Player Matchup

Fenrir
Fenrir
FremontGG
Fenrir
Level 28
God Stats
11W - 15L
1,500 SR
Queue Stats
123W - 146L
1,397 Elo+
Solo
Ra
Ra
InfuriatedIncel
Ra
Level 7
God Stats
1W - 5L
1,064 SR
Queue Stats
63W - 57L
1,188 Elo+
Solo
Kukulkan
Kukulkan
KahunaFrais
Kukulkan
Level 15
God Stats
1W - 2L
1,282 SR
Queue Stats
4W - 11L
1,162 Elo+
Solo
Neith
Neith
hosscar
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
King Arthur
King Arthur
tbo1000
King Arthur
Level 28
God Stats
35W - 42L
1,447 SR
Queue Stats
129W - 134L
1,448 Elo+
Solo
Team Averages
Level 17
1,358 SR
1,339 Elo+

VS

Team Averages
Level 20
1,490 SR
1,334 Elo+
Anubis
Anubis
Bubba3ro
Anubis
Level 14
God Stats
6W - 6L
1,255 SR
Queue Stats
11W - 13L
1,402 Elo+
Solo
Cliodhna
Cliodhna
CaptHymanShocker
Cliodhna
Level 28
God Stats
13W - 19L
1,399 SR
Queue Stats
33W - 74L
1,228 Elo+
Solo
Odin
Odin
Ivar66666
Odin
Level 19
God Stats
15W - 10L
1,516 SR
Queue Stats
66W - 67L
1,388 Elo+
Solo
Yemoja
Yemoja
joel666
Yemoja
Level 27
God Stats
19W - 18L
1,547 SR
Queue Stats
115W - 135L
1,389 Elo+
Solo
Jing Wei
Jing Wei
w311914y36
Jing Wei
Level 12
God Stats
5W - 2L
1,734 SR
Queue Stats
8W - 14L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FremontGG
Fenrir
10
3 / 9 / 3
7,082
417
5,973
14,144
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

13
5 / 4 / 4
8,595
506
9,344
11,306
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KahunaFrais
Kukulkan
12
4 / 10 / 2
7,673
451
7,035
13,577
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
hosscar
Neith
9
0 / 8 / 6
6,235
367
3,699
8,264
1,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
tbo1000
King Arthur
2
0 / 1 / 0
4,927
290
0
1,132
232

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bubba3ro
Anubis
15
11 / 4 / 9
10,244
603
12,770
12,817
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
18 / 1 / 1
10,081
593
13,830
8,788
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
2 / 0 / 10
9,382
552
2,734
9,775
9,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
joel666
Yemoja
13
1 / 4 / 5
8,422
495
6,759
8,397
3,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
w311914y36
Jing Wei
10
0 / 3 / 2
6,942
408
1,097
7,750
2,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
32
32
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bubba3ro
Anubis
11
4
9
3.88
W
18
1
1
18.5
L
Fenrir
FremontGG
Fenrir
3
9
3
0.5
L
5
4
4
1.75
W
Odin
2
0
10
7
L
Kukulkan
KahunaFrais
Kukulkan
4
10
2
0.5
L
Neith
hosscar
Neith
0
8
6
0.38
W
Yemoja
joel666
Yemoja
1
4
5
0.88
L
King Arthur
tbo1000
King Arthur
0
1
0
0
W
Jing Wei
w311914y36
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
37,190
48,423
Taken
47,527
16,490
Mitigated
24,305
7,037
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bubba3ro
Anubis
12,770
670
0
7,984
12,817
6,071
882
5,049
7,600
56,033
0
W
13,830
2,638
0
1,612
8,788
3,574
421
2,829
5,823
0
45,684
L
Fenrir
FremontGG
Fenrir
5,973
2,068
0
1,123
14,144
5,617
0
4,323
9,639
0
32,918
L
9,344
1,674
199
4,671
11,306
5,476
0
6,810
4,450
38,948
0
W
Odin
2,734
192
0
405
9,775
9,096
1,479
1,707
7,954
1,665
38,702
L
Kukulkan
KahunaFrais
Kukulkan
7,035
1,327
0
235
13,577
3,242
509
4,591
8,846
34,744
0
L
Neith
hosscar
Neith
3,699
1,325
0
809
8,264
1,923
0
3,998
4,266
0
12,223
W
Yemoja
joel666
Yemoja
6,759
1,238
849
1,078
8,397
3,360
1,189
4,968
3,169
43,078
0
L
King Arthur
tbo1000
King Arthur
0
0
0
0
1,132
232
0
0
1,095
0
3,058
W
Jing Wei
w311914y36
Jing Wei
1,097
616
0
360
7,750
2,204
267
1,195
6,539
0
32,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
45,071
195
Minions Killed
367
0
Camps Cleared
0
1,175,627
Distance Traveled
1,540,045
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,244
603
93
5
0
291,748
0
W
Cliodhna
10,081
593
54
3
0
426,926
4
L
Fenrir
7,082
417
45
3
0
284,381
3
L
Ra
8,595
506
61
4
0
294,196
5
W
Odin
9,382
552
99
6
0
311,423
3
L
Kukulkan
7,673
451
58
3
0
253,854
6
L
Neith
6,235
367
21
1
0
302,855
1
W
Yemoja
8,422
495
76
4
0
259,089
0
L
King Arthur
4,927
290
10
1
0
40,341
0
W
Jing Wei
6,942
408
45
3
0
250,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role