Player Matchup

Janus
Janus
Beefyboy28
Janus
Level 27
God Stats
3W - 8L
1,391 SR
Queue Stats
70W - 81L
1,193 Elo+
Party 2
Nemesis
Nemesis
CAPSG4M3R
Nemesis
Level 9
God Stats
1W - 5L
1,301 SR
Queue Stats
26W - 37L
1,270 Elo+
Party 1
Hera
Hera
DrPilyulya
Hera
Level 7
God Stats
2W - 6L
1,250 SR
Queue Stats
25W - 35L
1,272 Elo+
Party 1
Artemis
Artemis
leberonSmitt
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,116 Elo+
Party 1
Nu Wa
Nu Wa
thebeef2008
Nu Wa
Level 26
God Stats
0W - 2L
987 SR
Queue Stats
18W - 46L
1,043 Elo+
Party 2
Team Averages
Level 15
1,286 SR
1,179 Elo+

VS

Team Averages
Level 16
1,543 SR
1,294 Elo+
Ares
Ares
Eljuan723
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,139 Elo+
Party 3
Bellona
Bellona
FilipMits
Bellona
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 139L
1,393 Elo+
Solo
Charybdis
Charybdis
HarukaT
Charybdis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 3
Susano
Susano
Kegogonz8
Susano
Level 25
God Stats
3W - 1L
1,715 SR
Queue Stats
76W - 92L
1,282 Elo+
Solo
Zeus
Zeus
ezequiel12grg
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 122L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 8 / 4
10,059
437
10,206
13,550
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
CAPSG4M3R
Nemesis
18
10 / 5 / 4
11,673
508
9,483
20,174
11,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 4
10,798
469
9,249
15,914
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
leberonSmitt
Artemis
16
3 / 10 / 8
10,291
447
15,716
17,830
6,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 4 / 1
8,543
371
3,888
6,551
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 6 / 8
10,748
467
4,049
20,013
13,220
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
FilipMits
Bellona
16
3 / 6 / 4
10,737
467
13,515
19,632
20,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
HarukaT
Charybdis
18
5 / 1 / 9
11,605
505
10,125
10,253
3,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Kegogonz8
Susano
16
8 / 6 / 7
11,177
486
8,605
15,284
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 6 / 6
12,125
527
19,702
16,015
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
24
Kills
32
32
Deaths
25
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
3
8
4
0.63
L
Nemesis
CAPSG4M3R
Nemesis
10
5
4
2.4
L
5
5
4
1.4
W
Ares
5
6
8
1.5
W
Bellona
FilipMits
Bellona
3
6
4
0.83
W
Charybdis
HarukaT
Charybdis
5
1
9
9.5
W
Susano
Kegogonz8
Susano
8
6
7
1.92
W
11
6
6
2.33
L
Artemis
leberonSmitt
Artemis
3
10
8
0.7
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,542
Damage
55,996
74,019
Taken
81,197
29,532
Mitigated
50,418
8,124
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
10,206
923
0
374
13,550
3,938
0
3,903
9,647
50,892
0
L
Nemesis
CAPSG4M3R
Nemesis
9,483
3,692
0
3,650
20,174
11,174
40
3,782
16,277
0
63,413
L
9,249
3,827
0
2,194
15,914
5,853
378
6,984
8,930
50,605
0
W
Ares
4,049
516
0
2,070
20,013
13,220
795
4,094
15,645
25,004
0
W
Bellona
FilipMits
Bellona
13,515
1,737
0
1,212
19,632
20,397
81
7,225
12,291
510
63,409
W
Charybdis
HarukaT
Charybdis
10,125
5,066
0
2,742
10,253
3,885
4,004
2,398
7,811
0
84,434
W
Susano
Kegogonz8
Susano
8,605
3,048
0
2,950
15,284
7,254
375
2,254
12,964
0
55,451
W
19,702
2,232
578
5,427
16,015
5,662
1,821
6,714
9,143
97,643
0
L
Artemis
leberonSmitt
Artemis
15,716
8,685
0
1,526
17,830
6,543
32
5,914
11,888
0
55,963
L
3,888
850
0
380
6,551
2,024
366
3,536
3,015
26,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,364
Gold Earned
56,392
421
Minions Killed
490
0
Camps Cleared
0
1,672,060
Distance Traveled
2,056,193
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,059
437
77
3
0
286,346
1
L
Nemesis
11,673
508
115
5
0
487,099
1
L
Hera
10,798
469
108
5
0
367,053
4
W
Ares
10,748
467
23
1
0
401,815
0
W
Bellona
10,737
467
110
5
0
396,886
2
W
Charybdis
11,605
505
148
6
0
435,978
0
W
Susano
11,177
486
69
3
0
450,201
0
W
Zeus
12,125
527
140
6
0
371,313
4
L
Artemis
10,291
447
80
3
0
327,603
1
L
Nu Wa
8,543
371
41
2
0
203,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role