Player Matchup

Zhong Kui
Zhong Kui
Askanio
Zhong Kui
Level 145
God Stats
4W - 7L
1,465 SR
Queue Stats
373W - 294L
1,548 Elo+
Party 1
Bacchus
Bacchus
Malacs
Bacchus
Level 107
God Stats
2W - 2L
1,641 SR
Queue Stats
66W - 57L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
OdasunNobunaga
Baron Samedi
Level 88
God Stats
4W - 1L
1,911 SR
Queue Stats
127W - 78L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dali9223
Ah Muzen Cab
Level 127
God Stats
11W - 5L
1,764 SR
Queue Stats
369W - 387L
1,548 Elo+
Solo
He Bo
He Bo
leGigity
He Bo
Level 126
God Stats
1W - 2L
1,535 SR
Queue Stats
79W - 55L
1,553 Elo+
Party 1
Team Averages
Level 119
1,663 SR
1,547 Elo+

VS

Team Averages
Level 99
1,496 SR
1,525 Elo+
Erlang Shen
Erlang Shen
CapOverlord
Erlang Shen
Level 94
God Stats
12W - 7L
1,606 SR
Queue Stats
720W - 722L
1,551 Elo+
Party 2
Chaac
Chaac
Cap_Chief_Awsome
Chaac
Level 104
God Stats
34W - 27L
1,544 SR
Queue Stats
697W - 696L
1,540 Elo+
Party 2
Tiamat
Tiamat
Magadanec
Tiamat
Level 120
God Stats
1W - 8L
1,146 SR
Queue Stats
339W - 330L
1,547 Elo+
Solo
Olorun
Olorun
romeroyerbas
Olorun
Level 108
God Stats
1W - 1L
1,807 SR
Queue Stats
106W - 114L
1,414 Elo+
Solo
Xbalanque
Xbalanque
xNiko_Style
Xbalanque
Level 67
God Stats
1W - 1L
1,377 SR
Queue Stats
48W - 38L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Askanio
Zhong Kui
20
11 / 6 / 15
15,835
688
38,023
37,485
58,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Malacs
Bacchus
20
2 / 6 / 17
15,093
656
19,887
44,382
85,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
OdasunNobunaga
Baron Samedi
20
3 / 4 / 16
13,572
590
24,692
26,254
17,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dali9223
Ah Muzen Cab
20
12 / 5 / 13
16,418
714
48,567
31,295
16,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
leGigity
He Bo
18
4 / 12 / 6
13,451
585
19,707
22,255
9,110
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CapOverlord
Erlang Shen
20
7 / 5 / 19
15,247
663
21,003
49,999
60,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
2 / 6 / 26
14,977
651
28,492
39,437
44,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Magadanec
Tiamat
20
11 / 4 / 14
16,900
735
31,528
20,576
18,362
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
20
8 / 7 / 16
14,921
649
26,776
25,784
12,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xNiko_Style
Xbalanque
20
5 / 10 / 19
14,588
634
33,827
30,581
14,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
127
32
Kills
33
33
Deaths
32
67
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Askanio
Zhong Kui
11
6
15
3.08
W
Erlang Shen
CapOverlord
Erlang Shen
7
5
19
3.3
W
2
6
26
2.5
W
Tiamat
Magadanec
Tiamat
11
4
14
4.5
L
Bacchus
Malacs
Bacchus
2
6
17
1.75
L
Baron Samedi
OdasunNobunaga
Baron Samedi
3
4
16
2.75
L
Ah Muzen Cab
dali9223
Ah Muzen Cab
12
5
13
3.7
L
He Bo
leGigity
He Bo
4
12
6
0.58
W
Olorun
8
7
16
2.29
W
Xbalanque
xNiko_Style
Xbalanque
5
10
19
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,876
Damage
141,626
161,671
Taken
166,377
186,403
Mitigated
150,172
69,124
Healing
79,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Askanio
Zhong Kui
38,023
4,085
2,465
9,210
37,485
58,221
1,023
12,334
25,151
65,238
0
W
Erlang Shen
CapOverlord
Erlang Shen
21,003
5,964
2,445
21,346
49,999
60,154
0
31,078
18,921
0
32,261
W
28,492
5,163
5,820
19,453
39,437
44,342
580
23,854
15,583
0
71,038
W
Tiamat
Magadanec
Tiamat
31,528
1,197
2,886
5,835
20,576
18,362
562
14,556
6,020
62,211
0
L
Bacchus
Malacs
Bacchus
19,887
2,861
2,954
10,595
44,382
85,077
517
17,210
27,172
30,333
0
L
Baron Samedi
OdasunNobunaga
Baron Samedi
24,692
1,948
13,660
10,725
26,254
17,497
672
8,588
17,666
48,548
0
L
Ah Muzen Cab
dali9223
Ah Muzen Cab
48,567
17,928
4,634
12,914
31,295
16,498
2,405
10,514
20,781
0
90,562
L
He Bo
leGigity
He Bo
19,707
961
1,158
809
22,255
9,110
27
9,658
12,597
34,783
0
W
Olorun
26,776
13,045
7,031
7,189
25,784
12,964
3,322
15,097
10,687
40,045
0
W
Xbalanque
xNiko_Style
Xbalanque
33,827
11,520
0
7,758
30,581
14,350
2,674
17,724
12,857
0
65,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,369
Gold Earned
76,633
225
Minions Killed
305
0
Camps Cleared
0
2,016,927
Distance Traveled
2,072,259
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
15,835
688
38
2
0
381,263
0
W
Erlang Shen
15,247
663
21
1
0
453,860
4
W
Chaac
14,977
651
70
3
0
460,899
0
W
Tiamat
16,900
735
82
4
0
438,884
0
L
Bacchus
15,093
656
16
1
0
416,134
0
L
Baron Samedi
13,572
590
37
2
0
458,986
0
L
Ah Muzen Cab
16,418
714
97
4
0
429,487
0
L
He Bo
13,451
585
37
2
0
331,057
0
W
Olorun
14,921
649
45
2
0
372,102
0
W
Xbalanque
14,588
634
87
4
0
346,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role