Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ANDRIUSZ71
Gilgamesh
Level 28
God Stats
5W - 2L
1,720 SR
Queue Stats
159W - 158L
1,488 Elo+
Solo
Nemesis
Nemesis
Barbakista
Nemesis
Level 14
God Stats
9W - 13L
1,142 SR
Queue Stats
20W - 22L
1,392 Elo+
Solo
Aphrodite
Aphrodite
CarinaLeone
Aphrodite
Level 26
God Stats
34W - 16L
1,676 SR
Queue Stats
118W - 73L
1,624 Elo+
Party 1
Anubis
Anubis
xkaykekillx
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,501 Elo+

VS

Team Averages
Level 26
1,603 SR
1,472 Elo+
Da Ji
Da Ji
Im_CyCKo
Da Ji
Level 29
God Stats
1W - 2L
1,535 SR
Queue Stats
119W - 112L
1,540 Elo+
Solo
Terra
Terra
Nksmite
Terra
Level 15
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 15L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Snow_169A
Danzaburou
Level 28
God Stats
10W - 13L
1,481 SR
Queue Stats
200W - 221L
1,351 Elo+
Solo
He Bo
He Bo
TryingToImprove
He Bo
Level 28
God Stats
9W - 4L
1,761 SR
Queue Stats
78W - 51L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sanewater
Morgan Le Fay
Level 28
God Stats
21W - 21L
1,503 SR
Queue Stats
119W - 108L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
9 / 4 / 4
13,172
627
27,133
21,458
7,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ANDRIUSZ71
Gilgamesh
17
3 / 5 / 3
10,642
507
10,558
19,541
21,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Barbakista
Nemesis
16
5 / 6 / 4
10,035
478
8,263
15,894
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
CarinaLeone
Aphrodite
19
8 / 4 / 4
12,574
599
14,012
12,956
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
2
0 / 1 / 0
5,971
284
0
452
86
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Im_CyCKo
Da Ji
18
9 / 6 / 3
12,123
577
13,158
17,271
9,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Nksmite
Terra
15
2 / 4 / 5
9,447
450
3,647
19,109
24,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Snow_169A
Danzaburou
2
0 / 0 / 0
5,921
282
0
0
0
17
3 / 6 / 4
11,267
537
19,220
15,997
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
sanewater
Morgan Le Fay
18
6 / 9 / 7
11,900
567
13,754
22,665
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
25
Kills
20
20
Deaths
25
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
4
4
2.75
W
Gilgamesh
ANDRIUSZ71
Gilgamesh
3
5
3
0.9
W
Nemesis
Barbakista
Nemesis
5
6
4
1.17
W
Aphrodite
CarinaLeone
Aphrodite
8
4
4
2.5
L
Da Ji
Im_CyCKo
Da Ji
9
6
3
1.75
L
Terra
Nksmite
Terra
2
4
5
1.13
L
Danzaburou
Snow_169A
Danzaburou
0
0
0
0
L
3
6
4
0.83
L
Morgan Le Fay
sanewater
Morgan Le Fay
6
9
7
1.06
W
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
49,779
70,301
Taken
75,042
41,257
Mitigated
50,075
27,526
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
27,133
13,263
0
10,456
21,458
7,707
960
12,814
8,644
0
127,501
W
Gilgamesh
ANDRIUSZ71
Gilgamesh
10,558
1,187
115
6,159
19,541
21,700
0
12,134
7,407
0
58,001
W
Nemesis
Barbakista
Nemesis
8,263
4,198
0
972
15,894
7,114
1,068
5,785
10,109
0
54,481
W
Aphrodite
CarinaLeone
Aphrodite
14,012
2,254
2,536
7,288
12,956
4,650
1,617
5,880
7,076
83,232
0
L
Da Ji
Im_CyCKo
Da Ji
13,158
2,901
0
2,127
17,271
9,441
0
2,933
14,300
0
93,784
L
Terra
Nksmite
Terra
3,647
1,159
3,322
4,817
19,109
24,253
0
3,818
15,148
21,568
0
L
Danzaburou
Snow_169A
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
19,220
1,204
0
2,374
15,997
5,733
0
1,860
13,261
69,880
0
L
Morgan Le Fay
sanewater
Morgan Le Fay
13,754
1,801
102
3,660
22,665
10,648
2,706
5,401
17,172
85,283
0
W
Anubis
0
0
0
0
452
86
0
158
294
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
50,658
477
Minions Killed
440
0
Camps Cleared
0
1,616,237
Distance Traveled
1,528,596
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,172
627
168
8
0
348,181
5
W
Gilgamesh
10,642
507
100
5
0
410,267
5
W
Nemesis
10,035
478
63
3
0
427,853
2
W
Aphrodite
12,574
599
146
7
0
408,477
2
L
Da Ji
12,123
577
121
6
0
420,899
3
L
Terra
9,447
450
35
2
0
402,259
0
L
Danzaburou
5,921
282
0
0
0
0
0
L
He Bo
11,267
537
155
7
0
370,605
5
L
Morgan Le Fay
11,900
567
129
6
0
334,833
0
W
Anubis
5,971
284
0
0
0
21,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role