 1
9,432
524
11,042
15,268
13,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Mûgûs
Chiron
13
0 / 3 / 1
8,000
444
5,882
9,592
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Robrobrain
Ne Zha
13
2 / 5 / 2
8,185
455
3,620
12,308
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
TópShágger
Zhong Kui
17
5 / 4 / 2
10,354
575
11,565
13,759
10,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,436
413
5,006
15,634
11,141
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
11
11
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hum39k
Achilles
3
3
1
1.17
W
Loki
Krick3
Loki
5
2
5
3.75
L
Chiron
Mûgûs
Chiron
0
3
1
0.17
W
Odin
PTRNT
Odin
0
1
11
5.5
L
Ne Zha
Robrobrain
Ne Zha
2
5
2
0.6
L
Zhong Kui
TópShágger
Zhong Kui
5
4
2
1.5
L
1
5
0
0.2
W
Janus
lkansu
Janus
2
6
6
0.83
W
Zhong Kui
marcosfranco96
Zhong Kui
7
2
4
4.5
W
Charybdis
v3rm1nx
Charybdis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,861
Damage
37,115
70,090
Taken
66,561
38,082
Mitigated
41,982
37,768
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hum39k
Achilles
11,042
2,864
0
3,300
15,268
13,810
0
7,118
7,984
2,822
61,583
W
Loki
Krick3
Loki
8,117
2,703
0
6,352
12,488
4,779
3,520
3,535
8,953
0
92,633
L
Chiron
Mûgûs
Chiron
5,882
1,733
208
2,964
9,592
2,385
0
789
8,803
0
53,202
W
Odin
PTRNT
Odin
3,460
1,246
255
5,885
15,106
11,412
585
4,993
10,113
0
22,530
L
Ne Zha
Robrobrain
Ne Zha
3,620
1,313
0
4,797
12,308
4,367
0
3,222
9,026
0
41,656
L
Zhong Kui
TópShágger
Zhong Kui
11,565
1,827
0
5,457
13,759
10,279
0
4,039
9,472
87,151
0
L
5,006
300
0
2,230
15,634
11,141
0
3,204
12,354
40,207
0
W
Janus
lkansu
Janus
6,829
546
0
1,591
10,271
3,676
364
5,816
4,455
67,830
0
W
Zhong Kui
marcosfranco96
Zhong Kui
12,093
1,538
0
11,068
17,051
12,029
1,111
3,036
14,015
62,422
0
W
Charybdis
v3rm1nx
Charybdis
16,362
9,923
0
12,617
15,174
6,186
6,700
1,746
13,428
0
130,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,425
Gold Earned
43,407
617
Minions Killed
540
0
Camps Cleared
0
1,822,466
Distance Traveled
1,623,803
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,432
524
131
7
0
340,487
5
W
Loki
12,036
669
150
8
0
404,109
1
L
Chiron
8,000
444
110
6
0
326,912
4
W
Odin
9,449
525
32
2
0
384,034
2
L
Ne Zha
8,185
455
77
4
0
291,341
2
L
Zhong Kui
10,354
575
171
10
0
338,597
8
L
Hades
7,436
413
51
3
0
326,466
0
W
Janus
10,866
604
120
7
0
364,968
3
W
Zhong Kui
11,384
632
117
7
0
340,266
1
W
Charybdis
12,690
705
198
11
0
329,089
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role