Player Matchup

Skadi
Skadi
IA_ForestHaven15
Skadi
Level 24
God Stats
0W - 2L
1,240 SR
Queue Stats
47W - 46L
1,450 Elo+
Solo
Chaac
Chaac
ProperDizzaster
Chaac
Level 15
God Stats
22W - 17L
1,916 SR
Queue Stats
363W - 365L
1,646 Elo+
Solo
Kukulkan
Kukulkan
Quinntense
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,610 Elo+

VS

Team Averages
Level 71
1,587 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
RicknNoyeT
Bacchus
Level 38
God Stats
33W - 27L
1,551 SR
Queue Stats
57W - 92L
1,288 Elo+
Solo
Guan Yu
Guan Yu
the robbler
Guan Yu
Level 149
God Stats
185W - 50L
1,710 SR
Queue Stats
381W - 157L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,074
648
8,662
13,364
3,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 1
9,420
673
10,433
15,644
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Quinntense
Kukulkan
8
0 / 7 / 1
7,259
519
1,862
10,268
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 3 / 9
11,163
797
17,929
17,603
13,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
RicknNoyeT
Bacchus
14
4 / 1 / 8
10,435
745
6,714
8,524
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
the robbler
Guan Yu
14
8 / 2 / 8
10,647
761
11,716
13,801
16,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
18
18
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
9
3.5
L
2
6
3
0.58
L
4
5
1
0.9
L
Kukulkan
Quinntense
Kukulkan
0
7
1
0.07
W
Bacchus
RicknNoyeT
Bacchus
4
1
8
8
W
Guan Yu
the robbler
Guan Yu
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
36,359
39,276
Taken
39,928
19,637
Mitigated
40,075
8,557
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,929
3,856
2,038
7,530
17,603
13,300
1,631
926
15,627
41,435
0
L
8,662
3,362
0
1,708
13,364
3,772
0
8,793
4,571
0
24,763
L
10,433
1,307
293
6,556
15,644
12,558
0
9,212
6,432
0
29,282
L
Kukulkan
Quinntense
Kukulkan
1,862
841
0
0
10,268
3,307
0
9,196
1,072
5,144
0
W
Bacchus
RicknNoyeT
Bacchus
6,714
364
385
1,145
8,524
9,801
793
483
7,662
26,458
0
W
Guan Yu
the robbler
Guan Yu
11,716
1,977
2,725
4,692
13,801
16,974
348
1,151
12,227
10,580
29,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
32,245
106
Minions Killed
154
2
Camps Cleared
8
543,655
Distance Traveled
753,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,163
797
50
4
4
219,323
4
L
Skadi
9,074
648
41
3
0
207,102
1
L
Chaac
9,420
673
49
4
1
250,760
1
L
Kukulkan
7,259
519
16
1
1
85,793
0
W
Bacchus
10,435
745
44
3
1
263,477
0
W
Guan Yu
10,647
761
60
4
3
270,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role