Player Matchup

Anubis
Anubis
Dom0nator88
Anubis
Level 99
God Stats
10W - 4L
1,649 SR
Queue Stats
180W - 161L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Tsunamy_King
Ao Kuang
Level 38
God Stats
3W - 1L
1,169 SR
Queue Stats
120W - 131L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
fern91594
Baron Samedi
Level 106
God Stats
40W - 43L
1,504 SR
Queue Stats
242W - 222L
1,458 Elo+
Party 1
Ymir
Ymir
t_marc15
Ymir
Level 29
God Stats
43W - 40L
1,486 SR
Queue Stats
45W - 41L
1,434 Elo+
Party 1
Vamana
Vamana
tdri15
Vamana
Level 33
God Stats
49W - 38L
1,503 SR
Queue Stats
60W - 44L
1,487 Elo+
Party 1
Team Averages
Level 61
1,462 SR
1,435 Elo+

VS

Team Averages
Level 54
1,480 SR
1,381 Elo+
Danzaburou
Danzaburou
AtomicKdog31
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,414 Elo+
Party 3
Athena
Athena
BurntSerpent
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,194 Elo+
Party 2
Loki
Loki
Diabetic Terms
Loki
Level 39
God Stats
5W - 7L
1,402 SR
Queue Stats
41W - 46L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
Golden__Comrade
Ah Puch
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Party 2
Susano
Susano
lHummusl
Susano
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
5 / 0 / 2
12,244
612
7,567
11,236
6,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Tsunamy_King
Ao Kuang
16
6 / 1 / 3
9,985
499
5,286
11,229
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
fern91594
Baron Samedi
16
2 / 4 / 7
9,419
471
11,869
11,714
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ymir
15
2 / 1 / 8
9,866
493
4,920
10,504
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
tdri15
Vamana
18
3 / 3 / 6
11,188
559
8,687
15,874
12,031
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtomicKdog31
Danzaburou
14
4 / 3 / 2
8,526
426
7,408
10,895
3,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
14
1 / 2 / 3
8,647
432
2,901
11,692
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 6 / 6
8,865
443
5,568
15,203
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 0
10,203
510
10,414
7,322
2,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
lHummusl
Susano
15
1 / 6 / 2
9,167
458
11,502
13,496
8,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
18
Kills
9
9
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AtomicKdog31
Danzaburou
4
3
2
1.67
L
Athena
1
2
3
1.25
L
1
6
6
0.67
W
Anubis
5
0
2
6
L
2
2
0
1
W
Ao Kuang
Tsunamy_King
Ao Kuang
6
1
3
7.5
W
Baron Samedi
fern91594
Baron Samedi
2
4
7
1.38
L
Susano
lHummusl
Susano
1
6
2
0.33
W
Ymir
2
1
8
6
W
Vamana
tdri15
Vamana
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
37,793
60,557
Taken
58,608
38,910
Mitigated
30,181
24,989
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AtomicKdog31
Danzaburou
7,408
2,591
0
2,577
10,895
3,755
0
7,529
3,042
0
55,986
L
Athena
2,901
708
0
1,129
11,692
11,957
32
6,019
5,180
26,154
0
L
5,568
779
0
4,652
15,203
4,079
0
6,967
8,095
0
56,818
W
Anubis
7,567
46
0
8,486
11,236
6,588
1,206
4,510
6,726
105,813
0
L
10,414
243
0
2,764
7,322
2,063
840
4,994
2,254
67,029
0
W
Ao Kuang
Tsunamy_King
Ao Kuang
5,286
1,665
0
5,337
11,229
5,202
598
1,770
9,459
42,069
13,363
W
Baron Samedi
fern91594
Baron Samedi
11,869
110
1,435
4,155
11,714
6,290
150
3,271
8,443
60,528
0
L
Susano
lHummusl
Susano
11,502
1,898
0
330
13,496
8,327
168
2,750
10,746
0
60,123
W
Ymir
4,920
233
0
1,869
10,504
8,799
240
1,641
8,863
31,744
0
W
Vamana
tdri15
Vamana
8,687
4,987
0
3,707
15,874
12,031
1,489
2,123
13,751
0
80,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,702
Gold Earned
45,408
626
Minions Killed
492
0
Camps Cleared
0
1,804,424
Distance Traveled
1,873,312
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,526
426
95
5
0
370,387
13
L
Athena
8,647
432
45
2
0
374,171
1
L
Loki
8,865
443
94
5
0
347,644
1
W
Anubis
12,244
612
212
11
0
381,269
4
L
Ah Puch
10,203
510
152
8
0
383,292
6
W
Ao Kuang
9,985
499
94
5
0
378,287
1
W
Baron Samedi
9,419
471
107
5
0
343,655
5
L
Susano
9,167
458
106
5
0
397,818
2
W
Ymir
9,866
493
58
3
0
338,459
7
W
Vamana
11,188
559
155
8
0
362,754
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role