Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dannythrius
King Arthur
Level 12
God Stats
4W - 1L
1,579 SR
Queue Stats
15W - 7L
1,653 Elo+
Party 1
Achilles
Achilles
Nek0o
Achilles
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 46L
1,692 Elo+
Solo
Ares
Ares
Swaaglicious
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,516 SR
1,569 Elo+

VS

Team Averages
Level 12
1,369 SR
1,461 Elo+
King Arthur
King Arthur
Euxner
King Arthur
Level 29
God Stats
2W - 5L
1,448 SR
Queue Stats
59W - 61L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
Fineokæy
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
Lapommequirougit
Gilgamesh
Level 16
God Stats
9W - 11L
1,200 SR
Queue Stats
33W - 31L
1,498 Elo+
Party 2
Chiron
Chiron
SaikoBlitz
Chiron
Level 3
God Stats
0W - 4L
1,200 SR
Queue Stats
0W - 5L
1,180 Elo+
Party 2
Ares
Ares
Teweedo
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 2
7,176
718
2,806
3,461
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
1 / 1 / 9
5,886
589
4,868
4,143
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Dannythrius
King Arthur
13
6 / 1 / 0
7,791
779
6,245
6,328
2,891
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Nek0o
Achilles
12
5 / 0 / 2
6,980
698
2,134
5,385
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
6 / 1 / 3
6,116
612
4,839
5,966
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Euxner
King Arthur
8
1 / 4 / 2
4,949
495
3,653
8,043
3,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

The Morrigan
Fineokæy
The Morrigan
10
0 / 3 / 0
5,239
524
307
3,602
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
8
2 / 4 / 0
5,344
534
1,129
7,137
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SaikoBlitz
Chiron
7
0 / 5 / 2
4,584
458
3,803
6,034
1,816
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Teweedo
Ares
6
0 / 5 / 1
4,386
439
1,341
6,775
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
21
Kills
3
3
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
2
4
W
Neith
 
Neith
1
1
9
5.5
W
King Arthur
Dannythrius
King Arthur
6
1
0
6
L
King Arthur
Euxner
King Arthur
1
4
2
0.5
L
The Morrigan
Fineokæy
The Morrigan
0
3
0
0
L
Gilgamesh
2
4
0
0.5
W
Achilles
Nek0o
Achilles
5
0
2
6
L
Chiron
SaikoBlitz
Chiron
0
5
2
0.2
W
6
1
3
7.5
L
Ares
Teweedo
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
10,233
25,283
Taken
31,591
10,957
Mitigated
12,868
9,392
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,806
527
0
1,541
3,461
956
0
235
3,154
47,043
0
W
Neith
 
Neith
4,868
1,781
0
668
4,143
1,229
455
202
3,941
0
28,188
W
King Arthur
Dannythrius
King Arthur
6,245
1,351
0
1,605
6,328
2,891
0
0
6,328
2,074
45,161
L
King Arthur
Euxner
King Arthur
3,653
579
0
1,437
8,043
3,696
0
899
7,144
90
18,187
L
The Morrigan
Fineokæy
The Morrigan
307
102
0
150
3,602
1,064
0
829
2,731
31,524
0
L
Gilgamesh
1,129
307
0
1,651
7,137
2,808
0
1,164
5,911
0
19,956
W
Achilles
Nek0o
Achilles
2,134
505
0
3,752
5,385
1,880
0
0
5,385
0
42,046
L
Chiron
SaikoBlitz
Chiron
3,803
2,013
382
1,141
6,034
1,816
0
1,669
4,319
0
16,968
W
4,839
95
0
1,826
5,966
4,001
0
1,139
4,827
15,775
0
L
Ares
Teweedo
Ares
1,341
222
0
892
6,775
3,484
0
3,090
3,685
7,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
24,502
384
Minions Killed
197
0
Camps Cleared
0
1,076,749
Distance Traveled
870,065
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,176
718
116
12
0
219,073
1
W
Neith
5,886
589
50
5
0
169,166
0
W
King Arthur
7,791
779
108
11
0
222,762
1
L
King Arthur
4,949
495
34
3
0
221,243
0
L
The Morrigan
5,239
524
71
7
0
161,553
2
L
Gilgamesh
5,344
534
48
5
0
176,644
0
W
Achilles
6,980
698
90
9
0
250,276
1
L
Chiron
4,584
458
33
3
0
176,364
0
W
Ares
6,116
612
20
2
0
215,472
2
L
Ares
4,386
439
11
1
0
134,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role